Player Matchup

Cu Chulainn
Cu Chulainn
Above Logicz
Cu Chulainn
Level 89
God Stats
3W - 0L
1,732 SR
Queue Stats
5W - 4L
1,457 Elo+
Party 1
Scylla
Scylla
Da BoMb x QSB
Scylla
Level 28
God Stats
7W - 5L
1,383 SR
Queue Stats
27W - 34L
1,457 Elo+
Party 1
Izanami
Izanami
Sad Artemis6268
Izanami
Level 106
God Stats
5W - 3L
1,732 SR
Queue Stats
56W - 47L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
Sad Polygons
Cthulhu
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
202W - 209L
1,457 Elo+
Party 1
Kali
Kali
SiiNGrixis
Kali
Level 127
God Stats
5W - 6L
1,732 SR
Queue Stats
256W - 255L
1,457 Elo+
Party 1
Team Averages
Level 91
1,616 SR
1,457 Elo+

VS

Team Averages
Level 46
1,539 SR
1,653 Elo+
Baron Samedi
Baron Samedi
Alpha Parce
Baron Samedi
Level 48
God Stats
1W - 5L
1,482 SR
Queue Stats
5W - 8L
1,565 Elo+
Solo
Loki
Loki
Camichi07
Loki
Level 46
God Stats
11W - 20L
1,500 SR
Queue Stats
191W - 205L
1,496 Elo+
Party 3
Ymir
Ymir
GiddyCapp
Ymir
Level 25
God Stats
30W - 23L
1,715 SR
Queue Stats
110W - 90L
1,732 Elo+
Party 2
Artemis
Artemis
screenem
Artemis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 26L
1,732 Elo+
Party 2
Bellona
Bellona
tellosqui
Bellona
Level 40
God Stats
8W - 19L
1,500 SR
Queue Stats
103W - 110L
1,742 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Above Logicz
Cu Chulainn
20
6 / 2 / 5
13,246
576
6,997
14,587
8,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
8 / 5 / 6
12,198
530
8,241
9,043
3,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

19
3 / 6 / 13
12,379
538
13,688
13,840
6,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Sad Polygons
Cthulhu
17
6 / 3 / 18
11,878
516
12,541
20,601
23,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
15 / 3 / 9
14,394
626
18,644
18,333
11,227
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alpha Parce
Baron Samedi
17
3 / 6 / 1
10,469
455
8,199
16,590
10,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
15
1 / 7 / 2
10,033
436
2,090
18,062
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
9 / 11 / 6
12,160
529
17,637
23,228
11,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
screenem
Artemis
13
4 / 11 / 5
9,123
397
14,110
19,954
6,572
Bellona
tellosqui
Bellona
9
2 / 3 / 1
8,266
359
4,073
5,354
5,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
34
38
Kills
19
19
Deaths
38
51
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Above Logicz
Cu Chulainn
6
2
5
4.25
L
Baron Samedi
Alpha Parce
Baron Samedi
3
6
1
0.58
L
Loki
1
7
2
0.29
W
8
5
6
2.2
L
Ymir
9
11
6
1.09
W
3
6
13
1.58
W
Cthulhu
Sad Polygons
Cthulhu
6
3
18
5
W
15
3
9
6.5
L
Artemis
screenem
Artemis
4
11
5
0.59
L
Bellona
tellosqui
Bellona
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,111
Damage
46,109
76,404
Taken
83,188
54,293
Mitigated
40,652
20,308
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Above Logicz
Cu Chulainn
6,997
2,431
0
4,691
14,587
8,249
417
1,191
13,146
0
83,873
L
Baron Samedi
Alpha Parce
Baron Samedi
8,199
502
448
4,193
16,590
10,501
352
5,094
11,132
55,703
0
L
Loki
2,090
384
0
6,720
18,062
6,155
0
1,728
16,262
0
72,607
W
8,241
379
0
352
9,043
3,968
628
5,039
4,004
51,045
0
L
Ymir
17,637
4,007
0
504
23,228
11,862
0
8,406
14,270
49,719
0
W
13,688
8,161
0
4,224
13,840
6,915
4,004
5,383
8,457
7,025
85,591
W
Cthulhu
Sad Polygons
Cthulhu
12,541
942
1,168
2,615
20,601
23,934
270
8,378
12,223
45,389
0
W
18,644
9,451
0
7,258
18,333
11,227
2,030
5,845
12,488
11,110
79,413
L
Artemis
screenem
Artemis
14,110
8,569
465
4,351
19,954
6,572
0
6,692
12,983
0
31,649
L
Bellona
tellosqui
Bellona
4,073
2,001
0
698
5,354
5,562
868
38
5,316
0
22,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,095
Gold Earned
50,051
539
Minions Killed
370
0
Camps Cleared
0
2,053,731
Distance Traveled
1,546,577
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,246
576
142
6
0
444,226
5
L
Baron Samedi
10,469
455
100
4
0
365,853
3
L
Loki
10,033
436
115
5
0
375,399
0
W
Scylla
12,198
530
105
5
0
414,030
1
L
Ymir
12,160
529
60
3
0
334,879
0
W
Izanami
12,379
538
126
5
0
385,029
7
W
Cthulhu
11,878
516
55
2
0
385,293
3
W
Kali
14,394
626
111
5
0
425,153
4
L
Artemis
9,123
397
42
2
0
321,121
2
L
Bellona
8,266
359
53
2
0
149,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role