Player Matchup

Yemoja
Yemoja
HeyItsPieGuy
Yemoja
Level 14
God Stats
59W - 60L
1,500 SR
Queue Stats
265W - 259L
1,500 Elo+
Party 1
Zeus
Zeus
JoshThePanda
Zeus
Level 13
God Stats
5W - 6L
1,775 SR
Queue Stats
129W - 105L
1,788 Elo+
Party 1
Nu Wa
Nu Wa
NoahTh3Panda
Nu Wa
Level 29
God Stats
52W - 30L
1,868 SR
Queue Stats
115W - 113L
1,849 Elo+
Party 1
Erlang Shen
Erlang Shen
Proteus03
Erlang Shen
Level 29
God Stats
18W - 17L
1,500 SR
Queue Stats
146W - 132L
1,849 Elo+
Party 1
Nemesis
Nemesis
YoungLibertarian
Nemesis
Level 74
God Stats
38W - 33L
1,775 SR
Queue Stats
330W - 306L
1,849 Elo+
Party 1
Team Averages
Level 32
1,684 SR
1,767 Elo+

VS

Team Averages
Level 13
1,435 SR
1,414 Elo+
Ra
Ra
Dereck07
Ra
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Feralo2809
King Arthur
Level 14
God Stats
2W - 6L
1,176 SR
Queue Stats
5W - 17L
1,285 Elo+
Party 2
Artio
Artio
Kroises
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,500 Elo+
Party 3
Poseidon
Poseidon
LicksLettuce
Poseidon
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 181L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
jeez99
Ao Kuang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
1 / 0 / 14
9,154
572
4,109
9,740
6,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
8 / 4 / 6
8,855
553
10,220
5,769
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
10 / 1 / 10
10,293
643
15,966
5,493
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Proteus03
Erlang Shen
15
2 / 1 / 4
9,219
576
8,729
9,432
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 1 / 6
9,603
600
5,272
7,141
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,703
419
506
6,044
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Feralo2809
King Arthur
12
1 / 4 / 1
7,012
438
5,159
15,390
8,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
Kroises
Artio
10
0 / 5 / 2
6,513
407
2,869
14,472
6,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
LicksLettuce
Poseidon
11
2 / 9 / 1
6,880
430
4,792
9,102
1,717
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
jeez99
Ao Kuang
12
3 / 4 / 1
7,338
459
3,933
14,373
3,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
25
Kills
6
7
Deaths
25
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
King Arthur
Feralo2809
King Arthur
1
4
1
0.38
W
Yemoja
1
0
14
8
W
8
4
6
2.75
L
Artio
Kroises
Artio
0
5
2
0.2
L
Poseidon
LicksLettuce
Poseidon
2
9
1
0.28
W
10
1
10
15
W
Erlang Shen
Proteus03
Erlang Shen
2
1
4
4
W
4
1
6
7
L
Ao Kuang
jeez99
Ao Kuang
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,296
Damage
17,259
37,575
Taken
59,381
21,005
Mitigated
22,701
10,589
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
506
184
87
755
6,044
1,818
0
3,771
1,866
30,197
0
L
King Arthur
Feralo2809
King Arthur
5,159
191
0
2,697
15,390
8,651
0
5,034
9,742
0
30,756
W
Yemoja
4,109
1,731
1,614
3,579
9,740
6,858
814
3,847
5,868
29,568
0
W
10,220
2,504
0
500
5,769
1,741
475
3,022
2,722
41,954
0
L
Artio
Kroises
Artio
2,869
668
462
2,440
14,472
6,522
0
9,607
4,625
18,306
0
L
Poseidon
LicksLettuce
Poseidon
4,792
658
0
298
9,102
1,717
0
6,097
2,816
19,875
0
W
15,966
1,379
0
635
5,493
1,584
1,158
2,394
3,099
61,992
0
W
Erlang Shen
Proteus03
Erlang Shen
8,729
4,365
0
3,564
9,432
6,095
241
1,513
7,655
0
47,309
W
5,272
1,974
0
697
7,141
4,727
256
1,324
5,773
10,603
52,739
L
Ao Kuang
jeez99
Ao Kuang
3,933
1,089
99
5,589
14,373
3,993
0
4,662
9,359
34,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,124
Gold Earned
34,446
409
Minions Killed
243
0
Camps Cleared
0
1,469,238
Distance Traveled
1,389,531
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,703
419
56
4
0
282,340
1
L
King Arthur
7,012
438
57
4
0
287,761
0
W
Yemoja
9,154
572
44
3
0
287,698
3
W
Zeus
8,855
553
79
5
0
267,588
3
L
Artio
6,513
407
33
2
0
313,482
1
L
Poseidon
6,880
430
28
2
0
227,267
0
W
Nu Wa
10,293
643
104
7
0
318,520
1
W
Erlang Shen
9,219
576
84
5
0
289,247
3
W
Nemesis
9,603
600
98
6
0
306,185
0
L
Ao Kuang
7,338
459
69
4
0
278,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role