Player Matchup

Bellona
Bellona
AN00Bl5
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,842 Elo+
Solo
Freya
Freya
Koblar
Freya
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,500 Elo+
Party 2
Yemoja
Yemoja
Kogabolikurac
Yemoja
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Party 2
Serqet
Serqet
TheSleepyTauren
Serqet
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
xxsithlord69xx
Janus
Level 23
God Stats
3W - 1L
1,886 SR
Queue Stats
19W - 2L
1,927 Elo+
Solo
Team Averages
Level 23
1,577 SR
1,654 Elo+

VS

Team Averages
Level 31
1,618 SR
1,857 Elo+
Artemis
Artemis
ColoredPrinters
Artemis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,946 Elo+
Party 1
Nox
Nox
Kornelia0987
Nox
Level 26
God Stats
4W - 2L
1,843 SR
Queue Stats
57W - 35L
1,946 Elo+
Party 1
Izanami
Izanami
KutasChuj
Izanami
Level 18
God Stats
5W - 2L
1,749 SR
Queue Stats
34W - 19L
1,946 Elo+
Party 1
Chang'e
Chang'e
Nyctoptohillia
Chang'e
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SinickiMikolaj
Bastet
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,946 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AN00Bl5
Bellona
8
0 / 4 / 1
4,827
483
1,330
6,198
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
Koblar
Freya
8
1 / 5 / 2
4,954
495
3,388
7,722
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 4 / 3
4,775
478
1,704
7,926
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 3 / 1
5,763
576
3,042
6,637
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 0
6,722
672
1,530
4,023
1,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 9
6,268
627
6,008
5,057
1,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 1 / 7
5,688
569
4,652
2,908
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
KutasChuj
Izanami
12
2 / 1 / 1
7,220
722
2,375
2,985
801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 3 / 8
6,307
631
3,143
5,700
1,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
10 / 0 / 3
7,525
753
5,233
5,313
1,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
6
Kills
18
18
Deaths
6
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
AN00Bl5
Bellona
0
4
1
0.13
W
3
1
9
7.5
L
Freya
Koblar
Freya
1
5
2
0.4
L
0
4
3
0.38
W
0
1
7
3.5
W
Izanami
KutasChuj
Izanami
2
1
1
2.5
W
3
3
8
2.33
W
10
0
3
11.5
L
3
3
1
1.17
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,994
Damage
21,411
32,506
Taken
21,963
12,033
Mitigated
6,676
6,861
Healing
10,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AN00Bl5
Bellona
1,330
342
0
260
6,198
4,671
0
1,629
4,425
0
16,937
W
6,008
3,840
0
1,190
5,057
1,410
790
2,496
2,177
0
23,922
L
Freya
Koblar
Freya
3,388
1,228
0
1,891
7,722
1,635
646
2,268
5,362
25,067
0
L
1,704
749
752
1,541
7,926
2,808
330
2,341
5,539
8,572
0
W
4,652
282
0
596
2,908
920
0
632
2,095
20,194
0
W
Izanami
KutasChuj
Izanami
2,375
1,794
0
1,435
2,985
801
3,146
0
2,885
0
40,273
W
3,143
282
1,726
2,585
5,700
1,924
621
2,495
2,889
15,315
0
W
5,233
1,345
0
3,055
5,313
1,621
66
863
4,404
0
31,712
L
3,042
396
0
1,756
6,637
1,903
0
1,006
5,631
0
21,974
L
1,530
159
0
661
4,023
1,016
0
189
3,754
45,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
33,008
255
Minions Killed
256
0
Camps Cleared
0
910,848
Distance Traveled
966,939
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,827
483
39
4
0
172,122
1
W
Artemis
6,268
627
48
5
0
166,379
0
L
Freya
4,954
495
49
5
0
164,351
0
L
Yemoja
4,775
478
10
1
0
179,553
1
W
Nox
5,688
569
33
3
0
166,728
5
W
Izanami
7,220
722
98
10
0
192,234
2
W
Chang'e
6,307
631
18
2
0
203,233
2
W
Bastet
7,525
753
59
6
0
238,365
1
L
Serqet
5,763
576
54
5
0
190,361
3
L
Janus
6,722
672
103
10
0
204,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role