Player Matchup

Cthulhu
Cthulhu
Calgaming
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
DemonicOctagon
Osiris
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
ILovemiK
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
TheEndOfDayz
Bakasura
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
332W - 309L
1,500 Elo+
Party 1
Hera
Hera
WierdJello
Hera
Level 29
God Stats
2W - 1L
1,688 SR
Queue Stats
336W - 373L
1,876 Elo+
Solo
Team Averages
Level 31
1,538 SR
1,575 Elo+

VS

Team Averages
Level 21
1,459 SR
1,396 Elo+
Neith
Neith
Alanq8
Neith
Level 27
God Stats
7W - 13L
1,295 SR
Queue Stats
57W - 75L
1,169 Elo+
Solo
Baron Samedi
Baron Samedi
Colormeblack
Baron Samedi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,500 Elo+
Solo
Thanatos
Thanatos
G00BER488
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,500 Elo+
Solo
Eset
Eset
JazanReyers
Eset
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
586W - 568L
1,500 Elo+
Solo
Cerberus
Cerberus
Jurandir77
Cerberus
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Calgaming
Cthulhu
9
3 / 1 / 7
6,255
626
1,659
4,715
1,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
2 / 1 / 0
5,850
585
3,834
4,830
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
ILovemiK
Medusa
9
3 / 2 / 6
5,750
575
6,463
6,644
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TheEndOfDayz
Bakasura
11
7 / 0 / 2
6,989
699
4,185
6,699
2,246
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
3 / 0 / 3
6,591
659
2,622
3,697
1,445
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alanq8
Neith
8
1 / 3 / 1
5,040
504
1,939
4,094
1,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Baron Samedi
Colormeblack
Baron Samedi
4
0 / 4 / 1
4,147
415
2,100
5,042
1,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
G00BER488
Thanatos
11
2 / 2 / 1
6,238
624
3,076
8,716
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 5 / 0
4,761
476
1,369
5,827
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Jurandir77
Cerberus
6
1 / 4 / 0
4,450
445
1,745
5,651
2,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
18
Kills
4
4
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
Alanq8
Neith
1
3
1
0.5
W
Cthulhu
Calgaming
Cthulhu
3
1
7
6.5
L
Baron Samedi
Colormeblack
Baron Samedi
0
4
1
0.13
W
2
1
0
2
L
Thanatos
G00BER488
Thanatos
2
2
1
1.25
W
Medusa
ILovemiK
Medusa
3
2
6
3
L
0
5
0
0
L
Cerberus
Jurandir77
Cerberus
1
4
0
0.25
W
Bakasura
TheEndOfDayz
Bakasura
7
0
2
8
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
10,229
26,585
Taken
29,330
10,337
Mitigated
9,995
12,577
Healing
11,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alanq8
Neith
1,939
506
0
1,178
4,094
1,014
0
788
3,192
0
20,018
W
Cthulhu
Calgaming
Cthulhu
1,659
286
0
1,179
4,715
1,861
0
907
3,733
11,628
0
L
Baron Samedi
Colormeblack
Baron Samedi
2,100
628
30
1,449
5,042
1,577
0
420
4,462
6,765
0
W
3,834
1,342
0
1,673
4,830
3,074
328
989
3,841
0
22,642
L
Thanatos
G00BER488
Thanatos
3,076
837
0
7,286
8,716
2,838
0
209
8,387
0
35,086
W
Medusa
ILovemiK
Medusa
6,463
2,859
0
2,866
6,644
1,711
0
1,342
5,227
0
29,785
L
1,369
357
0
836
5,827
1,714
0
2,335
3,282
22,087
0
L
Cerberus
Jurandir77
Cerberus
1,745
85
0
525
5,651
2,852
0
529
5,122
9,961
0
W
Bakasura
TheEndOfDayz
Bakasura
4,185
2,961
0
4,215
6,699
2,246
0
540
6,159
0
31,695
W
2,622
382
0
2,644
3,697
1,445
347
1,286
2,411
37,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,435
Gold Earned
24,636
242
Minions Killed
190
0
Camps Cleared
0
980,543
Distance Traveled
806,959
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,040
504
39
4
0
157,036
1
W
Cthulhu
6,255
626
18
2
0
187,289
1
L
Baron Samedi
4,147
415
10
1
0
99,742
1
W
Osiris
5,850
585
38
4
0
167,494
2
L
Thanatos
6,238
624
87
9
0
187,962
0
W
Medusa
5,750
575
45
5
0
194,866
1
L
Eset
4,761
476
36
4
0
183,519
2
L
Cerberus
4,450
445
18
2
0
178,700
0
W
Bakasura
6,989
699
78
8
0
248,383
2
W
Hera
6,591
659
63
6
0
182,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role