Player Matchup

Izanami
Izanami
FlowOrbit_
Izanami
Level 64
God Stats
104W - 81L
1,500 SR
Queue Stats
492W - 468L
1,500 Elo+
Party 3
Janus
Janus
HinaKon
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
389W - 361L
1,500 Elo+
Party 3
Ares
Ares
Kadeon
Ares
Level 43
God Stats
0W - 2L
1,236 SR
Queue Stats
13W - 24L
1,209 Elo+
Party 2
Osiris
Osiris
Salahath
Osiris
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 107L
1,500 Elo+
Solo
Thanatos
Thanatos
WilGnk4FtPix
Thanatos
Level 26
God Stats
1W - 6L
1,285 SR
Queue Stats
91W - 91L
1,209 Elo+
Party 2
Team Averages
Level 58
1,404 SR
1,384 Elo+

VS

Team Averages
Level 68
1,543 SR
1,478 Elo+
Ra
Ra
BaesicI
Ra
Level 49
God Stats
16W - 14L
1,500 SR
Queue Stats
325W - 288L
1,500 Elo+
Party 4
Sylvanus
Sylvanus
Fzullo
Sylvanus
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 31L
1,500 Elo+
Party 4
Chaac
Chaac
Oddroommate
Chaac
Level 29
God Stats
28W - 22L
1,713 SR
Queue Stats
175W - 182L
1,175 Elo+
Party 1
Apollo
Apollo
Ragnàrk
Apollo
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 58L
1,715 Elo+
Solo
Mercury
Mercury
TCGxRETRO
Mercury
Level 103
God Stats
10W - 16L
1,500 SR
Queue Stats
77W - 97L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlowOrbit_
Izanami
10
0 / 3 / 1
5,774
481
3,211
7,241
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
HinaKon
Janus
9
0 / 4 / 1
5,494
458
3,490
5,305
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Kadeon
Ares
9
1 / 3 / 1
5,645
470
2,991
9,436
4,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
Salahath
Osiris
10
1 / 3 / 0
6,117
510
6,156
15,482
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
WilGnk4FtPix
Thanatos
11
1 / 2 / 0
6,186
516
1,772
8,524
2,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 6
7,383
615
5,091
3,573
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sylvanus
Fzullo
Sylvanus
12
5 / 0 / 7
6,948
579
6,991
6,386
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 1 / 1
7,125
594
9,807
9,096
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Apollo
Ragnàrk
Apollo
12
1 / 1 / 5
7,060
588
4,696
7,968
2,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Mercury
TCGxRETRO
Mercury
11
3 / 1 / 7
7,140
595
5,536
7,855
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
15
15
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
L
Izanami
FlowOrbit_
Izanami
0
3
1
0.17
W
Sylvanus
Fzullo
Sylvanus
5
0
7
8.5
L
Janus
HinaKon
Janus
0
4
1
0.13
L
Ares
Kadeon
Ares
1
3
1
0.5
W
5
1
1
5.5
W
Apollo
Ragnàrk
Apollo
1
1
5
3.5
L
Osiris
Salahath
Osiris
1
3
0
0.33
W
Mercury
TCGxRETRO
Mercury
3
1
7
6.5
L
Thanatos
WilGnk4FtPix
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,620
Damage
32,121
45,988
Taken
34,878
18,838
Mitigated
21,857
20,871
Healing
19,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,091
451
961
948
3,573
1,394
487
1,803
1,770
51,848
0
L
Izanami
FlowOrbit_
Izanami
3,211
2,227
0
2,949
7,241
2,302
0
1,535
5,706
0
40,732
W
Sylvanus
Fzullo
Sylvanus
6,991
2,449
2,097
2,660
6,386
6,174
99
1,429
4,957
30,362
0
L
Janus
HinaKon
Janus
3,490
362
0
980
5,305
1,729
0
2,290
2,965
34,129
0
L
Ares
Kadeon
Ares
2,991
206
0
2,215
9,436
4,810
0
4,170
5,266
9,592
0
W
9,807
2,169
0
5,125
9,096
8,589
0
54
9,042
0
33,964
W
Apollo
Ragnàrk
Apollo
4,696
2,926
0
4,838
7,968
2,387
22
1,465
6,503
0
45,638
L
Osiris
Salahath
Osiris
6,156
2,561
0
7,945
15,482
7,346
0
1,375
13,526
0
31,325
W
Mercury
TCGxRETRO
Mercury
5,536
2,670
0
3,306
7,855
3,313
0
1,730
6,125
0
28,736
L
Thanatos
WilGnk4FtPix
Thanatos
1,772
59
0
6,782
8,524
2,651
0
2,712
5,812
0
30,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,216
Gold Earned
35,656
319
Minions Killed
340
0
Camps Cleared
0
1,068,337
Distance Traveled
1,228,596
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,383
615
94
8
0
257,248
3
L
Izanami
5,774
481
83
7
0
204,644
3
W
Sylvanus
6,948
579
47
4
0
213,723
4
L
Janus
5,494
458
65
5
0
212,955
4
L
Ares
5,645
470
10
1
0
238,238
4
W
Chaac
7,125
594
60
5
0
246,500
1
W
Apollo
7,060
588
83
7
0
245,460
8
L
Osiris
6,117
510
76
6
0
178,993
1
W
Mercury
7,140
595
56
5
0
265,665
2
L
Thanatos
6,186
516
85
7
0
233,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role