Player Matchup

Olorun
Olorun
MASTERMONKEYTEN
Olorun
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 140L
1,500 Elo+
Party 1
Yemoja
Yemoja
MAU 3437
Yemoja
Level 74
God Stats
4W - 2L
1,285 SR
Queue Stats
301W - 220L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
gvgcajeco
Ne Zha
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
270W - 204L
1,500 Elo+
Party 1
Team Averages
Level 74
1,428 SR
1,500 Elo+

VS

Team Averages
Level 95
1,538 SR
1,443 Elo+
Hades
Hades
 
Hades
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Haid87
Ares
Level 85
God Stats
3W - 5L
1,738 SR
Queue Stats
44W - 55L
1,500 Elo+
Solo
Anhur
Anhur
KiD AyyK
Anhur
Level 57
God Stats
7W - 12L
1,374 SR
Queue Stats
8W - 14L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
8,710
670
5,060
3,180
1,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
MAU 3437
Yemoja
12
1 / 1 / 7
9,103
700
4,669
7,156
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
gvgcajeco
Ne Zha
12
6 / 2 / 4
9,479
729
9,858
9,661
3,419
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
0 / 3 / 3
7,598
584
4,319
7,419
3,338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Haid87
Ares
9
0 / 4 / 2
7,017
540
2,953
10,164
8,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
KiD AyyK
Anhur
11
3 / 3 / 0
8,782
676
3,294
8,357
2,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
3
0.5
L
Ares
Haid87
Ares
0
4
2
0.25
L
Anhur
KiD AyyK
Anhur
3
3
0
1
W
3
0
6
6
W
Yemoja
MAU 3437
Yemoja
1
1
7
4.5
W
Ne Zha
gvgcajeco
Ne Zha
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
10,566
19,997
Taken
25,940
11,879
Mitigated
14,289
8,272
Healing
2,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
4,319
821
163
1,428
7,419
3,338
0
2,895
4,524
19,868
0
L
Ares
Haid87
Ares
2,953
108
0
125
10,164
8,579
0
3,558
6,606
9,599
0
L
Anhur
KiD AyyK
Anhur
3,294
1,259
312
821
8,357
2,372
0
3,308
5,049
0
24,592
W
5,060
2,000
798
1,622
3,180
1,900
1,239
1,364
1,723
35,474
0
W
Yemoja
MAU 3437
Yemoja
4,669
500
1,947
1,513
7,156
6,560
356
2,900
3,982
17,794
0
W
Ne Zha
gvgcajeco
Ne Zha
9,858
3,228
0
2,392
9,661
3,419
1,442
2,607
6,932
0
50,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,292
Gold Earned
23,397
138
Minions Killed
87
0
Camps Cleared
0
684,008
Distance Traveled
538,243
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,598
584
37
3
0
166,122
0
L
Ares
7,017
540
10
1
0
191,971
3
L
Anhur
8,782
676
40
3
0
180,150
0
W
Olorun
8,710
670
54
4
0
209,663
3
W
Yemoja
9,103
700
20
2
0
224,693
1
W
Ne Zha
9,479
729
64
5
0
249,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role