Player Matchup

Sun Wukong
Sun Wukong
Eldest99
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Santix18
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
ciocadelmano
Arachne
Level 124
God Stats
16W - 7L
1,692 SR
Queue Stats
171W - 157L
1,633 Elo+
Party 1
Izanami
Izanami
strayhat
Izanami
Level 148
God Stats
17W - 8L
1,500 SR
Queue Stats
914W - 885L
1,704 Elo+
Party 1
Yemoja
Yemoja
zirrael25
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 141
1,538 SR
1,567 Elo+

VS

Team Averages
Level 112
1,500 SR
1,372 Elo+
Nu Wa
Nu Wa
Chrislewis93
Nu Wa
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 122L
1,440 Elo+
Solo
Achilles
Achilles
QUADB7411
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,307 Elo+
Party 3
Olorun
Olorun
TightySmitey420
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,307 Elo+
Party 3
Ganesha
Ganesha
WetWipe4
Ganesha
Level 137
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 26L
1,307 Elo+
Party 3
Heimdallr
Heimdallr
Zerkaholic
Heimdallr
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 297L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Eldest99
Sun Wukong
14
3 / 0 / 3
7,686
591
9,011
14,513
10,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Santix18
Janus
14
1 / 0 / 4
8,064
620
5,104
4,601
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ciocadelmano
Arachne
12
7 / 0 / 2
7,667
590
5,731
8,279
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
strayhat
Izanami
15
5 / 0 / 0
8,242
634
7,277
6,083
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
zirrael25
Yemoja
9
0 / 0 / 8
6,283
483
2,626
6,001
3,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,872
529
5,936
7,026
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
QUADB7411
Achilles
10
0 / 3 / 0
6,139
472
2,696
10,197
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 3 / 0
6,435
495
3,496
7,033
2,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ganesha
WetWipe4
Ganesha
9
0 / 3 / 0
6,073
467
3,068
7,965
3,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
Zerkaholic
Heimdallr
11
0 / 4 / 0
6,575
506
9,541
10,757
6,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
16
Kills
0
0
Deaths
16
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Sun Wukong
Eldest99
Sun Wukong
3
0
3
4.5
L
Achilles
QUADB7411
Achilles
0
3
0
0
W
Janus
Santix18
Janus
1
0
4
3
L
0
3
0
0
L
Ganesha
WetWipe4
Ganesha
0
3
0
0
L
Heimdallr
Zerkaholic
Heimdallr
0
4
0
0
W
Arachne
ciocadelmano
Arachne
7
0
2
8
W
Izanami
strayhat
Izanami
5
0
0
5
W
Yemoja
zirrael25
Yemoja
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,749
Damage
24,737
39,477
Taken
42,978
22,343
Mitigated
20,629
18,265
Healing
11,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,936
678
0
1,352
7,026
2,258
0
2,778
4,223
52,067
0
W
Sun Wukong
Eldest99
Sun Wukong
9,011
2,713
0
8,612
14,513
10,451
665
1,803
12,710
0
50,555
L
Achilles
QUADB7411
Achilles
2,696
964
0
3,904
10,197
5,497
0
1,911
8,211
0
31,956
W
Janus
Santix18
Janus
5,104
177
0
996
4,601
1,442
168
1,646
2,955
65,689
0
L
3,496
1,306
165
2,743
7,033
2,173
22
1,507
5,526
41,576
0
L
Ganesha
WetWipe4
Ganesha
3,068
280
0
1,008
7,965
3,957
0
2,399
5,541
19,361
0
L
Heimdallr
Zerkaholic
Heimdallr
9,541
5,985
0
2,021
10,757
6,744
32
659
9,702
5,914
36,383
W
Arachne
ciocadelmano
Arachne
5,731
3,794
0
2,437
8,279
4,534
213
2,694
5,585
7,100
34,095
W
Izanami
strayhat
Izanami
7,277
5,231
0
2,150
6,083
2,914
0
4,023
2,060
5,421
62,453
W
Yemoja
zirrael25
Yemoja
2,626
523
2,074
1,996
6,001
3,002
0
3,171
2,830
11,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,942
Gold Earned
32,094
421
Minions Killed
377
0
Camps Cleared
0
1,430,912
Distance Traveled
1,266,348
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,872
529
108
8
0
238,683
5
W
Sun Wukong
7,686
591
86
7
0
326,065
3
L
Achilles
6,139
472
63
5
0
258,069
1
W
Janus
8,064
620
120
9
0
300,146
2
L
Olorun
6,435
495
111
9
0
253,621
5
L
Ganesha
6,073
467
16
1
0
294,194
5
L
Heimdallr
6,575
506
79
6
0
221,781
2
W
Arachne
7,667
590
68
5
0
280,660
4
W
Izanami
8,242
634
133
10
0
237,976
1
W
Yemoja
6,283
483
14
1
0
286,065
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role