Player Matchup

Nemesis
Nemesis
Daltonfrty20
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
FDL_ANONIMO
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Skadi
Skadi
ShiroiYukina
Skadi
Level 26
God Stats
12W - 14L
1,285 SR
Queue Stats
164W - 194L
1,285 Elo+
Solo
Olorun
Olorun
Yungwwes98
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
expert-group3
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 7
1,457 SR
1,457 Elo+

VS

Team Averages
Level 16
1,533 SR
1,589 Elo+
Athena
Athena
Amazingcrash22
Athena
Level 21
God Stats
6W - 5L
1,824 SR
Queue Stats
254W - 265L
1,728 Elo+
Solo
Achilles
Achilles
Darth_Archaios
Achilles
Level 14
God Stats
13W - 13L
1,500 SR
Queue Stats
86W - 68L
1,687 Elo+
Solo
Danzaburou
Danzaburou
White_Wolf_325
Danzaburou
Level 17
God Stats
8W - 8L
1,341 SR
Queue Stats
10W - 10L
1,451 Elo+
Party 1
Da Ji
Da Ji
euphan_The_First
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,577 Elo+
Party 1
Chang'e
Chang'e
sanehi_j1
Chang'e
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Daltonfrty20
Nemesis
4
0 / 7 / 2
5,321
333
526
4,952
1,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 10 / 1
6,001
375
2,285
8,216
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
5 / 6 / 2
7,602
475
7,836
9,535
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Yungwwes98
Olorun
10
5 / 9 / 3
7,347
459
7,939
16,036
4,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
9
1 / 8 / 3
6,464
404
5,083
11,818
10,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 1 / 4
9,216
576
5,992
8,309
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
15
8 / 1 / 2
9,335
583
6,775
6,380
4,100
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
White_Wolf_325
Danzaburou
13
7 / 1 / 8
8,743
546
6,906
7,096
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
6 / 3 / 9
8,118
507
8,266
10,770
3,593
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
sanehi_j1
Chang'e
12
4 / 6 / 9
7,551
472
3,598
8,873
2,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
12
Kills
36
40
Deaths
12
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
11
1
4
13
L
Nemesis
Daltonfrty20
Nemesis
0
7
2
0.14
W
Achilles
8
1
2
9
L
1
10
1
0.15
L
5
6
2
1
W
Danzaburou
White_Wolf_325
Danzaburou
7
1
8
11
L
Olorun
Yungwwes98
Olorun
5
9
3
0.72
W
6
3
9
3.5
L
Bellona
1
8
3
0.31
W
Chang'e
sanehi_j1
Chang'e
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,669
Damage
31,537
50,557
Taken
41,428
20,597
Mitigated
20,366
7,337
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,992
1,433
0
3,213
8,309
7,167
396
2,510
5,799
28,654
0
L
Nemesis
Daltonfrty20
Nemesis
526
112
0
0
4,952
1,006
237
1,010
3,942
0
4,458
W
Achilles
6,775
3,319
0
229
6,380
4,100
1,336
183
5,944
0
42,844
L
2,285
913
0
0
8,216
2,292
72
3,311
4,905
14,588
0
L
7,836
4,418
0
2,236
9,535
2,595
544
908
8,627
0
26,550
W
Danzaburou
White_Wolf_325
Danzaburou
6,906
3,089
0
1,880
7,096
2,710
1,979
1,279
5,817
0
38,117
L
Olorun
Yungwwes98
Olorun
7,939
4,331
0
4,303
16,036
4,692
756
3,337
12,699
30,160
0
W
8,266
2,846
0
1,001
10,770
3,593
1,555
3,247
7,448
0
26,279
L
Bellona
5,083
2,514
0
798
11,818
10,012
0
1,024
10,794
0
24,691
W
Chang'e
sanehi_j1
Chang'e
3,598
623
1,920
2,949
8,873
2,796
234
3,005
5,843
23,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,735
Gold Earned
42,963
158
Minions Killed
287
0
Camps Cleared
0
1,101,910
Distance Traveled
1,412,089
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,216
576
48
3
0
285,465
0
L
Nemesis
5,321
333
5
0
0
156,158
1
W
Achilles
9,335
583
85
5
0
277,901
0
L
Thoth
6,001
375
21
1
0
213,114
0
L
Skadi
7,602
475
51
3
0
193,144
0
W
Danzaburou
8,743
546
74
5
0
300,352
1
L
Olorun
7,347
459
45
3
0
266,025
3
W
Da Ji
8,118
507
40
3
0
281,172
0
L
Bellona
6,464
404
36
2
0
273,469
0
W
Chang'e
7,551
472
40
3
0
267,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role