Player Matchup

Khepri
Khepri
BeauVerre7
Khepri
Level 47
God Stats
7W - 1L
1,500 SR
Queue Stats
100W - 81L
1,500 Elo+
Party 4
Cupid
Cupid
SneakyWeasel992
Cupid
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
390W - 343L
1,500 Elo+
Party 4
Merlin
Merlin
SuddenCheetah49
Merlin
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 58L
1,500 Elo+
Party 4
Set
Set
Tutu-1213
Set
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,477 Elo+
Party 2
King Arthur
King Arthur
theGooseter
King Arthur
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 17L
1,477 Elo+
Party 2
Team Averages
Level 53
1,500 SR
1,491 Elo+

VS

Team Averages
Level 52
1,500 SR
1,599 Elo+
Geb
Geb
Havoc Moonz
Geb
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,666 Elo+
Party 1
Cabrakan
Cabrakan
Macdruber_1
Cabrakan
Level 82
God Stats
7W - 5L
1,500 SR
Queue Stats
21W - 29L
1,525 Elo+
Party 3
Hercules
Hercules
ODoughBoiO2133
Hercules
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,666 Elo+
Party 1
Agni
Agni
WhiteN1pples
Agni
Level 39
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 30L
1,328 Elo+
Party 3
Danzaburou
Danzaburou
WhyUMad4067
Danzaburou
Level 39
God Stats
1W - 4L
1,500 SR
Queue Stats
97W - 66L
1,809 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BeauVerre7
Khepri
11
1 / 1 / 4
7,336
489
4,489
7,727
5,289
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 1 / 3
7,492
499
8,369
8,555
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 1 / 1
8,686
579
2,943
3,503
1,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
7,490
499
1,706
4,715
1,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
theGooseter
King Arthur
13
1 / 1 / 2
7,278
485
5,596
6,921
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,239
349
2,231
11,057
5,014
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
Macdruber_1
Cabrakan
8
1 / 1 / 0
5,585
372
1,023
4,149
3,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
13
2 / 3 / 0
7,625
508
4,426
10,441
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8
0 / 2 / 1
5,715
381
774
4,286
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
WhyUMad4067
Danzaburou
11
2 / 3 / 0
6,847
456
8,141
9,047
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
5
5
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Khepri
BeauVerre7
Khepri
1
1
4
3
L
0
3
0
0
L
Cabrakan
Macdruber_1
Cabrakan
1
1
0
1
L
Hercules
2
3
0
0.67
W
4
1
3
5.5
W
2
1
1
2.5
W
3
1
1
3.5
L
0
2
1
0.25
L
Danzaburou
WhyUMad4067
Danzaburou
2
3
0
0.67
W
King Arthur
theGooseter
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,103
Damage
16,595
31,421
Taken
38,980
16,111
Mitigated
20,269
13,790
Healing
10,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BeauVerre7
Khepri
4,489
517
0
2,022
7,727
5,289
389
2,184
5,543
19,691
0
L
2,231
799
0
619
11,057
5,014
0
2,300
8,757
14,147
0
L
Cabrakan
Macdruber_1
Cabrakan
1,023
220
111
1,455
4,149
3,724
0
473
3,655
15,958
0
L
Hercules
4,426
1,684
0
3,549
10,441
7,204
254
0
10,004
0
40,102
W
8,369
5,207
129
6,058
8,555
2,534
2,158
746
7,809
0
39,149
W
2,943
0
0
1,259
3,503
1,348
1,355
1,002
2,405
54,263
0
W
1,706
686
0
2,009
4,715
1,779
126
0
4,665
0
25,184
L
774
99
123
1,692
4,286
1,321
0
2,321
1,965
17,460
0
L
Danzaburou
WhyUMad4067
Danzaburou
8,141
4,015
0
2,622
9,047
3,006
0
2,338
6,709
0
43,056
W
King Arthur
theGooseter
King Arthur
5,596
493
0
2,313
6,921
5,161
0
0
6,672
0
27,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,282
Gold Earned
31,011
317
Minions Killed
251
0
Camps Cleared
0
1,306,162
Distance Traveled
1,045,074
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,336
489
32
2
0
284,235
3
L
Geb
5,239
349
21
1
0
242,473
1
L
Cabrakan
5,585
372
36
2
0
170,009
1
L
Hercules
7,625
508
85
6
0
230,170
0
W
Cupid
7,492
499
76
5
0
250,638
2
W
Merlin
8,686
579
109
7
0
263,975
3
W
Set
7,490
499
50
3
0
247,225
0
L
Agni
5,715
381
47
3
0
146,838
1
L
Danzaburou
6,847
456
62
4
0
255,584
0
W
King Arthur
7,278
485
50
3
0
260,089
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role