Player Matchup

Nemesis
Nemesis
Emilkirstein
Nemesis
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 36L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
OliverMeGa
Danzaburou
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Sofussen96
Kukulkan
Level 41
God Stats
3W - 7L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
miquelDK
Sun Wukong
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 31L
1,500 Elo+
Party 2
Hercules
Hercules
saulbrober
Hercules
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Team Averages
Level 50
1,500 SR
1,500 Elo+

VS

Team Averages
Level 65
1,500 SR
1,675 Elo+
Heimdallr
Heimdallr
Jb__Lock
Heimdallr
Level 134
God Stats
5W - 5L
1,500 SR
Queue Stats
108W - 88L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
Lowlyse
Cthulhu
Level 33
God Stats
4W - 4L
1,500 SR
Queue Stats
38W - 27L
1,788 Elo+
Party 1
Neith
Neith
THUNDER_Mufasa
Neith
Level 27
God Stats
15W - 17L
1,500 SR
Queue Stats
658W - 655L
1,753 Elo+
Party 4
Merlin
Merlin
andreek117
Merlin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,500 Elo+
Solo
Susano
Susano
ttv-Maxh7ns
Susano
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
227W - 245L
1,753 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Emilkirstein
Nemesis
9
5 / 1 / 1
5,625
625
3,012
4,224
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
OliverMeGa
Danzaburou
8
1 / 2 / 2
4,855
539
2,349
4,640
1,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Sofussen96
Kukulkan
9
0 / 0 / 1
5,175
575
2,261
1,901
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
miquelDK
Sun Wukong
11
7 / 0 / 0
6,584
732
4,598
4,772
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
saulbrober
Hercules
6
0 / 1 / 0
4,335
482
2,301
5,001
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jb__Lock
Heimdallr
8
4 / 2 / 0
5,213
579
3,008
3,865
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Lowlyse
Cthulhu
7
0 / 3 / 3
4,588
510
3,491
5,328
2,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 6 / 0
3,869
430
2,413
5,471
1,284
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
andreek117
Merlin
8
0 / 1 / 0
4,476
497
1,757
3,856
1,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Susano
8
0 / 1 / 0
4,408
490
950
3,729
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
13
Kills
4
4
Deaths
13
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Emilkirstein
Nemesis
5
1
1
5.5
L
Heimdallr
Jb__Lock
Heimdallr
4
2
0
2
L
Cthulhu
Lowlyse
Cthulhu
0
3
3
0.5
W
Danzaburou
OliverMeGa
Danzaburou
1
2
2
1
W
Kukulkan
Sofussen96
Kukulkan
0
0
1
0.5
L
0
6
0
0
L
Merlin
andreek117
Merlin
0
1
0
0
W
Sun Wukong
miquelDK
Sun Wukong
7
0
0
7
W
Hercules
saulbrober
Hercules
0
1
0
0
L
Susano
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,521
Damage
11,619
20,538
Taken
22,249
9,917
Mitigated
8,182
5,299
Healing
4,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Emilkirstein
Nemesis
3,012
1,376
0
634
4,224
2,853
0
318
3,906
5,486
20,090
L
Heimdallr
Jb__Lock
Heimdallr
3,008
1,507
0
1,112
3,865
1,235
92
57
3,808
0
13,579
L
Cthulhu
Lowlyse
Cthulhu
3,491
269
0
807
5,328
2,134
0
61
5,267
16,828
0
W
Danzaburou
OliverMeGa
Danzaburou
2,349
1,077
0
1,223
4,640
1,438
0
1,698
2,942
0
21,567
W
Kukulkan
Sofussen96
Kukulkan
2,261
97
0
500
1,901
579
429
791
1,110
27,827
0
L
2,413
1,320
0
686
5,471
1,284
0
9
5,162
0
11,571
L
Merlin
andreek117
Merlin
1,757
80
0
1,091
3,856
1,141
0
2,288
1,568
20,084
0
W
Sun Wukong
miquelDK
Sun Wukong
4,598
869
0
1,967
4,772
3,052
489
229
4,543
0
34,438
W
Hercules
saulbrober
Hercules
2,301
715
0
975
5,001
1,995
0
2,216
2,785
0
7,367
L
Susano
950
45
0
1,170
3,729
2,388
0
36
3,671
3,637
18,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
22,554
211
Minions Killed
163
0
Camps Cleared
0
894,243
Distance Traveled
781,252
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,625
625
41
5
0
198,332
1
L
Heimdallr
5,213
579
28
3
0
149,095
0
L
Cthulhu
4,588
510
21
2
0
171,644
1
W
Danzaburou
4,855
539
36
4
0
171,680
0
W
Kukulkan
5,175
575
49
5
0
157,330
3
L
Neith
3,869
430
27
3
0
114,900
2
L
Merlin
4,476
497
33
4
0
163,928
3
W
Sun Wukong
6,584
732
75
8
0
174,694
3
W
Hercules
4,335
482
10
1
0
192,207
0
L
Susano
4,408
490
54
6
0
181,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role