Player Matchup

Cerberus
Cerberus
Abbadon_Winter
Cerberus
Level 143
God Stats
17W - 9L
1,500 SR
Queue Stats
364W - 255L
1,375 Elo+
Party 1
Achilles
Achilles
DukeFolfie
Achilles
Level 17
God Stats
11W - 3L
1,524 SR
Queue Stats
221W - 131L
1,375 Elo+
Party 1
Baba Yaga
Baba Yaga
ShadowEmperor5
Baba Yaga
Level 109
God Stats
25W - 13L
1,204 SR
Queue Stats
239W - 132L
1,375 Elo+
Party 1
Team Averages
Level 90
1,409 SR
1,375 Elo+

VS

Team Averages
Level 20
1,428 SR
1,356 Elo+
Arachne
Arachne
JKPhantom01
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,285 Elo+
Party 2
Neith
Neith
Kevin481995
Neith
Level 13
God Stats
5W - 10L
1,285 SR
Queue Stats
5W - 10L
1,285 Elo+
Party 2
Cthulhu
Cthulhu
TheSnaskeMan
Cthulhu
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
84W - 118L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
5 / 3 / 15
10,920
683
10,010
13,716
13,604
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
DukeFolfie
Achilles
14
10 / 4 / 9
11,726
733
10,941
15,075
16,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
ShadowEmperor5
Baba Yaga
14
5 / 2 / 12
11,008
688
7,817
8,121
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JKPhantom01
Arachne
14
6 / 9 / 0
11,571
723
4,099
13,122
4,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 5 / 8
9,651
603
5,633
10,690
3,174
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

Boots

Boots

+6%
Movement Speed

Cthulhu
TheSnaskeMan
Cthulhu
12
2 / 6 / 5
9,343
584
7,437
11,278
6,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
20
Kills
9
9
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
3
15
4.17
W
Achilles
DukeFolfie
Achilles
10
4
9
3.63
L
Arachne
JKPhantom01
Arachne
6
9
0
0.67
L
1
5
8
1
W
Baba Yaga
ShadowEmperor5
Baba Yaga
5
2
12
5.5
L
Cthulhu
TheSnaskeMan
Cthulhu
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,768
Damage
17,169
36,912
Taken
35,090
33,547
Mitigated
14,329
12,069
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
10,010
236
0
4,454
13,716
13,604
141
2,354
11,120
32,973
0
W
Achilles
DukeFolfie
Achilles
10,941
2,603
1,404
5,211
15,075
16,837
1,017
3,298
10,904
4,471
24,864
L
Arachne
JKPhantom01
Arachne
4,099
2,898
0
830
13,122
4,539
0
5,413
7,509
0
28,629
L
5,633
2,674
0
626
10,690
3,174
0
5,577
4,888
0
23,847
W
Baba Yaga
ShadowEmperor5
Baba Yaga
7,817
246
183
817
8,121
3,106
899
1,835
6,286
50,541
0
L
Cthulhu
TheSnaskeMan
Cthulhu
7,437
73
771
568
11,278
6,616
0
7,862
3,226
21,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,654
Gold Earned
30,565
187
Minions Killed
99
0
Camps Cleared
0
779,346
Distance Traveled
631,404
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,920
683
70
4
0
249,823
1
W
Achilles
11,726
733
34
2
0
281,186
0
L
Arachne
11,571
723
36
2
0
250,362
3
L
Neith
9,651
603
40
3
0
181,157
5
W
Baba Yaga
11,008
688
83
5
0
248,337
0
L
Cthulhu
9,343
584
23
1
0
199,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role