Player Matchup

Medusa
Medusa
BigBoobieBass
Medusa
Level 4
God Stats
10W - 12L
1,500 SR
Queue Stats
161W - 163L
1,803 Elo+
Party 1
Cabrakan
Cabrakan
CodyDaGamer
Cabrakan
Level 87
God Stats
15W - 3L
1,827 SR
Queue Stats
268W - 231L
1,803 Elo+
Party 1
Nemesis
Nemesis
ICLXMP4811
Nemesis
Level 28
God Stats
27W - 18L
1,843 SR
Queue Stats
79W - 92L
1,795 Elo+
Solo
Baron Samedi
Baron Samedi
LordEPickle
Baron Samedi
Level 29
God Stats
187W - 68L
1,500 SR
Queue Stats
291W - 136L
1,712 Elo+
Solo
Cerberus
Cerberus
jock98
Cerberus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,633 Elo+
Solo
Team Averages
Level 35
1,634 SR
1,749 Elo+

VS

Team Averages
Level 19
1,543 SR
1,457 Elo+
Cthulhu
Cthulhu
BrunoDonini87
Cthulhu
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thoth
Thoth
JxDiggyx94
Thoth
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 50L
1,371 Elo+
Solo
Sobek
Sobek
The_Sommer96
Sobek
Level 29
God Stats
3W - 6L
1,500 SR
Queue Stats
15W - 14L
1,243 Elo+
Solo
Mercury
Mercury
YBNvGreenss3
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
killer_pawin666
Neith
Level 23
God Stats
4W - 1L
1,715 SR
Queue Stats
49W - 31L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
1 / 0 / 0
2,868
574
680
1,014
236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
CodyDaGamer
Cabrakan
4
0 / 0 / 3
3,187
637
850
1,215
954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nemesis
ICLXMP4811
Nemesis
6
3 / 1 / 0
3,761
752
1,709
3,004
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
LordEPickle
Baron Samedi
6
0 / 1 / 1
3,624
725
740
2,420
613
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cerberus
jock98
Cerberus
5
2 / 0 / 1
3,836
767
460
982
252
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
3
0 / 5 / 0
2,675
535
899
3,907
2,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thoth
5
1 / 1 / 0
3,328
666
894
2,100
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

3
0 / 0 / 0
2,923
585
0
588
182
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
YBNvGreenss3
Mercury
1
0 / 2 / 0
2,463
493
29
1,012
163
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 0 / 0
3,153
631
428
1,152
293
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
2
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
Cthulhu
0
5
0
0
W
Cabrakan
CodyDaGamer
Cabrakan
0
0
3
1.5
W
Nemesis
ICLXMP4811
Nemesis
3
1
0
3
L
Thoth
1
1
0
1
W
Baron Samedi
LordEPickle
Baron Samedi
0
1
1
0.5
L
0
0
0
0
L
Mercury
YBNvGreenss3
Mercury
0
2
0
0
W
Cerberus
jock98
Cerberus
2
0
1
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,439
Damage
2,250
8,635
Taken
8,759
2,751
Mitigated
3,248
3,298
Healing
1,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
680
302
0
148
1,014
236
0
523
389
0
2,580
L
Cthulhu
899
478
0
115
3,907
2,094
264
541
3,338
4,163
0
W
Cabrakan
CodyDaGamer
Cabrakan
850
349
0
151
1,215
954
0
290
895
6,838
0
W
Nemesis
ICLXMP4811
Nemesis
1,709
1,163
0
1,198
3,004
696
0
404
2,523
0
10,612
L
Thoth
894
181
0
684
2,100
516
185
970
1,122
11,736
0
W
Baron Samedi
LordEPickle
Baron Samedi
740
86
59
1,053
2,420
613
0
0
2,420
16,336
0
L
0
0
0
287
588
182
0
0
588
2,999
0
L
Mercury
YBNvGreenss3
Mercury
29
29
0
0
1,012
163
0
0
1,012
0
153
W
Cerberus
jock98
Cerberus
460
121
0
689
982
252
0
317
615
7,810
0
L
428
342
0
711
1,152
293
0
461
649
0
12,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,276
Gold Earned
14,542
108
Minions Killed
66
0
Camps Cleared
0
414,198
Distance Traveled
351,495
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
2,868
574
2
0
0
52,522
1
L
Cthulhu
2,675
535
2
0
0
108,788
0
W
Cabrakan
3,187
637
12
2
0
81,273
0
W
Nemesis
3,761
752
33
7
0
89,846
1
L
Thoth
3,328
666
25
5
0
88,214
2
W
Baron Samedi
3,624
725
36
7
0
87,510
0
L
Sobek
2,923
585
5
1
0
62,550
0
L
Mercury
2,463
493
0
0
0
36,467
0
W
Cerberus
3,836
767
25
5
0
103,047
1
L
Neith
3,153
631
34
7
0
55,476
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role