Player Matchup

Terra
Terra
Flamës
Terra
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,714 Elo+
Party 2
Nemesis
Nemesis
L10Jordan
Nemesis
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Janus
Janus
NathanPlayz
Janus
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
OptïK
Hou Yi
Level 103
God Stats
4W - 4L
1,285 SR
Queue Stats
56W - 41L
1,714 Elo+
Party 2
Vamana
Vamana
TriggëRs
Vamana
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 31L
1,714 Elo+
Party 2
Team Averages
Level 129
1,457 SR
1,628 Elo+

VS

Team Averages
Level 119
1,500 SR
1,352 Elo+
Sun Wukong
Sun Wukong
Charaas
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Serqet
Serqet
DiogoDevil
Serqet
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,217 Elo+
Party 3
Baron Samedi
Baron Samedi
Fhobo
Baron Samedi
Level 156
God Stats
2W - 4L
1,500 SR
Queue Stats
302W - 297L
1,239 Elo+
Party 4
Danzaburou
Danzaburou
Guiermesantos
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 188L
1,303 Elo+
Party 3
Merlin
Merlin
JaxeLagoon
Merlin
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Flamës
Terra
9
0 / 0 / 5
5,597
560
2,861
7,121
3,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
L10Jordan
Nemesis
11
4 / 0 / 4
6,255
626
4,685
7,158
2,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
4 / 0 / 1
6,569
657
3,288
3,039
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
OptïK
Hou Yi
10
1 / 2 / 0
5,355
536
1,502
5,352
1,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vamana
TriggëRs
Vamana
10
0 / 0 / 1
5,708
571
3,646
4,811
3,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Charaas
Sun Wukong
11
0 / 1 / 0
5,998
600
3,717
7,083
4,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
DiogoDevil
Serqet
8
0 / 1 / 0
4,720
472
1,007
5,462
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Fhobo
Baron Samedi
8
0 / 3 / 1
4,700
470
2,899
5,573
2,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
Guiermesantos
Danzaburou
8
1 / 2 / 0
5,075
508
2,684
4,259
1,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
JaxeLagoon
Merlin
10
0 / 2 / 0
5,722
572
2,187
5,132
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
1
2
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Charaas
Sun Wukong
0
1
0
0
L
Serqet
DiogoDevil
Serqet
0
1
0
0
L
Baron Samedi
Fhobo
Baron Samedi
0
3
1
0.17
W
Terra
Flamës
Terra
0
0
5
2.5
L
Danzaburou
Guiermesantos
Danzaburou
1
2
0
0.5
L
Merlin
JaxeLagoon
Merlin
0
2
0
0
W
Nemesis
L10Jordan
Nemesis
4
0
4
6
W
4
0
1
4.5
W
Hou Yi
OptïK
Hou Yi
1
2
0
0.5
W
Vamana
TriggëRs
Vamana
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,982
Damage
12,494
27,481
Taken
27,509
11,300
Mitigated
11,589
9,087
Healing
10,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Charaas
Sun Wukong
3,717
1,310
0
3,511
7,083
4,784
0
447
6,337
0
33,731
L
Serqet
DiogoDevil
Serqet
1,007
164
0
2,053
5,462
1,758
0
1,112
4,325
0
18,080
L
Baron Samedi
Fhobo
Baron Samedi
2,899
143
669
1,882
5,573
2,352
0
1,974
3,599
14,067
0
W
Terra
Flamës
Terra
2,861
263
594
2,124
7,121
3,161
0
1,564
5,557
14,107
0
L
Danzaburou
Guiermesantos
Danzaburou
2,684
375
0
1,444
4,259
1,203
540
740
3,519
0
23,680
L
Merlin
JaxeLagoon
Merlin
2,187
38
0
1,034
5,132
1,492
0
1,876
3,256
40,582
0
W
Nemesis
L10Jordan
Nemesis
4,685
1,601
0
2,634
7,158
2,693
0
1,145
6,013
0
30,383
W
3,288
101
0
1,317
3,039
878
0
1,279
1,679
39,628
0
W
Hou Yi
OptïK
Hou Yi
1,502
630
0
1,689
5,352
1,495
0
1,009
4,343
0
27,652
W
Vamana
TriggëRs
Vamana
3,646
1,930
0
729
4,811
3,073
0
89
4,261
0
30,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
26,215
289
Minions Killed
276
0
Camps Cleared
0
1,063,493
Distance Traveled
995,307
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,998
600
79
8
0
205,109
4
L
Serqet
4,720
472
40
4
0
216,857
3
L
Baron Samedi
4,700
470
29
3
0
195,297
5
W
Terra
5,597
560
16
2
0
228,959
2
L
Danzaburou
5,075
508
49
5
0
171,951
1
L
Merlin
5,722
572
79
8
0
206,093
3
W
Nemesis
6,255
626
68
7
0
237,970
3
W
Janus
6,569
657
90
9
0
222,277
3
W
Hou Yi
5,355
536
51
5
0
167,704
1
W
Vamana
5,708
571
64
6
0
206,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role