Player Matchup

Hercules
Hercules
JorgeGH
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Janus
Janus
KiHuan
Janus
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
194W - 195L
1,500 Elo+
Party 2
Cupid
Cupid
LinkinPark0069
Cupid
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Odin
Odin
Maminborsh
Odin
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
adriancc212
Ra
Level 108
God Stats
6W - 4L
1,500 SR
Queue Stats
111W - 94L
1,500 Elo+
Party 2
Team Averages
Level 45
1,500 SR
1,500 Elo+

VS

Team Averages
Level 50
1,543 SR
1,594 Elo+
Chiron
Chiron
Bittonyc
Chiron
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 102L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LordNiftyy
Cu Chulainn
Level 36
God Stats
2W - 1L
1,500 SR
Queue Stats
149W - 149L
1,871 Elo+
Solo
Ra
Ra
LostAzura
Ra
Level 89
God Stats
3W - 1L
1,715 SR
Queue Stats
14W - 11L
1,597 Elo+
Solo
Tsukuyomi
Tsukuyomi
Pater5
Tsukuyomi
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 125L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
RoyBuchanan
Xing Tian
Level 21
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JorgeGH
Hercules
13
2 / 4 / 3
8,076
475
4,052
11,060
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
KiHuan
Janus
10
1 / 5 / 3
6,653
391
4,283
8,539
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 3
8,183
481
5,544
12,094
3,956
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 5 / 2
7,094
417
2,860
10,998
10,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 4 / 2
8,444
497
9,559
12,700
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bittonyc
Chiron
14
3 / 2 / 5
8,723
513
9,784
11,131
4,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
LordNiftyy
Cu Chulainn
15
5 / 1 / 3
9,731
572
9,975
10,461
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
4 / 2 / 7
9,944
585
6,678
8,345
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Pater5
Tsukuyomi
16
10 / 3 / 2
9,942
585
9,413
12,118
4,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Xing Tian
RoyBuchanan
Xing Tian
12
0 / 2 / 7
7,299
429
2,434
11,609
5,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
46
8
Kills
22
22
Deaths
10
13
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
Bittonyc
Chiron
3
2
5
2.75
L
Hercules
JorgeGH
Hercules
2
4
3
0.88
L
Janus
KiHuan
Janus
1
5
3
0.5
L
2
4
3
0.88
W
Cu Chulainn
LordNiftyy
Cu Chulainn
5
1
3
6.5
W
4
2
7
3.75
L
0
5
2
0.2
W
Tsukuyomi
Pater5
Tsukuyomi
10
3
2
3.67
W
Xing Tian
RoyBuchanan
Xing Tian
0
2
7
1.75
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,298
Damage
38,284
55,391
Taken
53,664
26,189
Mitigated
27,119
15,476
Healing
22,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Bittonyc
Chiron
9,784
2,838
2,560
5,819
11,131
4,189
2,333
2,973
8,018
0
57,676
L
Hercules
JorgeGH
Hercules
4,052
616
0
2,413
11,060
5,380
0
3,254
7,669
0
18,908
L
Janus
KiHuan
Janus
4,283
358
0
28
8,539
2,146
0
1,060
7,359
28,979
0
L
5,544
1,926
589
4,286
12,094
3,956
0
2,002
9,940
0
35,816
W
Cu Chulainn
LordNiftyy
Cu Chulainn
9,975
2,545
0
3,429
10,461
9,500
305
1,457
8,867
419
57,571
W
6,678
421
1,643
3,408
8,345
3,482
576
3,190
4,987
64,834
0
L
2,860
1,301
0
1,863
10,998
10,119
0
0
10,605
0
21,830
W
Tsukuyomi
Pater5
Tsukuyomi
9,413
1,911
0
3,567
12,118
4,891
107
2,803
9,208
0
62,441
W
Xing Tian
RoyBuchanan
Xing Tian
2,434
198
0
2,165
11,609
5,057
0
2,987
8,545
18,326
0
L
9,559
477
672
5,625
12,700
4,588
0
2,746
9,774
61,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,450
Gold Earned
45,639
301
Minions Killed
476
0
Camps Cleared
0
1,558,058
Distance Traveled
1,661,816
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,723
513
99
6
0
303,913
2
L
Hercules
8,076
475
25
1
0
344,301
5
L
Janus
6,653
391
53
3
0
305,549
1
L
Cupid
8,183
481
73
4
0
262,640
1
W
Cu Chulainn
9,731
572
104
6
0
312,297
0
W
Ra
9,944
585
135
8
0
364,529
4
L
Odin
7,094
417
48
3
0
301,138
0
W
Tsukuyomi
9,942
585
106
6
0
364,957
2
W
Xing Tian
7,299
429
32
2
0
316,120
1
L
Ra
8,444
497
102
6
0
344,430
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role