Player Matchup

Ullr
Ullr
Bronze III
BanterMerchant
Ullr
Bronze III
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,500 MMR
Solo
Ra
Ra
Bronze III
Furr2011
Ra
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,541 MMR
Party 3
Arachne
Arachne
Silver I
ImRexch
Arachne
Silver I
Level 151
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 14L
1,597 MMR
Party 3
Athena
Athena
Silver I
NaisTry
Athena
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Cu Chulainn
Cu Chulainn
Silver I
berdialito
Cu Chulainn
Silver I
Level 156
God Stats
10W - 12L
1,500 SR
Queue Stats
145W - 127L
1,574 MMR
Party 4
Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,543 SR
1,542 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,593 SR
1,557 MMR
Hun Batz
Hun Batz
Silver II
SKAND3RB3G
Hun Batz
Silver II
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
King Arthur
King Arthur
Bronze III
TEMBadat
King Arthur
Bronze III
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,543 MMR
Party 2
Xbalanque
Xbalanque
Gold V
Tri0
Xbalanque
Gold V
Level 160
God Stats
16W - 10L
1,776 SR
Queue Stats
554W - 559L
1,643 MMR
Party 1
Nu Wa
Nu Wa
Silver I
hmspawn
Nu Wa
Silver I
Level 160
God Stats
2W - 0L
1,688 SR
Queue Stats
102W - 95L
1,550 MMR
Solo
Cerberus
Cerberus
Silver I
tigercatface
Cerberus
Silver I
Level 146
God Stats
4W - 8L
1,500 SR
Queue Stats
116W - 113L
1,549 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 1
10,474
524
7,478
16,687
4,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 7 / 1
8,915
446
5,757
14,637
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
ImRexch
Arachne
16
4 / 6 / 3
10,349
517
6,388
22,635
8,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
NaisTry
Athena
12
0 / 10 / 6
8,565
428
6,919
23,345
16,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
berdialito
Cu Chulainn
17
5 / 2 / 0
10,688
534
17,583
22,011
19,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
SetMercuryTsukuyomiApolloCthulhu

VS

Bans
JanusRamaSobekDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SKAND3RB3G
Hun Batz
20
11 / 2 / 7
12,506
625
14,585
14,682
7,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

King Arthur
TEMBadat
King Arthur
17
5 / 1 / 3
11,119
556
10,396
18,075
17,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
Tri0
Xbalanque
19
6 / 2 / 12
12,363
618
23,150
20,207
8,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
hmspawn
Nu Wa
17
7 / 5 / 14
11,746
587
14,166
11,502
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
tigercatface
Cerberus
15
3 / 2 / 19
11,055
553
14,918
19,690
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
87
12
Kills
32
32
Deaths
12
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
L
0
7
1
0.07
L
Arachne
ImRexch
Arachne
4
6
3
0.92
L
Athena
NaisTry
Athena
0
10
6
0.3
W
Hun Batz
SKAND3RB3G
Hun Batz
11
2
7
7.25
W
King Arthur
TEMBadat
King Arthur
5
1
3
6.5
W
Xbalanque
Tri0
Xbalanque
6
2
12
6
L
Cu Chulainn
berdialito
Cu Chulainn
5
2
0
2.5
W
Nu Wa
hmspawn
Nu Wa
7
5
14
2.8
W
Cerberus
tigercatface
Cerberus
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,125
Damage
77,215
99,315
Taken
84,156
54,434
Mitigated
53,208
23,901
Healing
38,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,478
3,246
0
1,528
16,687
4,707
0
4,521
11,983
0
59,588
L
5,757
455
821
2,741
14,637
4,558
0
4,715
9,596
63,530
0
L
Arachne
ImRexch
Arachne
6,388
3,449
0
8,276
22,635
8,708
0
5,583
16,794
0
58,891
L
Athena
NaisTry
Athena
6,919
3,198
0
1,585
23,345
16,638
0
8,231
14,632
22,785
0
W
Hun Batz
SKAND3RB3G
Hun Batz
14,585
4,728
0
4,664
14,682
7,606
0
1,591
13,020
0
93,085
W
King Arthur
TEMBadat
King Arthur
10,396
1,501
0
9,162
18,075
17,437
415
1,880
15,759
6
69,600
W
Xbalanque
Tri0
Xbalanque
23,150
13,587
0
12,315
20,207
8,857
5,162
4,219
15,880
0
113,871
L
Cu Chulainn
berdialito
Cu Chulainn
17,583
2,917
0
8,950
22,011
19,823
134
5,261
16,148
6,232
71,853
W
Nu Wa
hmspawn
Nu Wa
14,166
1,899
0
1,352
11,502
4,647
2,430
2,874
8,491
80,183
0
W
Cerberus
tigercatface
Cerberus
14,918
910
0
10,544
19,690
14,661
266
5,335
13,854
40,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,991
Gold Earned
58,789
502
Minions Killed
637
0
Camps Cleared
0
1,849,507
Distance Traveled
1,939,904
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,474
524
114
6
0
341,192
6
L
Ra
8,915
446
123
6
0
367,968
7
L
Arachne
10,349
517
101
5
0
391,813
1
L
Athena
8,565
428
29
1
0
356,188
5
W
Hun Batz
12,506
625
149
7
0
407,626
1
W
King Arthur
11,119
556
125
6
0
409,803
3
W
Xbalanque
12,363
618
162
8
0
385,708
2
L
Cu Chulainn
10,688
534
135
7
0
392,346
0
W
Nu Wa
11,746
587
131
7
0
322,206
5
W
Cerberus
11,055
553
70
4
0
414,561
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role