Player Matchup

Chaac
Chaac
AdmiralNRU
Chaac
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,815 Elo+
Party 3
Ares
Ares
AttiZK
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Loki
Loki
MrSappke
Loki
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 57L
1,815 Elo+
Party 3
Anubis
Anubis
Sziity
Anubis
Level 56
God Stats
1W - 0L
1,702 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Trincavel
Heimdallr
Level 26
God Stats
3W - 7L
1,500 SR
Queue Stats
169W - 169L
1,500 Elo+
Solo
Team Averages
Level 26
1,540 SR
1,626 Elo+

VS

Team Averages
Level 19
1,431 SR
1,331 Elo+
Hou Yi
Hou Yi
FettOlga
Hou Yi
Level 23
God Stats
32W - 45L
1,154 SR
Queue Stats
67W - 99L
1,078 Elo+
Party 1
Cthulhu
Cthulhu
Folonee
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nemesis
Nemesis
JustProblem
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 54L
1,500 Elo+
Solo
Vamana
Vamana
PratM22
Vamana
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 73L
1,500 Elo+
Solo
Anubis
Anubis
TorstenSchulze68
Anubis
Level 17
God Stats
6W - 8L
1,500 SR
Queue Stats
73W - 91L
1,078 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
2 / 3 / 1
12,186
508
9,313
15,308
18,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
AttiZK
Ares
16
0 / 5 / 9
10,460
436
6,900
17,303
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
16
3 / 9 / 3
10,896
454
7,747
16,068
5,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
Sziity
Anubis
20
9 / 8 / 2
13,334
556
16,037
22,019
8,760
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Trincavel
Heimdallr
20
10 / 3 / 3
13,485
562
18,610
20,443
8,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FettOlga
Hou Yi
17
3 / 5 / 5
10,359
432
17,386
19,040
7,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Folonee
Cthulhu
15
4 / 6 / 7
10,392
433
8,808
22,460
15,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
JustProblem
Nemesis
20
12 / 6 / 8
13,517
563
20,848
22,044
11,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
PratM22
Vamana
1
0 / 0 / 0
4,637
193
0
0
0
19
7 / 7 / 2
12,155
506
15,993
15,347
6,455
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
24
Kills
26
28
Deaths
24
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
3
1
0.83
W
Ares
AttiZK
Ares
0
5
9
0.9
L
Hou Yi
FettOlga
Hou Yi
3
5
5
1.1
L
Cthulhu
Folonee
Cthulhu
4
6
7
1.25
L
Nemesis
JustProblem
Nemesis
12
6
8
2.67
W
Loki
3
9
3
0.5
L
Vamana
PratM22
Vamana
0
0
0
0
W
Anubis
Sziity
Anubis
9
8
2
1.25
L
7
7
2
1.14
W
Heimdallr
Trincavel
Heimdallr
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,607
Damage
63,035
91,141
Taken
78,891
59,211
Mitigated
41,453
30,101
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
9,313
1,712
0
4,055
15,308
18,405
5,692
3,677
11,631
0
76,900
W
Ares
AttiZK
Ares
6,900
1,041
0
1,221
17,303
17,554
1,019
3,022
14,281
26,758
0
L
Hou Yi
FettOlga
Hou Yi
17,386
10,353
0
7,131
19,040
7,591
811
4,706
14,306
0
68,110
L
Cthulhu
Folonee
Cthulhu
8,808
801
0
3,112
22,460
15,925
95
5,730
16,555
39,234
0
L
Nemesis
JustProblem
Nemesis
20,848
12,302
0
1,781
22,044
11,482
0
4,529
17,340
0
98,951
W
Loki
7,747
3,330
0
2,764
16,068
5,824
0
2,294
13,774
0
69,966
L
Vamana
PratM22
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Anubis
Sziity
Anubis
16,037
653
0
9,921
22,019
8,760
1,685
11,077
10,942
70,549
0
L
15,993
994
0
5,167
15,347
6,455
324
7,972
7,275
72,633
0
W
Heimdallr
Trincavel
Heimdallr
18,610
7,651
0
12,140
20,443
8,668
1,307
4,731
15,712
0
113,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,361
Gold Earned
51,060
554
Minions Killed
425
0
Camps Cleared
0
2,030,472
Distance Traveled
1,828,572
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,186
508
152
6
0
430,820
0
W
Ares
10,460
436
27
1
0
440,106
3
L
Hou Yi
10,359
432
95
4
0
451,218
0
L
Cthulhu
10,392
433
57
2
0
414,717
3
L
Nemesis
13,517
563
134
6
0
576,958
5
W
Loki
10,896
454
97
4
0
399,705
0
L
Vamana
4,637
193
0
0
0
0
0
W
Anubis
13,334
556
117
5
0
335,022
3
L
Anubis
12,155
506
139
6
0
385,679
0
W
Heimdallr
13,485
562
161
7
0
424,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role