Player Matchup

Artio
Artio
AlphaLife
Artio
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 124L
1,390 Elo+
Solo
Zeus
Zeus
DarthJedi96
Zeus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Norzgul
Bakasura
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,364 Elo+
Solo
Rama
Rama
Ragnaröк
Rama
Level 155
God Stats
6W - 4L
1,298 SR
Queue Stats
284W - 214L
1,254 Elo+
Party 2
Fenrir
Fenrir
υoyager
Fenrir
Level 82
God Stats
7W - 7L
1,500 SR
Queue Stats
223W - 192L
1,254 Elo+
Party 2
Team Averages
Level 129
1,460 SR
1,352 Elo+

VS

Team Averages
Level 154
1,567 SR
1,880 Elo+
Anhur
Anhur
GankTank420
Anhur
Level 160
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 77L
1,937 Elo+
Party 1
Arachne
Arachne
Pancakes300
Arachne
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
93W - 97L
1,909 Elo+
Solo
Bacchus
Bacchus
Sath
Bacchus
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
635W - 353L
1,937 Elo+
Party 1
Janus
Janus
TriangleWTophat
Janus
Level 144
God Stats
6W - 4L
1,500 SR
Queue Stats
233W - 238L
1,679 Elo+
Solo
Aphrodite
Aphrodite
homesay
Aphrodite
Level 160
God Stats
15W - 1L
1,836 SR
Queue Stats
615W - 407L
1,937 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlphaLife
Artio
12
1 / 6 / 5
8,719
459
6,412
17,266
11,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 3 / 2
9,673
509
8,029
11,067
4,502
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Norzgul
Bakasura
16
0 / 4 / 0
9,669
509
7,522
17,010
11,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 4 / 4
10,534
554
8,378
13,799
3,787
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
υoyager
Fenrir
13
2 / 5 / 3
8,500
447
5,731
16,036
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
10,884
573
11,480
12,204
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Pancakes300
Arachne
17
7 / 3 / 8
10,436
549
12,089
19,391
7,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sath
Bacchus
15
7 / 2 / 10
10,503
553
8,388
11,115
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 1 / 6
10,848
571
9,368
8,441
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
homesay
Aphrodite
18
2 / 0 / 7
10,666
561
10,726
12,498
8,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
9
Kills
22
22
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Artio
AlphaLife
Artio
1
6
5
0.58
L
2
3
2
1
W
5
3
3
2.17
L
Bakasura
Norzgul
Bakasura
0
4
0
0
W
Arachne
Pancakes300
Arachne
7
3
8
3.67
L
4
4
4
1.5
W
Bacchus
Sath
Bacchus
7
2
10
6
W
1
1
6
4
W
Aphrodite
homesay
Aphrodite
2
0
7
5.5
L
Fenrir
υoyager
Fenrir
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,072
Damage
52,051
75,178
Taken
63,649
37,752
Mitigated
33,675
24,832
Healing
27,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AlphaLife
Artio
6,412
270
420
2,940
17,266
11,922
0
8,700
8,328
24,649
0
L
8,029
1,089
0
3,856
11,067
4,502
0
3,189
7,798
70,995
0
W
11,480
5,186
0
5,482
12,204
4,361
823
2,220
9,984
0
83,002
L
Bakasura
Norzgul
Bakasura
7,522
4,236
0
5,678
17,010
11,373
0
9,613
7,380
7,253
46,821
W
Arachne
Pancakes300
Arachne
12,089
7,896
0
9,671
19,391
7,269
63
4,378
15,013
0
65,989
L
8,378
6,684
0
6,374
13,799
3,787
872
1,648
12,131
0
66,669
W
Bacchus
Sath
Bacchus
8,388
1,351
0
1,349
11,115
11,008
0
4,420
6,632
20,122
0
W
9,368
270
0
829
8,441
3,017
51
2,282
6,159
99,872
0
W
Aphrodite
homesay
Aphrodite
10,726
930
1,687
8,612
12,498
8,020
250
2,309
8,303
81,074
0
L
Fenrir
υoyager
Fenrir
5,731
1,000
0
5,564
16,036
6,168
0
4,867
11,059
0
55,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,095
Gold Earned
53,337
590
Minions Killed
602
0
Camps Cleared
0
1,815,724
Distance Traveled
2,013,698
23
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,719
459
39
2
0
374,487
8
L
Zeus
9,673
509
161
8
0
354,328
6
W
Anhur
10,884
573
146
8
0
334,374
8
L
Bakasura
9,669
509
142
7
0
369,481
1
W
Arachne
10,436
549
83
4
0
401,124
4
L
Rama
10,534
554
152
8
0
333,333
4
W
Bacchus
10,503
553
10
1
0
450,062
9
W
Janus
10,848
571
192
10
0
432,481
8
W
Aphrodite
10,666
561
171
9
0
395,657
5
L
Fenrir
8,500
447
96
5
0
384,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role