Player Matchup

Ne Zha
Ne Zha
AfroMonokuma
Ne Zha
Level 140
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 83L
1,500 Elo+
Solo
Odin
Odin
Ah-MuzenCab
Odin
Level 104
God Stats
9W - 8L
1,500 SR
Queue Stats
358W - 319L
1,500 Elo+
Solo
Izanami
Izanami
JonnyUndSo
Izanami
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Khepri
Khepri
Keegester
Khepri
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 37L
1,282 Elo+
Solo
Merlin
Merlin
xDARKRAGEx23x
Merlin
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,251 Elo+
Solo
Team Averages
Level 116
1,500 SR
1,407 Elo+

VS

Team Averages
Level 136
1,499 SR
1,459 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
GuardIan08
Nu Wa
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 54L
1,500 Elo+
Party 1
Artio
Artio
PADDEDROOM 2K
Artio
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,285 Elo+
Party 1
Fenrir
Fenrir
PAPIGORDO911
Fenrir
Level 129
God Stats
2W - 4L
1,495 SR
Queue Stats
38W - 50L
1,506 Elo+
Party 1
Apollo
Apollo
oFlustered
Apollo
Level 129
God Stats
11W - 4L
1,500 SR
Queue Stats
44W - 36L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
4 / 3 / 3
6,986
537
3,150
8,848
2,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 0 / 3
7,611
585
5,545
9,254
4,502
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
JonnyUndSo
Izanami
10
2 / 4 / 0
6,310
485
3,810
7,861
2,557
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Khepri
Keegester
Khepri
11
1 / 3 / 5
6,999
538
4,754
6,844
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
4 / 2 / 2
8,023
617
6,990
6,969
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
3 / 4 / 2
6,436
495
3,850
10,207
3,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
11
1 / 3 / 2
6,657
512
4,068
7,479
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 0 / 0
4,979
383
1,971
4,103
2,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
11
2 / 3 / 5
6,610
508
5,007
8,970
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
oFlustered
Apollo
13
5 / 1 / 4
7,703
593
9,788
7,651
2,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
24
11
Kills
11
12
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
2
1
W
Ne Zha
4
3
3
1.83
W
0
0
3
1.5
L
Nu Wa
1
3
2
0.67
W
Izanami
JonnyUndSo
Izanami
2
4
0
0.5
W
Khepri
Keegester
Khepri
1
3
5
1.17
L
0
0
0
0
L
Fenrir
2
3
5
1.5
L
Apollo
oFlustered
Apollo
5
1
4
7
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
24,684
39,776
Taken
38,410
15,717
Mitigated
13,520
13,312
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,850
705
165
875
10,207
3,496
32
3,752
6,387
14,464
0
W
Ne Zha
3,150
792
0
3,790
8,848
2,877
0
1,410
7,438
0
29,976
W
5,545
852
0
2,478
9,254
4,502
0
2,914
6,115
0
54,407
L
Nu Wa
4,068
892
0
1,084
7,479
2,065
0
2,603
4,632
35,617
0
W
Izanami
JonnyUndSo
Izanami
3,810
2,668
0
2,366
7,861
2,557
112
943
6,918
0
42,188
W
Khepri
Keegester
Khepri
4,754
845
0
1,803
6,844
3,569
260
2,215
4,629
18,752
0
L
1,971
131
0
1,785
4,103
2,958
0
0
4,103
13,453
0
L
Fenrir
5,007
728
0
3,025
8,970
2,995
129
1,898
7,006
0
28,602
L
Apollo
oFlustered
Apollo
9,788
5,720
0
1,675
7,651
2,006
728
3,071
4,538
0
48,583
W
6,990
437
90
2,785
6,969
2,212
1,058
2,182
4,787
51,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,929
Gold Earned
32,385
366
Minions Killed
271
0
Camps Cleared
0
1,157,482
Distance Traveled
1,096,142
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,436
495
24
2
0
224,689
2
W
Ne Zha
6,986
537
65
5
0
230,084
2
W
Odin
7,611
585
112
9
0
239,421
2
L
Nu Wa
6,657
512
74
6
0
238,347
0
W
Izanami
6,310
485
83
6
0
202,329
4
W
Khepri
6,999
538
19
1
0
267,908
4
L
Artio
4,979
383
26
2
0
90,382
0
L
Fenrir
6,610
508
56
4
0
279,847
5
L
Apollo
7,703
593
91
7
0
262,877
3
W
Merlin
8,023
617
87
7
0
217,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role