Player Matchup

Bacchus
Bacchus
Jaymah
Bacchus
Level 146
God Stats
4W - 1L
1,500 SR
Queue Stats
388W - 362L
1,557 Elo+
Party 2
Izanami
Izanami
SpuggyBubby
Izanami
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
240W - 235L
1,557 Elo+
Party 2
Erlang Shen
Erlang Shen
THEWHITEWOLFx
Erlang Shen
Level 101
God Stats
13W - 4L
1,500 SR
Queue Stats
294W - 269L
1,500 Elo+
Party 2
Fenrir
Fenrir
TwoSwagUnicorns
Fenrir
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 8L
1,557 Elo+
Party 2
Raijin
Raijin
spizwiz
Raijin
Level 116
God Stats
5W - 3L
1,500 SR
Queue Stats
227W - 216L
1,557 Elo+
Party 2
Team Averages
Level 102
1,500 SR
1,545 Elo+

VS

Team Averages
Level 79
1,500 SR
1,671 Elo+
Hun Batz
Hun Batz
Alibango
Hun Batz
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
280W - 267L
1,905 Elo+
Party 1
Nu Wa
Nu Wa
Orangeminze
Nu Wa
Level 79
God Stats
2W - 9L
1,500 SR
Queue Stats
27W - 37L
1,136 Elo+
Solo
Artio
Artio
SaintMush
Artio
Level 70
God Stats
22W - 18L
1,500 SR
Queue Stats
512W - 484L
1,905 Elo+
Party 1
Cernunnos
Cernunnos
ScreamingPipes
Cernunnos
Level 67
God Stats
6W - 6L
1,500 SR
Queue Stats
304W - 283L
1,905 Elo+
Party 1
Olorun
Olorun
bndo2
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jaymah
Bacchus
17
6 / 2 / 20
12,064
635
12,617
23,774
32,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
SpuggyBubby
Izanami
18
5 / 3 / 9
12,139
639
12,730
11,127
6,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
THEWHITEWOLFx
Erlang Shen
19
4 / 1 / 4
12,456
656
11,609
17,523
10,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
23 / 3 / 9
13,724
722
26,702
22,637
11,586
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
spizwiz
Raijin
17
3 / 1 / 16
11,448
603
15,986
12,233
5,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Alibango
Hun Batz
14
1 / 10 / 3
8,334
439
7,260
19,078
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 9 / 3
7,842
413
10,232
13,674
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
SaintMush
Artio
14
3 / 8 / 5
8,815
464
6,971
24,925
17,659
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
ScreamingPipes
Cernunnos
15
5 / 7 / 4
9,948
524
12,814
21,774
7,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Olorun
bndo2
Olorun
14
0 / 7 / 1
8,343
439
9,190
17,423
6,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
41
Kills
10
10
Deaths
41
58
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Alibango
Hun Batz
1
10
3
0.25
W
Bacchus
Jaymah
Bacchus
6
2
20
8
L
1
9
3
0.28
L
Artio
SaintMush
Artio
3
8
5
0.69
L
Cernunnos
ScreamingPipes
Cernunnos
5
7
4
1
W
Izanami
SpuggyBubby
Izanami
5
3
9
3.17
W
Erlang Shen
THEWHITEWOLFx
Erlang Shen
4
1
4
6
W
23
3
9
9.17
L
Olorun
bndo2
Olorun
0
7
1
0.07
W
Raijin
spizwiz
Raijin
3
1
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,644
Damage
46,467
87,294
Taken
96,874
66,340
Mitigated
42,462
42,171
Healing
20,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Alibango
Hun Batz
7,260
1,628
0
3,505
19,078
6,380
0
5,865
13,213
0
46,908
W
Bacchus
Jaymah
Bacchus
12,617
1,324
0
8,224
23,774
32,540
956
6,600
17,174
29,500
0
L
10,232
2,416
0
530
13,674
4,708
57
7,402
6,272
50,382
0
L
Artio
SaintMush
Artio
6,971
541
1,566
3,841
24,925
17,659
0
9,436
15,489
32,660
0
L
Cernunnos
ScreamingPipes
Cernunnos
12,814
6,830
0
4,456
21,774
7,336
690
6,436
15,338
0
65,790
W
Izanami
SpuggyBubby
Izanami
12,730
8,260
0
5,044
11,127
6,644
6,096
2,551
8,576
6,622
82,879
W
Erlang Shen
THEWHITEWOLFx
Erlang Shen
11,609
5,574
0
9,356
17,523
10,042
4,918
8,824
8,699
0
79,323
W
26,702
10,181
0
13,109
22,637
11,586
2,578
5,762
16,875
0
104,164
L
Olorun
bndo2
Olorun
9,190
5,307
0
6,733
17,423
6,379
410
505
16,918
49,729
0
W
Raijin
spizwiz
Raijin
15,986
1,548
0
6,438
12,233
5,528
748
4,386
7,847
85,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,831
Gold Earned
43,282
557
Minions Killed
386
0
Camps Cleared
0
1,804,170
Distance Traveled
1,492,866
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,334
439
85
4
0
300,204
4
W
Bacchus
12,064
635
31
2
0
380,247
3
L
Nu Wa
7,842
413
74
4
0
283,359
8
L
Artio
8,815
464
40
2
0
357,425
12
L
Cernunnos
9,948
524
104
5
0
286,404
5
W
Izanami
12,139
639
148
8
0
329,061
6
W
Erlang Shen
12,456
656
134
7
0
351,534
1
W
Fenrir
13,724
722
124
7
0
400,262
1
L
Olorun
8,343
439
83
4
0
265,474
3
W
Raijin
11,448
603
120
6
0
343,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role