Player Matchup

Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Flooplogsnot
Neith
Level 33
God Stats
7W - 3L
1,500 SR
Queue Stats
44W - 38L
1,208 Elo+
Party 2
Thor
Thor
IvImeChamp
Thor
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Hel
Hel
Reegretz
Hel
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
452W - 418L
1,500 Elo+
Solo
Zeus
Zeus
ScottyGraing
Zeus
Level 27
God Stats
2W - 2L
1,280 SR
Queue Stats
350W - 374L
1,535 Elo+
Solo
Team Averages
Level 27
1,456 SR
1,449 Elo+

VS

Team Averages
Level 23
1,500 SR
1,500 Elo+
Loki
Loki
Desire__Blood
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 12L
1,500 Elo+
Solo
Artemis
Artemis
GHST Nomad
Artemis
Level 25
God Stats
16W - 23L
1,500 SR
Queue Stats
316W - 406L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ThatOneBunny5
Aphrodite
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
WhisperingSoul
Da Ji
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
287W - 422L
1,500 Elo+
Party 1
Bellona
Bellona
smiteaccounttime
Bellona
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
430W - 585L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
17 / 1 / 3
11,072
692
18,020
10,416
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 1
7,962
498
3,758
9,114
2,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 2 / 5
8,780
549
5,840
6,616
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 5 / 5
7,934
496
3,470
10,732
3,013
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 4 / 3
9,613
601
6,489
11,178
3,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 7
8,890
556
11,453
14,710
6,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
GHST Nomad
Artemis
8
0 / 11 / 0
5,807
363
2,669
13,158
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
ThatOneBunny5
Aphrodite
15
7 / 2 / 6
9,520
595
11,319
10,421
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 8 / 0
5,863
366
1,523
9,724
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 10 / 0
5,999
375
2,857
11,785
10,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
33
Kills
16
16
Deaths
34
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
17
1
3
18.5
L
8
3
7
3.83
W
1
4
1
0.38
L
Artemis
GHST Nomad
Artemis
0
11
0
0
W
8
2
5
5.25
W
1
5
5
0.7
W
6
4
3
1.88
L
Aphrodite
ThatOneBunny5
Aphrodite
7
2
6
5
L
1
8
0
0.13
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,577
Damage
29,821
48,056
Taken
59,798
20,026
Mitigated
25,697
22,194
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,020
12,058
0
6,437
10,416
7,970
531
1,422
8,860
7,318
65,853
L
11,453
3,681
257
1,373
14,710
6,292
244
3,479
11,151
0
30,615
W
3,758
2,394
0
3,539
9,114
2,935
0
2,566
6,318
0
50,496
L
Artemis
GHST Nomad
Artemis
2,669
1,191
0
2,324
13,158
3,413
449
1,773
11,385
0
22,090
W
5,840
803
0
1,950
6,616
2,267
0
861
5,699
0
36,318
W
3,470
199
1,155
5,875
10,732
3,013
1,711
3,547
6,933
36,969
0
W
6,489
1,612
0
3,238
11,178
3,841
126
2,173
8,739
55,680
0
L
Aphrodite
ThatOneBunny5
Aphrodite
11,319
1,323
7,268
6,804
10,421
3,379
240
1,533
8,886
45,259
0
L
1,523
348
0
1,193
9,724
2,513
20
732
8,946
0
17,989
L
2,857
1,201
0
486
11,785
10,100
712
3,370
8,205
0
25,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,361
Gold Earned
36,079
444
Minions Killed
238
0
Camps Cleared
0
1,424,497
Distance Traveled
1,390,893
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,072
692
124
8
0
310,911
0
L
Loki
8,890
556
43
3
0
319,596
0
W
Neith
7,962
498
67
4
0
281,748
0
L
Artemis
5,807
363
40
3
0
271,128
0
W
Thor
8,780
549
57
4
0
299,687
1
W
Hel
7,934
496
88
6
0
288,529
3
W
Zeus
9,613
601
108
7
0
243,622
4
L
Aphrodite
9,520
595
78
5
0
279,919
0
L
Da Ji
5,863
366
32
2
0
264,961
0
L
Bellona
5,999
375
45
3
0
255,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role