Player Matchup

Pele
Pele
CrzDTruix
Pele
Level 21
God Stats
1W - 4L
1,267 SR
Queue Stats
33W - 46L
1,473 Elo+
Solo
Cthulhu
Cthulhu
ExileFizex
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,111 Elo+
Party 2
Neith
Neith
ExileLuz
Neith
Level 3
God Stats
0W - 3L
1,185 SR
Queue Stats
0W - 5L
1,111 Elo+
Party 2
Guan Yu
Guan Yu
XxTDHxX
Guan Yu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 28L
1,484 Elo+
Solo
Heimdallr
Heimdallr
endeasy
Heimdallr
Level 26
God Stats
11W - 6L
1,718 SR
Queue Stats
601W - 601L
1,610 Elo+
Solo
Team Averages
Level 12
1,434 SR
1,358 Elo+

VS

Team Averages
Level 22
1,541 SR
1,719 Elo+
Hera
Hera
CancelCaucasians
Hera
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 8L
1,713 Elo+
Party 1
Bastet
Bastet
Drixrogo
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 32L
1,718 Elo+
Solo
Achilles
Achilles
TheeDougie
Achilles
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
151W - 132L
1,726 Elo+
Party 3
Cthulhu
Cthulhu
hiramshuji
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,713 Elo+
Party 1
Jing Wei
Jing Wei
ssamddaeng
Jing Wei
Level 29
God Stats
8W - 2L
1,703 SR
Queue Stats
165W - 130L
1,726 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
1 / 2 / 0
4,304
538
1,370
5,052
1,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
ExileFizex
Cthulhu
3
0 / 3 / 0
3,333
417
809
2,706
1,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ExileLuz
Neith
3
0 / 3 / 0
3,297
412
693
2,362
506
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
XxTDHxX
Guan Yu
6
1 / 3 / 1
4,529
566
2,796
6,302
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
endeasy
Heimdallr
8
2 / 1 / 2
4,742
593
3,235
4,645
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,457
557
1,069
1,962
406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Drixrogo
Bastet
7
4 / 1 / 3
5,223
653
1,805
4,434
1,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
TheeDougie
Achilles
9
4 / 1 / 2
5,471
684
2,606
4,742
1,705
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
hiramshuji
Cthulhu
5
0 / 2 / 1
3,729
466
1,739
3,470
1,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
ssamddaeng
Jing Wei
9
4 / 1 / 0
5,113
639
4,408
4,327
862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
12
12
Deaths
7
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
2
0.5
L
Pele
1
2
0
0.5
W
Bastet
Drixrogo
Bastet
4
1
3
5.5
L
Cthulhu
ExileFizex
Cthulhu
0
3
0
0
L
Neith
ExileLuz
Neith
0
3
0
0
W
Achilles
TheeDougie
Achilles
4
1
2
5
L
Guan Yu
XxTDHxX
Guan Yu
1
3
1
0.5
L
Heimdallr
endeasy
Heimdallr
2
1
2
3
W
Cthulhu
hiramshuji
Cthulhu
0
2
1
0.25
W
Jing Wei
ssamddaeng
Jing Wei
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,903
Damage
11,627
21,067
Taken
18,935
6,916
Mitigated
5,048
6,762
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,069
173
0
381
1,962
406
560
0
1,962
12,060
0
L
Pele
1,370
542
0
1,653
5,052
1,251
0
439
4,613
0
15,245
W
Bastet
Drixrogo
Bastet
1,805
664
0
2,144
4,434
1,038
0
239
4,170
0
14,386
L
Cthulhu
ExileFizex
Cthulhu
809
311
0
157
2,706
1,546
0
0
2,706
5,857
0
L
Neith
ExileLuz
Neith
693
557
0
56
2,362
506
0
143
2,219
0
2,952
W
Achilles
TheeDougie
Achilles
2,606
1,090
0
750
4,742
1,705
592
445
4,197
0
21,629
L
Guan Yu
XxTDHxX
Guan Yu
2,796
541
82
2,415
6,302
2,239
0
646
5,656
0
9,497
L
Heimdallr
endeasy
Heimdallr
3,235
1,309
87
2,312
4,645
1,374
172
1,580
3,065
0
21,279
W
Cthulhu
hiramshuji
Cthulhu
1,739
257
0
72
3,470
1,037
0
0
3,470
5,543
0
W
Jing Wei
ssamddaeng
Jing Wei
4,408
3,467
0
2,596
4,327
862
0
0
4,327
0
23,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,205
Gold Earned
23,993
105
Minions Killed
161
0
Camps Cleared
0
666,945
Distance Traveled
755,516
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
4,457
557
22
3
0
112,878
0
L
Pele
4,304
538
36
5
0
164,846
0
W
Bastet
5,223
653
32
4
0
175,954
0
L
Cthulhu
3,333
417
15
2
0
91,581
1
L
Neith
3,297
412
3
0
0
104,216
0
W
Achilles
5,471
684
56
7
0
157,856
2
L
Guan Yu
4,529
566
9
1
0
167,570
2
L
Heimdallr
4,742
593
42
5
0
138,732
1
W
Cthulhu
3,729
466
11
1
0
151,423
2
W
Jing Wei
5,113
639
40
5
0
157,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role