Player Matchup

Bellona
Bellona
ISLM4
Bellona
Level 70
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,251 Elo+
Party 1
King Arthur
King Arthur
Kidan1945
King Arthur
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 39L
1,715 Elo+
Solo
Thoth
Thoth
Proyect15
Thoth
Level 134
God Stats
4W - 1L
1,285 SR
Queue Stats
33W - 17L
1,251 Elo+
Party 1
Artemis
Artemis
RaulP10
Artemis
Level 125
God Stats
3W - 3L
1,500 SR
Queue Stats
80W - 66L
1,251 Elo+
Party 1
Sylvanus
Sylvanus
thespeed5007
Sylvanus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 100
1,457 SR
1,394 Elo+

VS

Team Averages
Level 112
1,500 SR
1,467 Elo+
Kumbhakarna
Kumbhakarna
Andriulis
Kumbhakarna
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 77L
1,261 Elo+
Party 2
Bakasura
Bakasura
LinkinLinas
Bakasura
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 56L
1,261 Elo+
Party 2
Zeus
Zeus
SaberXThunder
Zeus
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
167W - 164L
1,599 Elo+
Solo
Sun Wukong
Sun Wukong
Samjuju
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
THavoc
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ISLM4
Bellona
16
6 / 4 / 9
10,725
536
11,900
16,674
12,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
Kidan1945
King Arthur
15
0 / 2 / 1
10,013
501
6,442
13,059
6,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thoth
Proyect15
Thoth
17
5 / 4 / 7
11,091
555
16,389
14,377
6,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
RaulP10
Artemis
19
16 / 1 / 5
12,725
636
23,176
14,535
6,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
thespeed5007
Sylvanus
15
2 / 5 / 15
10,449
522
9,908
15,112
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Andriulis
Kumbhakarna
11
0 / 7 / 6
7,035
352
3,862
17,209
12,586
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
LinkinLinas
Bakasura
16
6 / 7 / 4
10,157
508
9,532
21,187
7,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
7 / 8 / 5
10,250
513
16,097
15,340
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Samjuju
Sun Wukong
14
1 / 2 / 3
8,439
422
8,160
17,539
18,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
THavoc
Rama
14
2 / 5 / 4
8,865
443
6,647
12,479
3,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
29
Kills
16
16
Deaths
29
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Andriulis
Kumbhakarna
0
7
6
0.43
W
Bellona
ISLM4
Bellona
6
4
9
2.63
W
King Arthur
Kidan1945
King Arthur
0
2
1
0.25
L
Bakasura
LinkinLinas
Bakasura
6
7
4
1.14
W
Thoth
Proyect15
Thoth
5
4
7
2.13
W
Artemis
RaulP10
Artemis
16
1
5
18.5
L
7
8
5
1.19
L
Sun Wukong
Samjuju
Sun Wukong
1
2
3
1.25
L
Rama
THavoc
Rama
2
5
4
0.8
W
Sylvanus
thespeed5007
Sylvanus
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,815
Damage
44,298
73,757
Taken
83,754
44,361
Mitigated
47,161
30,177
Healing
17,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Andriulis
Kumbhakarna
3,862
368
0
500
17,209
12,586
0
5,196
12,013
20,045
0
W
Bellona
ISLM4
Bellona
11,900
4,512
0
4,635
16,674
12,090
525
2,386
13,388
553
57,972
W
King Arthur
Kidan1945
King Arthur
6,442
922
0
1,847
13,059
6,563
1,822
2,539
9,798
0
59,463
L
Bakasura
LinkinLinas
Bakasura
9,532
6,151
0
5,648
21,187
7,466
0
7,223
13,964
0
32,718
W
Thoth
Proyect15
Thoth
16,389
676
0
2,165
14,377
6,066
1,428
2,743
10,471
77,554
0
W
Artemis
RaulP10
Artemis
23,176
14,699
0
8,804
14,535
6,536
3,819
5,582
8,637
0
87,897
L
16,097
1,568
0
3,137
15,340
4,909
0
6,058
9,282
48,398
0
L
Sun Wukong
Samjuju
Sun Wukong
8,160
1,021
0
4,862
17,539
18,799
0
4,751
12,584
0
44,755
L
Rama
THavoc
Rama
6,647
5,696
0
3,708
12,479
3,401
0
3,146
9,333
0
51,326
W
Sylvanus
thespeed5007
Sylvanus
9,908
2,294
5,949
6,777
15,112
13,106
668
5,903
8,775
25,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,003
Gold Earned
44,746
480
Minions Killed
388
0
Camps Cleared
0
1,796,988
Distance Traveled
1,678,071
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,035
352
33
2
0
377,733
3
W
Bellona
10,725
536
96
5
0
363,859
3
W
King Arthur
10,013
501
115
6
0
363,294
2
L
Bakasura
10,157
508
77
4
0
362,077
3
W
Thoth
11,091
555
114
6
0
366,478
2
W
Artemis
12,725
636
120
6
0
350,876
4
L
Zeus
10,250
513
88
4
0
299,567
6
L
Sun Wukong
8,439
422
81
4
0
338,430
6
L
Rama
8,865
443
109
5
0
300,264
5
W
Sylvanus
10,449
522
35
2
0
352,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role