Player Matchup

Zeus
Zeus
Flying Rambo NL
Zeus
Level 107
God Stats
3W - 1L
1,292 SR
Queue Stats
61W - 97L
1,500 Elo+
Party 2
Artemis
Artemis
Littl-AnGell
Artemis
Level 11
God Stats
5W - 14L
1,500 SR
Queue Stats
102W - 170L
1,500 Elo+
Party 2
Chaac
Chaac
llO-PII
Chaac
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
195W - 131L
1,500 Elo+
Solo
Team Averages
Level 91
1,431 SR
1,500 Elo+

VS

Team Averages
Level 43
1,384 SR
1,189 Elo+
Mercury
Mercury
JKPhantom01
Mercury
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,141 Elo+
Party 1
Janus
Janus
JayBee67100
Janus
Level 97
God Stats
0W - 5L
1,500 SR
Queue Stats
103W - 108L
1,285 Elo+
Solo
Neith
Neith
Kevin481995
Neith
Level 13
God Stats
5W - 10L
1,153 SR
Queue Stats
5W - 10L
1,141 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 4
10,689
764
9,734
9,156
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
Littl-AnGell
Artemis
10
3 / 7 / 4
9,050
646
4,705
11,019
4,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chaac
llO-PII
Chaac
13
3 / 1 / 9
9,915
708
10,494
14,453
11,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
JKPhantom01
Mercury
10
1 / 6 / 6
8,280
591
3,863
9,906
3,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 1 / 4
9,811
701
14,554
11,296
4,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 7 / 5
8,534
610
5,650
8,225
2,733
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
25
14
Kills
10
10
Deaths
14
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
2
4
5
L
Mercury
JKPhantom01
Mercury
1
6
6
0.67
L
6
1
4
8
L
3
7
5
0.79
W
Artemis
Littl-AnGell
Artemis
3
7
4
0.71
W
Chaac
llO-PII
Chaac
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,933
Damage
24,067
34,628
Taken
29,427
19,418
Mitigated
10,495
10,842
Healing
2,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,734
914
747
1,756
9,156
3,316
1,720
4,220
4,936
40,848
0
L
Mercury
JKPhantom01
Mercury
3,863
1,715
0
0
9,906
3,131
345
1,702
7,856
0
15,692
L
14,554
633
0
2,237
11,296
4,631
0
4,152
6,564
57,642
0
L
5,650
3,359
0
344
8,225
2,733
403
3,330
4,678
0
16,014
W
Artemis
Littl-AnGell
Artemis
4,705
1,935
0
572
11,019
4,137
650
5,045
5,974
0
16,158
W
Chaac
llO-PII
Chaac
10,494
2,293
0
7,767
14,453
11,965
534
5,353
9,100
0
47,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
26,625
149
Minions Killed
127
0
Camps Cleared
0
693,346
Distance Traveled
695,321
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,689
764
74
5
0
227,497
1
L
Mercury
8,280
591
21
2
0
267,611
1
L
Janus
9,811
701
73
5
0
252,908
1
L
Neith
8,534
610
33
2
0
174,802
2
W
Artemis
9,050
646
20
1
0
218,666
1
W
Chaac
9,915
708
55
4
0
247,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role