Player Matchup

Sobek
Sobek
KeplerLeo
Sobek
Level 26
God Stats
0W - 2L
1,285 SR
Queue Stats
3W - 2L
1,306 Elo+
Party 1
Sol
Sol
SwainRX
Sol
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,306 Elo+
Party 1
Osiris
Osiris
Tesanji
Osiris
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,306 Elo+
Party 1
Apollo
Apollo
cairowarrior
Apollo
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
165W - 165L
1,726 Elo+
Solo
Cu Chulainn
Cu Chulainn
minimi360
Cu Chulainn
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 18
1,457 SR
1,429 Elo+

VS

Team Averages
Level 18
1,541 SR
1,588 Elo+
Artemis
Artemis
Atzerrii
Artemis
Level 8
God Stats
4W - 1L
1,707 SR
Queue Stats
12W - 5L
1,693 Elo+
Party 2
Heimdallr
Heimdallr
DiosJunior
Heimdallr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 106L
1,557 Elo+
Solo
Anubis
Anubis
Legacyhunter666
Anubis
Level 27
God Stats
13W - 8L
1,500 SR
Queue Stats
14W - 9L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Sheryl
Ne Zha
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Ares
Ares
Tamere974
Ares
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
KeplerLeo
Sobek
9
0 / 8 / 2
6,274
349
3,306
20,497
9,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
13
3 / 10 / 1
7,897
439
5,640
14,392
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Osiris
Tesanji
Osiris
15
2 / 3 / 0
8,411
467
8,345
17,200
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
13
2 / 6 / 3
7,568
420
6,736
17,297
5,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
minimi360
Cu Chulainn
2
0 / 2 / 0
5,101
283
367
1,481
619

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Atzerrii
Artemis
15
9 / 3 / 6
10,060
559
15,773
10,069
4,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
DiosJunior
Heimdallr
17
6 / 0 / 4
10,950
608
15,588
13,774
6,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 3 / 4
10,873
604
12,945
10,868
7,449
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Sheryl
Ne Zha
17
3 / 1 / 6
10,361
576
5,319
15,206
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
14
4 / 1 / 10
9,872
548
9,475
12,795
9,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
58
7
Kills
28
29
Deaths
8
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Artemis
Atzerrii
Artemis
9
3
6
4
W
Heimdallr
DiosJunior
Heimdallr
6
0
4
8
L
Sobek
KeplerLeo
Sobek
0
8
2
0.13
W
6
3
4
2.67
W
Ne Zha
Sheryl
Ne Zha
3
1
6
6
L
Sol
3
10
1
0.35
W
Ares
4
1
10
9
L
Osiris
Tesanji
Osiris
2
3
0
0.67
L
Apollo
2
6
3
0.58
L
Cu Chulainn
minimi360
Cu Chulainn
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,394
Damage
59,100
70,867
Taken
62,712
33,409
Mitigated
33,782
12,505
Healing
30,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Atzerrii
Artemis
15,773
8,555
0
4,214
10,069
4,604
3,501
1,831
8,238
0
55,478
W
Heimdallr
DiosJunior
Heimdallr
15,588
9,439
0
8,416
13,774
6,381
3,746
1,847
11,477
0
67,369
L
Sobek
KeplerLeo
Sobek
3,306
507
0
3,544
20,497
9,336
0
8,756
11,741
12,699
0
W
12,945
1,712
267
5,453
10,868
7,449
3,972
2,848
7,970
72,503
0
W
Ne Zha
Sheryl
Ne Zha
5,319
1,304
0
10,006
15,206
5,820
61
373
14,833
0
83,239
L
Sol
5,640
987
0
1,868
14,392
3,597
0
6,721
7,671
30,755
0
W
Ares
9,475
375
0
2,494
12,795
9,528
818
2,451
10,294
26,247
0
L
Osiris
Tesanji
Osiris
8,345
3,804
0
3,228
17,200
14,076
51
1,225
15,975
313
40,992
L
Apollo
6,736
2,970
0
3,865
17,297
5,781
1,200
5,718
11,579
0
40,161
L
Cu Chulainn
minimi360
Cu Chulainn
367
124
0
0
1,481
619
0
0
1,481
1,594
3,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
52,116
201
Minions Killed
499
0
Camps Cleared
0
1,296,226
Distance Traveled
1,577,028
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,060
559
101
6
0
289,463
0
W
Heimdallr
10,950
608
114
6
0
295,080
2
L
Sobek
6,274
349
8
0
0
326,595
3
W
Anubis
10,873
604
127
7
0
263,199
3
W
Ne Zha
10,361
576
129
7
0
376,698
2
L
Sol
7,897
439
47
3
0
269,729
0
W
Ares
9,872
548
28
2
0
352,588
1
L
Osiris
8,411
467
77
4
0
343,585
0
L
Apollo
7,568
420
58
3
0
308,500
4
L
Cu Chulainn
5,101
283
11
1
0
47,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role