Player Matchup

Da Ji
Da Ji
EarthwormJum
Da Ji
Level 16
God Stats
2W - 3L
1,285 SR
Queue Stats
94W - 126L
1,285 Elo+
Party 1
Kali
Kali
GloryusArtorias
Kali
Level 25
God Stats
5W - 4L
1,698 SR
Queue Stats
24W - 16L
1,695 Elo+
Solo
Anubis
Anubis
Sgt Leemurr
Anubis
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
664W - 716L
1,285 Elo+
Party 1
Neith
Neith
WilmaTipFit
Neith
Level 22
God Stats
12W - 8L
1,500 SR
Queue Stats
278W - 299L
1,207 Elo+
Party 1
Cthulhu
Cthulhu
iDrinkPlainMilk
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,497 SR
1,394 Elo+

VS

Team Averages
Level 10
1,543 SR
1,411 Elo+
Kuzenbo
Kuzenbo
AKickNTheHead
Kuzenbo
Level 5
God Stats
0W - 1L
1,715 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 2
Vulcan
Vulcan
Cellous
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,341 Elo+
Solo
Agni
Agni
Jurandir77
Agni
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,215 Elo+
Solo
Neith
Neith
N1kkyTr1kky
Neith
Level 6
God Stats
7W - 12L
1,500 SR
Queue Stats
86W - 81L
1,500 Elo+
Party 2
Hercules
Hercules
norfynorf
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 124L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 3
7,198
480
3,932
6,578
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
5 / 1 / 1
8,774
585
7,941
10,353
6,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
12
1 / 3 / 4
7,146
476
2,155
8,284
3,811
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 0 / 5
7,987
532
8,376
6,909
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 7
7,662
511
4,017
7,925
4,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
8
0 / 2 / 1
5,935
396
2,113
10,863
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Cellous
Vulcan
12
3 / 4 / 1
7,661
511
8,133
7,884
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

9
0 / 8 / 0
5,732
382
2,493
7,252
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 0
6,292
419
5,190
6,315
1,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
norfynorf
Hercules
12
1 / 3 / 0
6,814
454
4,078
8,230
5,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
6
6
Deaths
20
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
2
1
0.25
L
Vulcan
Cellous
Vulcan
3
4
1
0.88
W
4
1
3
5.5
W
5
1
1
5.5
L
0
8
0
0
L
2
3
0
0.67
W
Anubis
1
3
4
1
W
7
0
5
9.5
W
3
1
7
6.5
L
Hercules
norfynorf
Hercules
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,421
Damage
22,007
40,049
Taken
40,544
18,490
Mitigated
18,392
14,227
Healing
3,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
2,113
1,221
0
420
10,863
6,321
0
906
9,912
19,707
0
L
Vulcan
Cellous
Vulcan
8,133
1,528
0
1,230
7,884
2,490
78
2,455
5,379
36,348
0
W
3,932
737
0
1,607
6,578
2,062
94
2,268
4,112
0
20,003
W
7,941
3,333
0
4,117
10,353
6,201
707
833
9,207
0
45,982
L
2,493
226
0
0
7,252
1,870
0
1,239
5,990
17,197
0
L
5,190
2,164
0
1,159
6,315
1,973
0
1,535
4,755
0
28,958
W
Anubis
2,155
164
0
3,272
8,284
3,811
709
5,150
2,806
34,127
0
W
8,376
3,584
0
4,421
6,909
2,327
2,131
1,590
5,301
0
45,996
W
4,017
243
0
810
7,925
4,089
36
2,300
5,585
22,759
0
L
Hercules
norfynorf
Hercules
4,078
2,109
0
1,150
8,230
5,738
650
37
7,802
0
23,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
32,434
331
Minions Killed
254
0
Camps Cleared
0
1,419,715
Distance Traveled
1,248,561
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,935
396
37
2
0
263,957
0
L
Vulcan
7,661
511
64
4
0
249,988
2
W
Da Ji
7,198
480
39
3
0
335,018
0
W
Kali
8,774
585
96
6
0
266,136
2
L
Agni
5,732
382
38
3
0
222,251
0
L
Neith
6,292
419
55
4
0
244,976
0
W
Anubis
7,146
476
77
5
0
253,043
0
W
Neith
7,987
532
75
5
0
283,447
1
W
Cthulhu
7,662
511
44
3
0
282,071
0
L
Hercules
6,814
454
60
4
0
267,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role