Player Matchup

Amaterasu
Amaterasu
HiTnAEker
Amaterasu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 60L
1,370 Elo+
Party 1
Zeus
Zeus
Krisman123
Zeus
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
RiasIsMyWaifuDxD
Nemesis
Level 19
God Stats
13W - 9L
1,500 SR
Queue Stats
276W - 260L
1,715 Elo+
Solo
Jormungandr
Jormungandr
Shiniruone
Jormungandr
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 7L
1,370 Elo+
Party 1
Danzaburou
Danzaburou
Zrodlit
Danzaburou
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
55W - 66L
1,500 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,491 Elo+

VS

Team Averages
Level 23
1,476 SR
1,612 Elo+
Ra
Ra
AkameGin
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Kali
Kali
RalofsRabe
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 49L
1,834 Elo+
Solo
Freya
Freya
S4ph1ra
Freya
Level 29
God Stats
1W - 2L
1,148 SR
Queue Stats
15W - 14L
1,506 Elo+
Solo
Chang'e
Chang'e
Vixtorixx
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 129L
1,500 Elo+
Solo
Cupid
Cupid
elarellan99
Cupid
Level 24
God Stats
1W - 3L
1,733 SR
Queue Stats
35W - 29L
1,718 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
HiTnAEker
Amaterasu
14
1 / 0 / 1
7,224
452
3,668
7,655
5,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 1
8,617
539
5,370
5,987
1,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 0 / 4
9,157
572
10,411
11,398
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
Shiniruone
Jormungandr
12
4 / 1 / 5
8,091
506
6,744
8,502
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Zrodlit
Danzaburou
12
6 / 2 / 3
7,482
468
7,760
8,649
2,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,997
500
3,601
7,808
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 2
6,952
435
4,142
12,311
4,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
S4ph1ra
Freya
15
1 / 3 / 0
8,590
537
6,880
9,327
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
Vixtorixx
Chang'e
9
0 / 5 / 1
5,737
359
2,761
8,435
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 2 / 1
7,045
440
8,039
8,432
2,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
20
Kills
5
5
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Amaterasu
HiTnAEker
Amaterasu
1
0
1
1.5
W
4
2
1
2.25
L
1
7
2
0.29
W
5
0
4
7
L
Freya
S4ph1ra
Freya
1
3
0
0.33
W
Jormungandr
Shiniruone
Jormungandr
4
1
5
6.5
L
Chang'e
Vixtorixx
Chang'e
0
5
1
0.1
W
Danzaburou
Zrodlit
Danzaburou
6
2
3
3.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,953
Damage
25,423
42,191
Taken
46,313
19,472
Mitigated
14,470
16,454
Healing
14,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,601
703
120
859
7,808
2,196
426
3,450
4,358
42,198
0
W
Amaterasu
HiTnAEker
Amaterasu
3,668
1,236
0
3,063
7,655
5,558
437
4,456
3,199
374
32,328
W
5,370
2,391
0
1,123
5,987
1,927
888
3,600
2,387
47,736
0
L
4,142
2,148
0
3,978
12,311
4,385
0
2,574
9,709
0
32,730
W
10,411
5,407
0
7,753
11,398
4,075
0
2,479
8,919
0
61,824
L
Freya
S4ph1ra
Freya
6,880
2,253
0
4,151
9,327
3,281
109
613
8,489
50,599
0
W
Jormungandr
Shiniruone
Jormungandr
6,744
1,026
0
1,526
8,502
5,060
0
1,168
7,124
30,756
0
L
Chang'e
Vixtorixx
Chang'e
2,761
670
444
1,388
8,435
2,060
0
2,965
5,470
13,083
0
W
Danzaburou
Zrodlit
Danzaburou
7,760
3,148
0
2,989
8,649
2,852
0
1,093
7,320
0
31,970
L
8,039
4,680
86
3,392
8,432
2,548
0
2,856
5,314
0
36,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,571
Gold Earned
36,321
382
Minions Killed
368
0
Camps Cleared
0
1,407,704
Distance Traveled
1,291,235
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,997
500
97
6
0
292,487
0
W
Amaterasu
7,224
452
75
5
0
291,341
4
W
Zeus
8,617
539
98
6
0
215,902
0
L
Kali
6,952
435
62
4
0
241,586
1
W
Nemesis
9,157
572
106
7
0
356,729
0
L
Freya
8,590
537
105
7
0
249,441
3
W
Jormungandr
8,091
506
41
3
0
289,197
0
L
Chang'e
5,737
359
29
2
0
224,826
0
W
Danzaburou
7,482
468
62
4
0
254,535
0
L
Cupid
7,045
440
75
5
0
282,895
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role