Player Matchup

Janus
Janus
Beloved by Rukh
Janus
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 45L
1,864 Elo+
Party 1
Yemoja
Yemoja
FlapJack37925
Yemoja
Level 82
God Stats
4W - 3L
1,500 SR
Queue Stats
79W - 77L
1,864 Elo+
Party 1
Hades
Hades
NastyStaleRanch
Hades
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 11L
1,760 Elo+
Party 1
Neith
Neith
OG I am Groot
Neith
Level 42
God Stats
10W - 3L
1,500 SR
Queue Stats
60W - 57L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Shadowking1122
Sun Wukong
Level 109
God Stats
16W - 8L
1,500 SR
Queue Stats
60W - 53L
1,500 Elo+
Party 1
Team Averages
Level 80
1,500 SR
1,698 Elo+

VS

Team Averages
Level 70
1,500 SR
1,449 Elo+
Ao Kuang
Ao Kuang
PrecizionRavyn
Ao Kuang
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 43L
1,694 Elo+
Solo
Cthulhu
Cthulhu
Twiggys420
Cthulhu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,229 Elo+
Solo
Nemesis
Nemesis
Zelda1R
Nemesis
Level 89
God Stats
26W - 16L
1,500 SR
Queue Stats
212W - 205L
1,320 Elo+
Solo
Danzaburou
Danzaburou
brownstarpumiler
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 Elo+
Solo
Chang'e
Chang'e
lil_beast47
Chang'e
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 18
14,134
1,010
26,584
11,284
4,450
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
2 / 0 / 21
13,808
986
5,886
2,959
3,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
18 / 3 / 8
16,444
1,175
33,528
16,200
10,436
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
1 / 2 / 16
13,225
945
10,915
7,805
3,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Shadowking1122
Sun Wukong
20
4 / 1 / 16
13,565
969
12,803
12,639
12,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
17
3 / 9 / 3
12,251
875
3,868
23,262
9,676
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
Twiggys420
Cthulhu
19
0 / 9 / 7
13,087
935
15,176
32,877
42,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Zelda1R
Nemesis
17
3 / 3 / 4
12,212
872
9,459
11,843
4,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
brownstarpumiler
Danzaburou
18
2 / 5 / 4
12,381
884
11,118
12,903
5,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
lil_beast47
Chang'e
18
3 / 5 / 5
12,881
920
6,359
15,969
6,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
34
31
Kills
11
11
Deaths
31
79
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
5
18
3
W
2
0
21
12.5
W
18
3
8
7.33
W
1
2
16
4.5
L
Ao Kuang
3
9
3
0.5
W
Sun Wukong
Shadowking1122
Sun Wukong
4
1
16
12
L
Cthulhu
Twiggys420
Cthulhu
0
9
7
0.39
L
Nemesis
Zelda1R
Nemesis
3
3
4
1.67
L
Danzaburou
brownstarpumiler
Danzaburou
2
5
4
0.8
L
Chang'e
lil_beast47
Chang'e
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,716
Damage
45,980
50,887
Taken
96,854
34,491
Mitigated
69,877
16,081
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,584
2,767
0
911
11,284
4,450
0
5,446
5,638
53,152
0
W
5,886
616
5,063
922
2,959
3,721
0
1,519
1,340
13,411
0
W
33,528
4,076
573
5,005
16,200
10,436
0
8,052
7,923
59,552
0
W
10,915
4,979
0
2,374
7,805
3,503
0
3,268
4,487
0
41,006
L
Ao Kuang
3,868
363
329
2,446
23,262
9,676
0
15,911
7,276
8,774
0
W
Sun Wukong
Shadowking1122
Sun Wukong
12,803
2,190
0
1,233
12,639
12,381
0
6,313
6,096
0
27,536
L
Cthulhu
Twiggys420
Cthulhu
15,176
883
818
625
32,877
42,888
0
23,148
9,514
58,665
0
L
Nemesis
Zelda1R
Nemesis
9,459
3,429
0
868
11,843
4,881
0
7,146
4,597
0
19,790
L
Danzaburou
brownstarpumiler
Danzaburou
11,118
6,700
0
2,606
12,903
5,592
0
8,180
4,573
0
29,063
L
Chang'e
lil_beast47
Chang'e
6,359
934
1,977
2,591
15,969
6,840
0
11,613
4,253
26,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,176
Gold Earned
62,812
251
Minions Killed
217
6
Camps Cleared
6
1,250,180
Distance Traveled
868,139
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,134
1,010
58
4
0
257,555
1
W
Yemoja
13,808
986
24
2
0
249,592
0
W
Hades
16,444
1,175
64
5
4
235,479
0
W
Neith
13,225
945
69
5
2
262,092
3
L
Ao Kuang
12,251
875
9
1
2
142,554
0
W
Sun Wukong
13,565
969
36
3
0
245,462
0
L
Cthulhu
13,087
935
103
7
1
220,266
0
L
Nemesis
12,212
872
13
1
1
179,222
2
L
Danzaburou
12,381
884
49
4
2
152,076
0
L
Chang'e
12,881
920
43
3
0
174,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role