Player Matchup

Poseidon
Poseidon
Deathknightvade2
Poseidon
Level 65
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 75L
1,561 Elo+
Party 1
Xing Tian
Xing Tian
IssaJesuh
Xing Tian
Level 29
God Stats
4W - 6L
1,500 SR
Queue Stats
30W - 64L
1,500 Elo+
Party 3
Mercury
Mercury
Thaddeuss
Mercury
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
151W - 180L
1,500 Elo+
Party 3
Anhur
Anhur
Thehawk20
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 172L
1,500 Elo+
Party 3
King Arthur
King Arthur
tacothursday
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 87L
1,561 Elo+
Party 1
Team Averages
Level 70
1,500 SR
1,524 Elo+

VS

Team Averages
Level 73
1,500 SR
1,444 Elo+
Yemoja
Yemoja
Akmenos16
Yemoja
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
119W - 102L
1,279 Elo+
Party 2
Kali
Kali
HDRH
Kali
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 140L
1,279 Elo+
Party 2
Neith
Neith
McKulins
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Stubaru
Cu Chulainn
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
347W - 363L
1,661 Elo+
Solo
Agni
Agni
Walllly
Agni
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
126W - 101L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 1
8,823
551
10,335
8,965
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
IssaJesuh
Xing Tian
13
1 / 0 / 0
7,785
487
2,376
9,917
7,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Thaddeuss
Mercury
12
1 / 4 / 3
7,438
465
3,860
8,879
4,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anhur
Thehawk20
Anhur
12
1 / 2 / 2
7,636
477
5,704
7,749
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
tacothursday
King Arthur
13
2 / 7 / 2
7,479
467
5,693
12,887
11,208
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Akmenos16
Yemoja
13
2 / 1 / 4
8,347
522
4,378
8,633
4,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
HDRH
Kali
16
6 / 4 / 4
9,741
609
9,014
17,064
7,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
McKulins
Neith
13
0 / 1 / 1
7,424
464
5,127
6,273
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
Stubaru
Cu Chulainn
16
6 / 3 / 1
9,706
607
8,141
11,797
9,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
Walllly
Agni
16
3 / 0 / 4
9,475
592
5,656
7,413
2,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
9
Kills
17
17
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Akmenos16
Yemoja
2
1
4
4
L
4
4
1
1.13
W
Kali
HDRH
Kali
6
4
4
2
L
Xing Tian
IssaJesuh
Xing Tian
1
0
0
1
W
Neith
McKulins
Neith
0
1
1
0.5
W
Cu Chulainn
Stubaru
Cu Chulainn
6
3
1
2.17
L
Mercury
Thaddeuss
Mercury
1
4
3
0.63
L
Anhur
Thehawk20
Anhur
1
2
2
1
W
Agni
Walllly
Agni
3
0
4
5
L
King Arthur
tacothursday
King Arthur
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,968
Damage
32,316
48,397
Taken
51,180
29,243
Mitigated
25,581
5,176
Healing
18,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Akmenos16
Yemoja
4,378
722
1,205
456
8,633
4,133
119
2,591
6,042
22,262
0
L
10,335
2,104
0
1,193
8,965
2,924
357
1,603
7,191
64,528
0
W
Kali
HDRH
Kali
9,014
3,694
0
8,558
17,064
7,372
0
4,782
12,282
0
57,548
L
Xing Tian
IssaJesuh
Xing Tian
2,376
74
0
1,465
9,917
7,300
0
2,626
7,201
25,526
0
W
Neith
McKulins
Neith
5,127
1,995
0
3,018
6,273
1,719
0
647
5,626
0
47,527
W
Cu Chulainn
Stubaru
Cu Chulainn
8,141
2,035
0
3,508
11,797
9,692
1,224
3,217
8,580
0
53,175
L
Mercury
Thaddeuss
Mercury
3,860
1,167
0
622
8,879
4,940
0
1,930
6,841
7,116
38,365
L
Anhur
Thehawk20
Anhur
5,704
1,158
0
986
7,749
2,871
0
2,698
5,003
0
50,512
W
Agni
Walllly
Agni
5,656
42
0
1,934
7,413
2,665
426
1,564
5,849
66,550
0
L
King Arthur
tacothursday
King Arthur
5,693
1,597
0
910
12,887
11,208
0
759
11,580
0
28,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,161
Gold Earned
44,693
384
Minions Killed
474
0
Camps Cleared
0
1,506,819
Distance Traveled
1,564,460
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,347
522
43
3
0
316,832
3
L
Poseidon
8,823
551
118
7
0
289,897
3
W
Kali
9,741
609
95
6
0
334,582
4
L
Xing Tian
7,785
487
39
2
0
301,726
8
W
Neith
7,424
464
84
5
0
310,171
0
W
Cu Chulainn
9,706
607
110
7
0
290,124
0
L
Mercury
7,438
465
63
4
0
337,642
1
L
Anhur
7,636
477
105
7
0
288,667
4
W
Agni
9,475
592
142
9
0
312,751
7
L
King Arthur
7,479
467
59
4
0
288,887
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role