Player Matchup

Achilles
Achilles
Loto2517
Achilles
Level 29
God Stats
10W - 5L
1,739 SR
Queue Stats
40W - 29L
1,778 Elo+
Solo
Olorun
Olorun
MyNaMeIzBraSi
Olorun
Level 17
God Stats
30W - 33L
1,500 SR
Queue Stats
172W - 232L
1,500 Elo+
Solo
Susano
Susano
Solo4world1
Susano
Level 27
God Stats
25W - 17L
1,500 SR
Queue Stats
83W - 92L
1,500 Elo+
Solo
Apollo
Apollo
Zakh28
Apollo
Level 27
God Stats
21W - 26L
1,500 SR
Queue Stats
112W - 100L
1,776 Elo+
Solo
Ares
Ares
saimpere
Ares
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,548 SR
1,611 Elo+

VS

Team Averages
Level 21
1,658 SR
1,807 Elo+
Anubis
Anubis
Frankenstein2938
Anubis
Level 26
God Stats
6W - 2L
1,800 SR
Queue Stats
6W - 11L
1,791 Elo+
Party 1
Hel
Hel
McPicWho
Hel
Level 22
God Stats
7W - 4L
1,800 SR
Queue Stats
182W - 179L
1,976 Elo+
Party 1
Fenrir
Fenrir
SGTFIG02
Fenrir
Level 9
God Stats
3W - 2L
1,800 SR
Queue Stats
22W - 24L
1,791 Elo+
Party 1
Cu Chulainn
Cu Chulainn
imfg_05
Cu Chulainn
Level 27
God Stats
8W - 5L
1,800 SR
Queue Stats
65W - 60L
1,791 Elo+
Party 1
Bellona
Bellona
wattcoc
Bellona
Level 20
God Stats
42W - 45L
1,089 SR
Queue Stats
114W - 153L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Loto2517
Achilles
12
2 / 4 / 1
8,922
388
6,325
9,777
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 9 / 0
10,238
445
8,087
19,579
6,041
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Susano
17
7 / 7 / 2
11,308
492
12,625
17,586
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Zakh28
Apollo
16
5 / 5 / 3
10,896
474
15,896
17,085
6,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
13
1 / 9 / 7
8,351
363
3,759
21,532
18,498
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 7
12,264
533
11,980
10,132
5,039
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
6 / 1 / 13
11,638
506
13,512
15,161
8,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SGTFIG02
Fenrir
20
12 / 3 / 11
13,666
594
21,022
20,405
11,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
imfg_05
Cu Chulainn
15
4 / 6 / 7
10,452
454
7,818
18,259
8,541
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
wattcoc
Bellona
19
3 / 4 / 6
12,099
526
8,715
16,977
11,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
77
16
Kills
33
34
Deaths
17
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
8
3
7
3.83
L
Achilles
Loto2517
Achilles
2
4
1
0.63
W
6
1
13
12.5
L
1
9
0
0.11
W
Fenrir
SGTFIG02
Fenrir
12
3
11
5.83
L
Susano
7
7
2
1.14
L
Apollo
Zakh28
Apollo
5
5
3
1.3
W
Cu Chulainn
imfg_05
Cu Chulainn
4
6
7
1.25
L
Ares
1
9
7
0.5
W
Bellona
wattcoc
Bellona
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,692
Damage
63,047
85,559
Taken
80,934
44,817
Mitigated
44,070
17,640
Healing
31,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,980
950
0
3,372
10,132
5,039
2,270
2,659
7,473
68,018
0
L
Achilles
Loto2517
Achilles
6,325
1,932
0
989
9,777
7,122
0
13
9,764
0
33,697
W
13,512
1,086
6,483
9,004
15,161
8,084
2,252
2,252
12,909
54,558
0
L
8,087
4,860
0
5,686
19,579
6,041
665
8,091
11,488
65,156
0
W
Fenrir
SGTFIG02
Fenrir
21,022
6,888
0
5,651
20,405
11,093
3,711
3,015
17,390
0
92,695
L
Susano
12,625
2,181
0
3,739
17,586
6,606
0
1,969
15,617
0
54,592
L
Apollo
Zakh28
Apollo
15,896
7,709
0
4,781
17,085
6,550
216
7,490
9,595
0
64,050
W
Cu Chulainn
imfg_05
Cu Chulainn
7,818
2,856
259
2,699
18,259
8,541
816
1,324
16,935
0
35,706
L
Ares
3,759
364
0
2,445
21,532
18,498
0
8,080
13,452
17,703
0
W
Bellona
wattcoc
Bellona
8,715
3,570
180
3,961
16,977
11,313
3,553
2,596
14,381
215
68,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,715
Gold Earned
60,119
378
Minions Killed
479
0
Camps Cleared
0
1,669,357
Distance Traveled
2,074,275
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,264
533
98
4
0
296,021
1
L
Achilles
8,922
388
54
2
0
237,986
2
W
Hel
11,638
506
86
4
0
457,383
2
L
Olorun
10,238
445
124
5
0
355,762
3
W
Fenrir
13,666
594
115
5
0
480,897
2
L
Susano
11,308
492
88
4
0
388,319
5
L
Apollo
10,896
474
93
4
0
325,703
0
W
Cu Chulainn
10,452
454
44
2
0
379,328
0
L
Ares
8,351
363
19
1
0
361,587
0
W
Bellona
12,099
526
136
6
0
460,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role