Player Matchup

Kukulkan
Kukulkan
ALCAIpro
Kukulkan
Level 7
God Stats
2W - 4L
1,500 SR
Queue Stats
22W - 34L
1,491 Elo+
Solo
Anhur
Anhur
Aaqni
Anhur
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 43L
1,828 Elo+
Party 1
Ganesha
Ganesha
Emotionhal
Ganesha
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 28L
1,708 Elo+
Party 1
Rama
Rama
Noyava
Rama
Level 123
God Stats
0W - 3L
1,500 SR
Queue Stats
127W - 111L
1,708 Elo+
Party 1
He Bo
He Bo
hugoo19h
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 51L
1,578 Elo+
Solo
Team Averages
Level 39
1,500 SR
1,662 Elo+

VS

Team Averages
Level 25
1,493 SR
1,627 Elo+
Pele
Pele
Marvels KuKu
Pele
Level 27
God Stats
2W - 0L
1,715 SR
Queue Stats
16W - 6L
1,652 Elo+
Party 2
Sobek
Sobek
Soup22
Sobek
Level 29
God Stats
8W - 12L
1,500 SR
Queue Stats
165W - 173L
1,641 Elo+
Solo
Nu Wa
Nu Wa
TeamCommander12
Nu Wa
Level 29
God Stats
25W - 13L
1,500 SR
Queue Stats
173W - 155L
1,614 Elo+
Solo
Danzaburou
Danzaburou
str8_8_balz
Danzaburou
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 28L
1,500 Elo+
Solo
Mercury
Mercury
whycantisayfork
Mercury
Level 15
God Stats
3W - 2L
1,252 SR
Queue Stats
61W - 38L
1,727 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALCAIpro
Kukulkan
8
0 / 3 / 0
5,204
400
2,062
4,698
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
Aaqni
Anhur
11
1 / 6 / 1
6,471
498
4,465
8,956
3,716
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Emotionhal
Ganesha
8
1 / 4 / 3
6,026
464
4,186
9,801
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
Noyava
Rama
9
3 / 5 / 1
6,092
469
6,031
9,042
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
hugoo19h
He Bo
11
2 / 2 / 0
6,549
504
3,202
4,701
1,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
8,783
676
8,100
12,874
4,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Soup22
Sobek
10
0 / 3 / 9
6,552
504
4,943
10,401
5,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 0 / 8
8,013
616
5,717
2,312
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
str8_8_balz
Danzaburou
11
1 / 2 / 9
6,713
516
5,333
7,586
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 1 / 3
7,318
563
5,352
7,710
2,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
20
20
Deaths
7
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALCAIpro
Kukulkan
0
3
0
0
L
Anhur
Aaqni
Anhur
1
6
1
0.25
L
Ganesha
Emotionhal
Ganesha
1
4
3
0.63
W
7
1
4
9
L
Rama
Noyava
Rama
3
5
1
0.7
W
Sobek
Soup22
Sobek
0
3
9
1.5
W
7
0
8
11
L
He Bo
hugoo19h
He Bo
2
2
0
1
W
Danzaburou
str8_8_balz
Danzaburou
1
2
9
2.75
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,946
Damage
29,445
37,198
Taken
40,883
13,978
Mitigated
14,777
5,411
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALCAIpro
Kukulkan
2,062
551
0
0
4,698
1,436
99
2,171
2,527
18,073
0
L
Anhur
Aaqni
Anhur
4,465
1,152
0
250
8,956
3,716
503
1,469
7,487
0
29,538
L
Ganesha
Emotionhal
Ganesha
4,186
173
0
911
9,801
5,125
318
3,192
6,609
16,789
0
W
8,100
1,732
0
6,336
12,874
4,413
742
2,286
10,588
0
58,504
L
Rama
Noyava
Rama
6,031
5,504
0
2,456
9,042
2,281
330
2,799
6,243
0
29,021
W
Sobek
Soup22
Sobek
4,943
381
0
2,974
10,401
5,454
225
2,462
7,939
18,027
0
W
5,717
1,025
0
386
2,312
636
2,170
693
1,619
38,044
0
L
He Bo
hugoo19h
He Bo
3,202
0
0
1,794
4,701
1,420
0
1,029
3,672
32,087
0
W
Danzaburou
str8_8_balz
Danzaburou
5,333
1,026
123
3,335
7,586
2,058
392
2,416
5,170
0
31,597
W
5,352
3,119
0
3,914
7,710
2,216
929
1,593
6,117
0
38,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,342
Gold Earned
37,379
224
Minions Killed
347
0
Camps Cleared
0
1,034,437
Distance Traveled
1,316,144
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,204
400
32
2
0
225,522
1
L
Anhur
6,471
498
60
5
0
207,080
3
L
Ganesha
6,026
464
7
1
0
237,989
0
W
Pele
8,783
676
125
10
0
258,542
3
L
Rama
6,092
469
64
5
0
185,382
1
W
Sobek
6,552
504
17
1
0
276,327
3
W
Nu Wa
8,013
616
87
7
0
261,680
1
L
He Bo
6,549
504
61
5
0
178,464
3
W
Danzaburou
6,713
516
53
4
0
240,171
2
W
Mercury
7,318
563
65
5
0
279,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role