Player Matchup

Ra
Ra
DewayxGosu
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
NonCanon0310
Cthulhu
Level 13
God Stats
8W - 14L
1,359 SR
Queue Stats
52W - 63L
1,372 Elo+
Solo
Bakasura
Bakasura
SinusBrot
Bakasura
Level 7
God Stats
0W - 2L
1,715 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nox
Nox
sophopera
Nox
Level 27
God Stats
15W - 22L
1,500 SR
Queue Stats
159W - 159L
1,500 Elo+
Solo
Danzaburou
Danzaburou
the4thcora
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 129L
1,855 Elo+
Solo
Team Averages
Level 16
1,515 SR
1,545 Elo+

VS

Team Averages
Level 19
1,461 SR
1,469 Elo+
Chernobog
Chernobog
Azaleane
Chernobog
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
66W - 66L
1,252 Elo+
Party 1
Danzaburou
Danzaburou
Normalboat
Danzaburou
Level 14
God Stats
12W - 7L
1,305 SR
Queue Stats
30W - 35L
1,252 Elo+
Party 1
Ganesha
Ganesha
SnakeVillage
Ganesha
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 3
Cupid
Cupid
amishuser
Cupid
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Bastet
Bastet
toloveysupak
Bastet
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,839 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 6
10,248
854
13,602
14,397
5,906
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
NonCanon0310
Cthulhu
15
2 / 8 / 1
10,038
837
8,864
22,336
24,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bakasura
SinusBrot
Bakasura
15
1 / 14 / 2
9,923
827
9,377
25,838
12,892
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 3 / 3
10,457
871
4,942
12,213
4,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
the4thcora
Danzaburou
15
2 / 7 / 4
10,373
864
9,685
17,874
9,169
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Azaleane
Chernobog
18
9 / 2 / 12
13,144
1,095
9,021
6,285
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Normalboat
Danzaburou
18
8 / 1 / 12
11,939
995
12,882
12,292
5,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
SnakeVillage
Ganesha
20
0 / 1 / 32
13,340
1,112
13,313
14,887
18,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
amishuser
Cupid
19
12 / 1 / 14
12,821
1,068
33,133
8,825
4,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
19
9 / 3 / 19
12,508
1,042
18,149
11,615
7,324
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
127
7
Kills
38
38
Deaths
8
16
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Azaleane
Chernobog
9
2
12
7.5
L
0
6
6
0.5
L
Cthulhu
NonCanon0310
Cthulhu
2
8
1
0.31
W
Danzaburou
Normalboat
Danzaburou
8
1
12
14
L
Bakasura
SinusBrot
Bakasura
1
14
2
0.14
W
Ganesha
SnakeVillage
Ganesha
0
1
32
16
W
Cupid
amishuser
Cupid
12
1
14
19
L
2
3
3
1.17
L
Danzaburou
the4thcora
Danzaburou
2
7
4
0.57
W
Bastet
9
3
19
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,470
Damage
86,498
92,658
Taken
53,904
57,817
Mitigated
38,204
9,245
Healing
9,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Azaleane
Chernobog
9,021
3,999
0
924
6,285
2,714
0
1,905
4,315
0
44,236
L
13,602
1,651
3,018
2,817
14,397
5,906
0
2,513
11,884
38,766
0
L
Cthulhu
NonCanon0310
Cthulhu
8,864
190
368
183
22,336
24,946
0
3,274
19,062
18,797
0
W
Danzaburou
Normalboat
Danzaburou
12,882
5,462
0
913
12,292
5,349
0
5,697
6,394
0
25,335
L
Bakasura
SinusBrot
Bakasura
9,377
7,304
0
1,096
25,838
12,892
0
1,844
23,994
0
15,674
W
Ganesha
SnakeVillage
Ganesha
13,313
1,323
0
1,873
14,887
18,753
0
9,263
5,434
29,785
0
W
Cupid
amishuser
Cupid
33,133
18,402
2,535
3,237
8,825
4,064
0
4,351
4,103
0
52,489
L
4,942
731
0
455
12,213
4,904
0
4,215
7,998
19,603
0
L
Danzaburou
the4thcora
Danzaburou
9,685
4,061
0
1,308
17,874
9,169
0
1,467
16,407
0
32,521
W
Bastet
18,149
4,944
0
0
11,615
7,324
0
6,192
5,423
0
31,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,039
Gold Earned
63,752
185
Minions Killed
231
3
Camps Cleared
9
999,793
Distance Traveled
1,173,961
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,144
1,095
73
6
6
243,566
0
L
Ra
10,248
854
70
6
0
183,267
4
L
Cthulhu
10,038
837
21
2
0
206,139
1
W
Danzaburou
11,939
995
35
3
2
222,934
1
L
Bakasura
9,923
827
29
2
2
192,441
0
W
Ganesha
13,340
1,112
5
0
0
237,105
0
W
Cupid
12,821
1,068
70
6
0
202,468
0
L
Nox
10,457
871
31
3
0
226,907
1
L
Danzaburou
10,373
864
34
3
1
191,039
0
W
Bastet
12,508
1,042
48
4
1
267,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role