Player Matchup

Arachne
Arachne
Aquareliga
Arachne
Level 75
God Stats
4W - 3L
1,500 SR
Queue Stats
258W - 259L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bĺadez
Sun Wukong
Level 29
God Stats
20W - 11L
1,500 SR
Queue Stats
442W - 453L
1,500 Elo+
Party 2
Ra
Ra
Fasterkiller777
Ra
Level 5
God Stats
8W - 6L
1,500 SR
Queue Stats
104W - 122L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
IanR1225
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
Takemynano603
Skadi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 23
1,500 SR
1,500 Elo+

VS

Team Averages
Level 20
1,422 SR
1,326 Elo+
Kukulkan
Kukulkan
Goldenfox1977
Kukulkan
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
286W - 302L
1,297 Elo+
Solo
Bellona
Bellona
KrypticAF
Bellona
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 10L
1,665 Elo+
Solo
Nike
Nike
MrJeffers94
Nike
Level 28
God Stats
13W - 4L
1,500 SR
Queue Stats
20W - 12L
1,500 Elo+
Solo
Cerberus
Cerberus
ReaperofSouls962
Cerberus
Level 14
God Stats
2W - 4L
1,108 SR
Queue Stats
4W - 7L
1,046 Elo+
Party 1
Artemis
Artemis
nakedzeldas
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,120 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aquareliga
Arachne
16
5 / 7 / 2
10,684
486
11,746
20,671
8,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Bĺadez
Sun Wukong
15
2 / 3 / 4
9,499
432
5,405
16,268
12,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 12 / 2
7,519
342
3,413
14,608
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
IanR1225
Cthulhu
13
1 / 15 / 5
8,867
403
4,131
19,128
8,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
4 / 5 / 2
10,400
473
17,360
18,307
6,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goldenfox1977
Kukulkan
19
9 / 1 / 2
12,316
560
13,434
8,774
4,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
KrypticAF
Bellona
16
6 / 5 / 3
10,837
493
9,363
20,092
17,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
13 / 2 / 8
12,099
550
20,044
13,348
9,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 8
10,400
473
5,152
14,382
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
nakedzeldas
Artemis
17
11 / 2 / 5
11,546
525
21,949
19,624
9,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
12
Kills
42
42
Deaths
12
15
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aquareliga
Arachne
5
7
2
0.86
L
Sun Wukong
Bĺadez
Sun Wukong
2
3
4
1.33
L
0
12
2
0.08
W
Kukulkan
Goldenfox1977
Kukulkan
9
1
2
10
L
Cthulhu
IanR1225
Cthulhu
1
15
5
0.23
W
Bellona
KrypticAF
Bellona
6
5
3
1.5
W
13
2
8
8.5
W
3
2
8
3.5
L
4
5
2
1
W
Artemis
nakedzeldas
Artemis
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,055
Damage
69,942
88,982
Taken
76,220
41,009
Mitigated
55,677
15,909
Healing
24,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aquareliga
Arachne
11,746
8,388
0
7,598
20,671
8,697
0
1,530
19,117
0
60,044
L
Sun Wukong
Bĺadez
Sun Wukong
5,405
1,610
0
6,886
16,268
12,810
759
3,773
12,365
0
45,114
L
3,413
1,055
70
870
14,608
4,797
619
5,920
8,311
27,648
0
W
Kukulkan
Goldenfox1977
Kukulkan
13,434
1,219
0
1,857
8,774
4,523
1,132
283
8,416
93,007
0
L
Cthulhu
IanR1225
Cthulhu
4,131
1,059
0
485
19,128
8,652
0
3,571
15,465
20,512
0
W
Bellona
KrypticAF
Bellona
9,363
2,310
0
7,124
20,092
17,244
51
846
18,871
0
60,348
W
20,044
4,365
0
1,749
13,348
9,249
20
3,569
9,704
0
67,004
W
5,152
261
0
1,524
14,382
14,982
1,368
1,551
12,831
38,338
0
L
17,360
8,224
0
0
18,307
6,053
0
3,169
15,138
0
55,375
W
Artemis
nakedzeldas
Artemis
21,949
13,995
0
12,055
19,624
9,679
4,882
1,295
18,329
0
78,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,969
Gold Earned
57,198
336
Minions Killed
576
0
Camps Cleared
0
1,879,764
Distance Traveled
1,983,500
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,684
486
100
5
0
407,935
0
L
Sun Wukong
9,499
432
81
4
0
438,382
7
L
Ra
7,519
342
42
2
0
367,226
0
W
Kukulkan
12,316
560
160
7
0
401,724
1
L
Cthulhu
8,867
403
38
2
0
378,558
4
W
Bellona
10,837
493
111
5
0
396,795
0
W
Nike
12,099
550
115
5
0
444,891
1
W
Cerberus
10,400
473
87
4
0
432,796
1
L
Skadi
10,400
473
75
3
0
287,663
2
W
Artemis
11,546
525
103
5
0
307,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role