Player Matchup

Discordia
Discordia
Angel NL058
Discordia
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 38L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Maanpaardt
Erlang Shen
Level 160
God Stats
9W - 8L
1,500 SR
Queue Stats
1,003W - 858L
1,483 Elo+
Party 1
Ullr
Ullr
TheThomanat0r
Ullr
Level 142
God Stats
93W - 56L
1,500 SR
Queue Stats
529W - 382L
1,481 Elo+
Party 1
Athena
Athena
XIGodEaterIX
Athena
Level 102
God Stats
18W - 19L
1,500 SR
Queue Stats
335W - 333L
1,481 Elo+
Party 1
Arachne
Arachne
XxMinniManxX
Arachne
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,207 Elo+
Solo
Team Averages
Level 143
1,500 SR
1,430 Elo+

VS

Team Averages
Level 135
1,457 SR
1,589 Elo+
Anhur
Anhur
BrockBakpao
Anhur
Level 160
God Stats
50W - 22L
1,500 SR
Queue Stats
533W - 274L
1,838 Elo+
Solo
Ne Zha
Ne Zha
GM_NeLoto
Ne Zha
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,699 Elo+
Party 2
Bellona
Bellona
Mercy_hallom318
Bellona
Level 128
God Stats
5W - 7L
1,285 SR
Queue Stats
562W - 518L
1,207 Elo+
Solo
Cerberus
Cerberus
NaRiEl-90-NaRiEl
Cerberus
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 55L
1,699 Elo+
Party 2
Scylla
Scylla
OscarMart01
Scylla
Level 139
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Angel NL058
Discordia
11
1 / 3 / 2
6,549
546
4,522
5,672
1,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
Maanpaardt
Erlang Shen
11
0 / 3 / 0
6,126
511
5,726
10,787
7,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 3
7,577
631
8,024
6,207
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
10
4 / 1 / 2
6,789
566
3,631
9,422
3,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
XxMinniManxX
Arachne
7
0 / 3 / 0
5,056
421
2,188
6,130
1,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,331
528
4,455
9,014
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
GM_NeLoto
Ne Zha
11
2 / 1 / 3
6,741
562
2,236
7,100
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 0 / 3
7,819
652
8,483
9,245
9,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 3 / 4
5,638
470
3,838
9,033
2,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
13
4 / 0 / 1
7,844
654
4,715
3,189
912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
12
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
Angel NL058
Discordia
1
3
2
0.67
W
3
4
0
0.75
W
Ne Zha
GM_NeLoto
Ne Zha
2
1
3
3.5
L
Erlang Shen
Maanpaardt
Erlang Shen
0
3
0
0
W
2
0
3
3.5
W
1
3
4
1
W
Scylla
4
0
1
4.5
L
3
2
3
2.25
L
Athena
4
1
2
5
L
Arachne
XxMinniManxX
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,091
Damage
23,727
38,218
Taken
37,581
15,240
Mitigated
17,795
12,485
Healing
9,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Angel NL058
Discordia
4,522
82
0
976
5,672
1,266
204
898
4,684
35,127
0
W
4,455
2,507
0
2,908
9,014
2,180
0
1,938
6,990
0
32,039
W
Ne Zha
GM_NeLoto
Ne Zha
2,236
445
0
1,069
7,100
2,374
0
816
6,176
0
37,732
L
Erlang Shen
Maanpaardt
Erlang Shen
5,726
2,506
0
4,825
10,787
7,501
0
1,900
8,854
4,868
32,525
W
8,483
3,551
0
3,652
9,245
9,584
0
1,160
8,085
4,793
49,700
W
3,838
360
108
1,424
9,033
2,745
0
2,731
6,200
19,706
0
W
Scylla
4,715
502
0
250
3,189
912
441
1,566
1,267
45,912
0
L
8,024
5,085
0
2,854
6,207
1,519
77
1,244
4,963
0
57,315
L
Athena
3,631
1,230
0
828
9,422
3,480
0
3,865
5,457
17,733
0
L
Arachne
XxMinniManxX
Arachne
2,188
1,129
0
3,002
6,130
1,474
0
1,106
4,998
0
15,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
34,373
334
Minions Killed
408
0
Camps Cleared
0
1,091,283
Distance Traveled
1,074,532
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,549
546
74
6
0
221,457
4
W
Anhur
6,331
528
43
4
0
170,655
2
W
Ne Zha
6,741
562
96
8
0
210,470
0
L
Erlang Shen
6,126
511
75
6
0
241,292
1
W
Bellona
7,819
652
120
10
0
258,211
4
W
Cerberus
5,638
470
53
4
0
213,191
0
W
Scylla
7,844
654
96
8
0
222,005
6
L
Ullr
7,577
631
109
9
0
220,931
1
L
Athena
6,789
566
33
3
0
259,373
0
L
Arachne
5,056
421
43
4
0
148,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role