Player Matchup

Persephone
Persephone
JOAOH8484
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 92L
1,825 Elo+
Solo
Rama
Rama
MadeBlowfish850
Rama
Level 29
God Stats
6W - 6L
1,298 SR
Queue Stats
24W - 39L
1,481 Elo+
Solo
Nemesis
Nemesis
Toke_GRs1
Nemesis
Level 19
God Stats
5W - 0L
1,836 SR
Queue Stats
9W - 10L
1,633 Elo+
Solo
Eset
Eset
YUxRIxOH
Eset
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,619 Elo+
Solo
Hercules
Hercules
Zyshir
Hercules
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
220W - 287L
1,626 Elo+
Solo
Team Averages
Level 27
1,527 SR
1,637 Elo+

VS

Team Averages
Level 25
1,414 SR
1,487 Elo+
Fenrir
Fenrir
GankMid-
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,483 Elo+
Solo
Persephone
Persephone
HunterKiller745
Persephone
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 65L
1,455 Elo+
Solo
Neith
Neith
MrBraunis
Neith
Level 23
God Stats
2W - 2L
1,272 SR
Queue Stats
130W - 108L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Suerteudo02
Erlang Shen
Level 23
God Stats
0W - 3L
1,300 SR
Queue Stats
18W - 27L
1,500 Elo+
Solo
Ymir
Ymir
WanderWofle
Ymir
Level 27
God Stats
15W - 12L
1,500 SR
Queue Stats
122W - 111L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JOAOH8484
Persephone
17
3 / 6 / 6
11,082
462
9,602
11,486
3,118
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 9
11,263
469
11,629
17,463
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Toke_GRs1
Nemesis
20
4 / 4 / 6
12,761
532
15,007
18,358
9,219
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
19
7 / 8 / 6
13,339
556
11,698
13,148
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Zyshir
Hercules
20
7 / 1 / 2
12,510
521
10,767
15,928
21,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GankMid-
Fenrir
17
10 / 4 / 1
11,481
478
11,494
16,007
7,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
HunterKiller745
Persephone
15
0 / 9 / 5
10,304
429
4,098
12,839
4,889
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
MrBraunis
Neith
18
4 / 5 / 5
11,644
485
14,241
19,589
8,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Suerteudo02
Erlang Shen
19
3 / 4 / 1
12,053
502
15,016
18,479
18,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
4 / 1 / 5
11,714
488
7,527
15,132
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
38
23
Kills
21
22
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GankMid-
Fenrir
10
4
1
2.63
L
Persephone
HunterKiller745
Persephone
0
9
5
0.28
W
Persephone
JOAOH8484
Persephone
3
6
6
1
W
2
3
9
2.17
L
Neith
MrBraunis
Neith
4
5
5
1.3
L
Erlang Shen
Suerteudo02
Erlang Shen
3
4
1
0.88
W
Nemesis
Toke_GRs1
Nemesis
4
4
6
1.75
L
4
1
5
6.5
W
Eset
7
8
6
1.25
W
Hercules
Zyshir
Hercules
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,703
Damage
52,376
76,383
Taken
82,046
43,015
Mitigated
56,629
23,703
Healing
20,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GankMid-
Fenrir
11,494
3,464
0
4,840
16,007
7,261
0
3,704
12,253
0
67,841
L
Persephone
HunterKiller745
Persephone
4,098
845
0
918
12,839
4,889
1,549
4,824
7,963
47,747
0
W
Persephone
JOAOH8484
Persephone
9,602
1,978
535
2,609
11,486
3,118
312
3,055
8,429
42,964
0
W
11,629
7,977
0
8,159
17,463
5,711
865
5,281
12,132
0
73,142
L
Neith
MrBraunis
Neith
14,241
5,810
0
8,071
19,589
8,825
286
7,174
12,390
0
91,895
L
Erlang Shen
Suerteudo02
Erlang Shen
15,016
6,975
0
4,939
18,479
18,240
1,857
1,523
16,544
0
88,004
W
Nemesis
Toke_GRs1
Nemesis
15,007
7,867
0
1,467
18,358
9,219
0
1,352
16,931
0
148,487
L
7,527
1,041
0
1,939
15,132
17,414
173
4,074
11,033
43,707
0
W
Eset
11,698
172
549
2,436
13,148
3,935
1,095
1,512
11,611
70,010
0
W
Hercules
Zyshir
Hercules
10,767
5,258
0
7,948
15,928
21,032
71
425
14,997
0
45,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,955
Gold Earned
57,196
571
Minions Killed
562
0
Camps Cleared
0
2,147,152
Distance Traveled
1,859,046
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,481
478
103
4
0
325,525
2
L
Persephone
10,304
429
87
4
0
298,561
1
W
Persephone
11,082
462
51
2
0
413,856
0
W
Rama
11,263
469
128
5
0
412,950
2
L
Neith
11,644
485
148
6
0
413,331
0
L
Erlang Shen
12,053
502
158
7
0
390,247
2
W
Nemesis
12,761
532
169
7
0
470,240
11
L
Ymir
11,714
488
66
3
0
431,382
8
W
Eset
13,339
556
141
6
0
420,474
0
W
Hercules
12,510
521
82
3
0
429,632
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role