Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
I3oosted-V
Cu Chulainn
Level 100
God Stats
9W - 12L
1,500 SR
Queue Stats
126W - 158L
1,446 Elo+
Party 2
Xing Tian
Xing Tian
KosherxTriscuit
Xing Tian
Level 88
God Stats
12W - 6L
1,500 SR
Queue Stats
68W - 56L
1,337 Elo+
Solo
Janus
Janus
NeaAndHerCats
Janus
Level 91
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 218L
1,500 Elo+
Party 2
Loki
Loki
jaycool707
Loki
Level 66
God Stats
12W - 14L
1,328 SR
Queue Stats
225W - 278L
1,267 Elo+
Party 2
Team Averages
Level 85
1,466 SR
1,410 Elo+

VS

Team Averages
Level 94
1,540 SR
1,612 Elo+
Rama
Rama
EndlessSenses
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 70L
1,703 Elo+
Party 1
Mercury
Mercury
FatherGilgamesh
Mercury
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
183W - 154L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
I I dmon I I
Kumbhakarna
Level 114
God Stats
2W - 3L
1,500 SR
Queue Stats
18W - 20L
1,703 Elo+
Party 1
Neith
Neith
XxDavid_APxX
Neith
Level 94
God Stats
3W - 4L
1,497 SR
Queue Stats
3W - 4L
1,454 Elo+
Solo
Scylla
Scylla
l l kllr l I
Scylla
Level 89
God Stats
7W - 5L
1,703 SR
Queue Stats
16W - 15L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
1
0 / 0 / 0
3,561
324
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
I3oosted-V
Cu Chulainn
11
0 / 1 / 0
5,855
532
3,641
8,325
5,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Xing Tian
KosherxTriscuit
Xing Tian
9
0 / 1 / 1
5,319
484
2,517
8,227
4,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
1 / 4 / 0
5,694
518
4,558
5,999
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 0
5,210
474
2,252
4,912
1,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 3
6,470
588
2,607
4,068
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
1 / 0 / 1
6,504
591
1,999
7,262
1,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
I I dmon I I
Kumbhakarna
10
2 / 1 / 3
6,316
574
3,393
7,795
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 0 / 0
5,926
539
4,352
4,900
1,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
11
4 / 1 / 1
6,284
571
3,310
4,091
1,322
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
7
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
0
0
3
1.5
W
1
0
1
1.5
W
Kumbhakarna
I I dmon I I
Kumbhakarna
2
1
3
3.5
L
Cu Chulainn
I3oosted-V
Cu Chulainn
0
1
0
0
L
Xing Tian
KosherxTriscuit
Xing Tian
0
1
1
0.5
L
1
4
0
0.25
W
0
0
0
0
L
1
2
0
0.5
W
Scylla
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,968
Damage
15,661
27,463
Taken
28,116
12,928
Mitigated
10,492
6,464
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
W
2,607
2,182
0
1,552
4,068
1,129
2,591
1,467
2,601
0
32,743
W
1,999
1,211
0
3,967
7,262
1,986
0
18
7,219
0
40,232
W
Kumbhakarna
I I dmon I I
Kumbhakarna
3,393
388
491
2,047
7,795
4,578
0
2,790
5,005
15,934
0
L
Cu Chulainn
I3oosted-V
Cu Chulainn
3,641
466
0
3,140
8,325
5,129
248
0
8,325
0
28,318
L
Xing Tian
KosherxTriscuit
Xing Tian
2,517
286
0
1,436
8,227
4,298
0
2,196
6,031
19,175
0
L
4,558
316
0
1,078
5,999
2,043
252
3,037
2,962
32,663
0
W
4,352
2,628
0
3,053
4,900
1,477
0
0
4,600
0
28,018
L
2,252
594
0
810
4,912
1,458
0
1,470
3,442
0
22,518
W
Scylla
3,310
735
513
1,144
4,091
1,322
102
2,800
1,291
27,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
31,500
181
Minions Killed
294
0
Camps Cleared
0
780,634
Distance Traveled
948,363
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,561
324
0
0
0
3,574
0
W
Rama
6,470
588
69
6
0
173,439
1
W
Mercury
6,504
591
88
8
0
206,376
0
W
Kumbhakarna
6,316
574
21
2
0
207,595
1
L
Cu Chulainn
5,855
532
38
3
0
189,806
1
L
Xing Tian
5,319
484
28
3
0
197,204
0
L
Janus
5,694
518
63
6
0
183,362
3
W
Neith
5,926
539
66
6
0
167,548
1
L
Loki
5,210
474
52
5
0
206,688
0
W
Scylla
6,284
571
50
5
0
193,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role