Player Matchup

Bacchus
Bacchus
GriefSon
Bacchus
Level 24
God Stats
1W - 1L
1,715 SR
Queue Stats
29W - 28L
1,431 Elo+
Party 3
Medusa
Medusa
Griefkilla
Medusa
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 3
Thor
Thor
Optic9586
Thor
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Odin
Odin
Rathakir
Odin
Level 41
God Stats
19W - 12L
1,737 SR
Queue Stats
206W - 209L
1,562 Elo+
Party 2
Loki
Loki
iRirdan
Loki
Level 12
God Stats
20W - 15L
1,500 SR
Queue Stats
367W - 390L
1,787 Elo+
Party 2
Team Averages
Level 46
1,591 SR
1,556 Elo+

VS

Team Averages
Level 19
1,648 SR
1,790 Elo+
Bellona
Bellona
Garbonzov2
Bellona
Level 4
God Stats
2W - 1L
1,710 SR
Queue Stats
7W - 3L
1,778 Elo+
Party 1
Guan Yu
Guan Yu
RichardLonewolf
Guan Yu
Level 21
God Stats
5W - 3L
1,710 SR
Queue Stats
16W - 12L
1,891 Elo+
Party 1
Hera
Hera
Snappdraggon
Hera
Level 23
God Stats
10W - 6L
1,819 SR
Queue Stats
22W - 19L
1,891 Elo+
Party 1
Khepri
Khepri
Snivyguy1
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,891 Elo+
Party 1
Heimdallr
Heimdallr
siegie28
Heimdallr
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
36W - 43L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GriefSon
Bacchus
19
2 / 5 / 6
12,967
864
12,567
21,513
31,488
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Griefkilla
Medusa
20
5 / 5 / 4
14,695
980
31,056
26,499
9,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thor
19
5 / 7 / 4
13,832
922
11,851
21,612
15,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
20
1 / 2 / 8
13,257
884
12,441
24,731
33,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Loki
iRirdan
Loki
15
0 / 0 / 1
10,868
725
0
0
0
Team 1 Tickets

53

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Garbonzov2
Bellona
20
0 / 2 / 16
12,988
866
16,268
16,608
21,556
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 3 / 5
15,284
1,019
23,402
22,442
35,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
3 / 2 / 9
13,449
897
19,781
9,902
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Snivyguy1
Khepri
20
2 / 3 / 14
14,306
954
10,296
12,378
21,753
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
siegie28
Heimdallr
20
3 / 3 / 9
13,986
932
18,426
14,154
7,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
72
13
Kills
19
19
Deaths
13
23
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
Garbonzov2
Bellona
0
2
16
4
L
Bacchus
GriefSon
Bacchus
2
5
6
1
L
Medusa
Griefkilla
Medusa
5
5
4
1.4
L
Thor
5
7
4
1
L
Odin
1
2
8
2.5
W
11
3
5
4.5
W
3
2
9
3.75
W
Khepri
Snivyguy1
Khepri
2
3
14
3
L
Loki
iRirdan
Loki
0
0
1
0.5
W
Heimdallr
siegie28
Heimdallr
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,915
Damage
88,173
94,355
Taken
75,484
89,821
Mitigated
91,114
2,623
Healing
16,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Garbonzov2
Bellona
16,268
6,684
0
1,063
16,608
21,556
0
1,268
14,942
73
26,021
L
Bacchus
GriefSon
Bacchus
12,567
1,943
0
0
21,513
31,488
0
7,722
13,429
23,723
0
L
Medusa
Griefkilla
Medusa
31,056
13,419
0
1,425
26,499
9,469
0
8,011
18,213
0
79,825
L
Thor
11,851
1,812
0
724
21,612
15,704
0
7,226
14,011
0
23,345
L
Odin
12,441
1,976
0
474
24,731
33,160
0
8,659
15,674
0
39,641
W
23,402
6,039
4,614
7,336
22,442
35,510
0
4,931
16,018
1,478
39,448
W
19,781
4,692
0
195
9,902
4,853
0
1,604
8,198
61,910
0
W
Khepri
Snivyguy1
Khepri
10,296
552
0
1,090
12,378
21,753
0
1,326
10,964
18,551
0
L
Loki
iRirdan
Loki
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
siegie28
Heimdallr
18,426
8,855
0
2,502
14,154
7,442
0
3,438
10,541
0
57,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,619
Gold Earned
70,013
214
Minions Killed
273
3
Camps Cleared
13
1,216,721
Distance Traveled
1,365,455
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,988
866
27
2
4
261,394
1
L
Bacchus
12,967
864
11
1
0
314,689
0
L
Medusa
14,695
980
106
7
0
271,839
0
L
Thor
13,832
922
22
1
1
324,131
3
L
Odin
13,257
884
75
5
2
306,062
1
W
Guan Yu
15,284
1,019
17
1
3
301,830
0
W
Hera
13,449
897
102
7
2
266,011
0
W
Khepri
14,306
954
22
1
0
271,519
0
L
Loki
10,868
725
0
0
0
0
0
W
Heimdallr
13,986
932
105
7
4
264,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role