Player Matchup

Amaterasu
Amaterasu
Fritzo 17
Amaterasu
Level 94
God Stats
11W - 2L
1,715 SR
Queue Stats
281W - 222L
1,816 Elo+
Party 2
Hun Batz
Hun Batz
Izugrami
Hun Batz
Level 145
God Stats
3W - 6L
1,500 SR
Queue Stats
294W - 309L
1,709 Elo+
Party 2
Janus
Janus
JJJ is back4921
Janus
Level 145
God Stats
20W - 15L
1,500 SR
Queue Stats
367W - 320L
1,816 Elo+
Party 2
Cerberus
Cerberus
Jazzy Toucan
Cerberus
Level 25
God Stats
20W - 8L
1,715 SR
Queue Stats
70W - 26L
1,709 Elo+
Party 2
Neith
Neith
NotFaded
Neith
Level 122
God Stats
6W - 2L
1,715 SR
Queue Stats
193W - 200L
1,709 Elo+
Party 2
Team Averages
Level 106
1,629 SR
1,752 Elo+

VS

Team Averages
Level 58
1,500 SR
1,246 Elo+
Cthulhu
Cthulhu
Aerylinn
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 43L
1,183 Elo+
Party 1
Xbalanque
Xbalanque
Gyomei
Xbalanque
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 23L
1,183 Elo+
Party 1
Chang'e
Chang'e
JBiIIionaire
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,183 Elo+
Party 1
Awilix
Awilix
NCapalott
Awilix
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,183 Elo+
Party 1
Tyr
Tyr
vfontz
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 91L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Fritzo 17
Amaterasu
19
1 / 0 / 9
11,591
504
10,136
14,579
14,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hun Batz
Izugrami
Hun Batz
20
6 / 2 / 10
13,338
580
14,505
18,004
8,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
15 / 0 / 4
14,932
649
19,013
9,695
4,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Jazzy Toucan
Cerberus
18
0 / 1 / 14
11,376
495
3,735
9,920
10,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
NotFaded
Neith
19
3 / 1 / 2
12,330
536
6,582
8,804
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aerylinn
Cthulhu
15
0 / 4 / 2
9,652
420
5,752
14,543
9,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Gyomei
Xbalanque
17
2 / 4 / 2
10,803
470
6,071
9,999
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
JBiIIionaire
Chang'e
16
0 / 7 / 1
9,263
403
5,953
16,502
5,628
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
NCapalott
Awilix
16
1 / 6 / 0
9,466
412
1,756
17,480
6,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
vfontz
Tyr
18
1 / 4 / 0
11,557
502
11,620
18,592
18,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
9
25
Kills
4
4
Deaths
25
39
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aerylinn
Cthulhu
0
4
2
0.25
W
Amaterasu
Fritzo 17
Amaterasu
1
0
9
5.5
L
Xbalanque
Gyomei
Xbalanque
2
4
2
0.75
W
Hun Batz
Izugrami
Hun Batz
6
2
10
5.5
L
Chang'e
JBiIIionaire
Chang'e
0
7
1
0.07
W
15
0
4
17
W
Cerberus
Jazzy Toucan
Cerberus
0
1
14
7
L
Awilix
NCapalott
Awilix
1
6
0
0.17
W
Neith
NotFaded
Neith
3
1
2
4
L
Tyr
vfontz
Tyr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,971
Damage
31,152
61,002
Taken
77,116
42,363
Mitigated
44,660
22,491
Healing
20,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aerylinn
Cthulhu
5,752
29
242
1,914
14,543
9,653
0
6,598
7,825
44,821
0
W
Amaterasu
Fritzo 17
Amaterasu
10,136
3,971
0
6,440
14,579
14,242
2,848
970
13,129
7,587
58,810
L
Xbalanque
Gyomei
Xbalanque
6,071
2,448
0
3,004
9,999
3,611
0
2,209
7,764
0
62,404
W
Hun Batz
Izugrami
Hun Batz
14,505
5,133
0
8,763
18,004
8,682
0
3,677
14,277
0
123,034
L
Chang'e
JBiIIionaire
Chang'e
5,953
164
494
4,727
16,502
5,628
795
4,316
11,994
54,967
0
W
19,013
987
0
2,640
9,695
4,737
0
3,428
6,192
124,859
0
W
Cerberus
Jazzy Toucan
Cerberus
3,735
124
0
2,368
9,920
10,995
269
2,116
7,804
23,283
0
L
Awilix
NCapalott
Awilix
1,756
266
0
3,321
17,480
6,997
0
5,928
11,280
0
58,638
W
Neith
NotFaded
Neith
6,582
2,642
0
2,280
8,804
3,707
873
1,610
7,194
0
111,746
L
Tyr
vfontz
Tyr
11,620
2,636
0
7,282
18,592
18,771
276
3,951
14,517
0
70,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,567
Gold Earned
50,741
723
Minions Killed
549
0
Camps Cleared
0
2,361,935
Distance Traveled
2,191,612
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,652
420
95
4
0
468,269
4
W
Amaterasu
11,591
504
118
5
0
436,575
4
L
Xbalanque
10,803
470
118
5
0
419,660
5
W
Hun Batz
13,338
580
184
8
0
516,094
3
L
Chang'e
9,263
403
107
5
0
398,796
4
W
Janus
14,932
649
201
9
0
535,249
3
W
Cerberus
11,376
495
34
1
0
480,369
1
L
Awilix
9,466
412
90
4
0
500,783
1
W
Neith
12,330
536
186
8
0
393,648
8
L
Tyr
11,557
502
139
6
0
404,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role