Player Matchup

Cthulhu
Cthulhu
Cytre
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,296 Elo+
Solo
Danzaburou
Danzaburou
LilDiabetus
Danzaburou
Level 83
God Stats
4W - 7L
1,500 SR
Queue Stats
51W - 48L
1,551 Elo+
Solo
King Arthur
King Arthur
OwlHoot
King Arthur
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
Vourtecks
Kali
Level 102
God Stats
3W - 1L
1,500 SR
Queue Stats
190W - 165L
1,500 Elo+
Solo
Hel
Hel
iAllium
Hel
Level 92
God Stats
6W - 9L
1,505 SR
Queue Stats
87W - 79L
1,392 Elo+
Solo
Team Averages
Level 105
1,501 SR
1,448 Elo+

VS

Team Averages
Level 125
1,543 SR
1,474 Elo+
Danzaburou
Danzaburou
HoundXL
Danzaburou
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 34L
1,500 Elo+
Solo
Xing Tian
Xing Tian
JulioCesarRB
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
SaltNacnud
Baron Samedi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 116L
1,443 Elo+
Party 1
Zeus
Zeus
Venceslaus
Zeus
Level 125
God Stats
4W - 0L
1,715 SR
Queue Stats
164W - 155L
1,482 Elo+
Solo
Bakasura
Bakasura
theSulkingHunk
Bakasura
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 48L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cytre
Cthulhu
7
1 / 1 / 1
4,504
643
2,939
7,316
2,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
LilDiabetus
Danzaburou
6
1 / 3 / 0
4,349
621
1,606
4,185
958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
OwlHoot
King Arthur
8
0 / 1 / 0
4,478
640
2,990
5,371
1,980
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
5
0 / 2 / 0
3,690
527
134
2,152
1,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hel
6
0 / 3 / 0
3,857
551
576
4,194
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HoundXL
Danzaburou
7
2 / 0 / 3
4,542
649
2,155
2,748
689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
JulioCesarRB
Xing Tian
8
2 / 0 / 0
4,529
647
2,235
5,442
4,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Baron Samedi
SaltNacnud
Baron Samedi
7
2 / 1 / 3
4,840
691
3,340
4,210
1,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 1 / 1
5,192
742
3,526
2,170
637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Bakasura
7
2 / 0 / 4
4,611
659
2,786
4,401
1,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
2
Kills
10
10
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cytre
Cthulhu
1
1
1
1.5
W
Danzaburou
HoundXL
Danzaburou
2
0
3
3.5
W
Xing Tian
JulioCesarRB
Xing Tian
2
0
0
2
L
Danzaburou
LilDiabetus
Danzaburou
1
3
0
0.33
L
King Arthur
OwlHoot
King Arthur
0
1
0
0
W
Baron Samedi
SaltNacnud
Baron Samedi
2
1
3
3.5
W
2
1
1
2.5
L
Kali
0
2
0
0
L
Hel
0
3
0
0
W
Bakasura
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,245
Damage
14,042
23,218
Taken
18,971
7,738
Mitigated
9,118
4,673
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cytre
Cthulhu
2,939
800
12
977
7,316
2,605
0
3,164
4,068
13,975
0
W
Danzaburou
HoundXL
Danzaburou
2,155
1,432
0
2,003
2,748
689
360
1,115
1,633
0
19,753
W
Xing Tian
JulioCesarRB
Xing Tian
2,235
261
0
1,000
5,442
4,871
81
0
5,442
16,817
0
L
Danzaburou
LilDiabetus
Danzaburou
1,606
408
0
752
4,185
958
0
1,494
2,603
0
14,001
L
King Arthur
OwlHoot
King Arthur
2,990
251
0
1,231
5,371
1,980
0
1,956
3,187
0
21,678
W
Baron Samedi
SaltNacnud
Baron Samedi
3,340
726
175
1,877
4,210
1,667
180
882
3,328
14,046
0
W
3,526
268
0
500
2,170
637
864
1,109
1,011
25,647
0
L
Kali
134
54
0
150
2,152
1,244
0
369
1,783
3,917
7,197
L
Hel
576
0
164
1,387
4,194
951
0
1,816
2,070
13,696
0
W
Bakasura
2,786
2,174
0
2,102
4,401
1,254
228
371
4,018
0
10,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,878
Gold Earned
23,714
154
Minions Killed
182
0
Camps Cleared
0
627,059
Distance Traveled
703,241
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,504
643
18
3
0
161,425
5
W
Danzaburou
4,542
649
34
5
0
150,269
3
W
Xing Tian
4,529
647
32
5
0
136,826
0
L
Danzaburou
4,349
621
32
5
0
127,515
0
L
King Arthur
4,478
640
39
6
0
140,905
0
W
Baron Samedi
4,840
691
21
3
0
135,741
0
W
Zeus
5,192
742
64
9
0
127,289
1
L
Kali
3,690
527
30
4
0
74,569
0
L
Hel
3,857
551
35
5
0
122,645
3
W
Bakasura
4,611
659
31
4
0
153,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role