Player Matchup

Achilles
Achilles
Footw2
Achilles
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
HaRdFeeDWtf
Thoth
Level 18
God Stats
7W - 2L
1,500 SR
Queue Stats
51W - 15L
1,500 Elo+
Party 2
Izanami
Izanami
Hundraw
Izanami
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,205 Elo+
Party 2
Team Averages
Level 57
1,500 SR
1,402 Elo+

VS

Team Averages
Level 50
1,660 SR
1,679 Elo+
Anubis
Anubis
IronKing38
Anubis
Level 63
God Stats
5W - 3L
1,794 SR
Queue Stats
27W - 46L
1,679 Elo+
Party 1
Skadi
Skadi
Patacaman
Skadi
Level 58
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 37L
1,679 Elo+
Party 1
Fenrir
Fenrir
rubian
Fenrir
Level 29
God Stats
1W - 1L
1,686 SR
Queue Stats
4W - 11L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Footw2
Achilles
12
5 / 1 / 9
7,987
799
6,905
6,931
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
7 / 1 / 8
8,712
871
13,135
5,392
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Hundraw
Izanami
11
4 / 1 / 8
7,910
791
2,966
4,919
1,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IronKing38
Anubis
10
3 / 4 / 0
7,606
761
3,745
6,382
2,475
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Patacaman
Skadi
9
0 / 9 / 2
6,138
614
1,550
10,979
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
rubian
Fenrir
10
0 / 3 / 1
6,481
648
2,328
8,888
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
16
Kills
3
3
Deaths
16
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
Footw2
Achilles
5
1
9
9.5
W
7
1
8
11
W
Izanami
Hundraw
Izanami
4
1
8
8
L
Anubis
IronKing38
Anubis
3
4
0
0.75
L
Skadi
Patacaman
Skadi
0
9
2
0.11
L
Fenrir
rubian
Fenrir
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,006
Damage
7,623
17,242
Taken
26,249
9,419
Mitigated
9,244
5,047
Healing
4,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Footw2
Achilles
6,905
1,350
0
1,745
6,931
6,519
40
1,580
5,351
0
11,827
W
13,135
254
0
2,072
5,392
1,551
317
671
4,721
45,234
0
W
Izanami
Hundraw
Izanami
2,966
2,012
0
1,230
4,919
1,349
1,216
1,538
3,381
0
22,256
L
Anubis
IronKing38
Anubis
3,745
169
0
1,820
6,382
2,475
0
2,539
3,506
24,321
0
L
Skadi
Patacaman
Skadi
1,550
473
0
913
10,979
2,873
0
5,759
4,586
0
14,810
L
Fenrir
rubian
Fenrir
2,328
132
0
1,335
8,888
3,896
0
4,012
4,350
0
8,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,609
Gold Earned
20,225
131
Minions Killed
83
0
Camps Cleared
0
590,860
Distance Traveled
529,796
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,987
799
14
1
0
201,316
1
W
Thoth
8,712
871
75
8
0
196,562
3
W
Izanami
7,910
791
42
4
0
192,982
0
L
Anubis
7,606
761
35
4
0
171,007
4
L
Skadi
6,138
614
35
4
0
166,457
2
L
Fenrir
6,481
648
13
1
0
192,332
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role