Player Matchup

Thanatos
Thanatos
A Wet noodle507
Thanatos
Level 28
God Stats
28W - 26L
1,680 SR
Queue Stats
52W - 64L
1,715 Elo+
Party 2
Scylla
Scylla
Hahahammy
Scylla
Level 29
God Stats
47W - 37L
1,680 SR
Queue Stats
239W - 234L
1,715 Elo+
Party 2
Sun Wukong
Sun Wukong
Lazytexas69
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,420 Elo+
Solo
Izanami
Izanami
MrR4wB33f
Izanami
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,185 Elo+
Solo
Ymir
Ymir
leuboo
Ymir
Level 10
God Stats
9W - 9L
1,752 SR
Queue Stats
209W - 216L
1,685 Elo+
Solo
Team Averages
Level 16
1,622 SR
1,544 Elo+

VS

Team Averages
Level 26
1,500 SR
1,483 Elo+
Hercules
Hercules
Paper3101
Hercules
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 81L
1,702 Elo+
Party 1
Neith
Neith
Poptart3925
Neith
Level 17
God Stats
6W - 0L
1,500 SR
Queue Stats
77W - 31L
1,265 Elo+
Solo
Bastet
Bastet
Wyte2271
Bastet
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 33L
1,641 Elo+
Party 1
Kumbhakarna
Kumbhakarna
natiostcg
Kumbhakarna
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
18W - 28L
1,177 Elo+
Solo
Raijin
Raijin
unbound-exit
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
6 / 3 / 3
8,054
575
5,419
11,165
3,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Hahahammy
Scylla
11
2 / 5 / 3
6,943
496
4,148
7,449
2,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Lazytexas69
Sun Wukong
8
0 / 9 / 2
5,483
392
3,801
11,654
6,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
MrR4wB33f
Izanami
12
2 / 8 / 2
7,831
559
7,979
12,442
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
leuboo
Ymir
9
1 / 6 / 3
6,064
433
1,702
8,779
6,079
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Paper3101
Hercules
13
7 / 1 / 0
8,402
600
6,402
9,037
7,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 2 / 6
9,057
647
9,140
7,722
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bastet
Wyte2271
Bastet
12
3 / 5 / 4
7,805
558
6,003
9,806
2,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
natiostcg
Kumbhakarna
12
6 / 1 / 8
8,596
614
6,168
9,646
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
15
6 / 2 / 2
8,726
623
8,210
5,563
1,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
31
31
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
3
3
2.5
L
Scylla
Hahahammy
Scylla
2
5
3
0.7
L
Sun Wukong
Lazytexas69
Sun Wukong
0
9
2
0.11
L
Izanami
MrR4wB33f
Izanami
2
8
2
0.38
W
Hercules
Paper3101
Hercules
7
1
0
7
W
9
2
6
6
W
Bastet
Wyte2271
Bastet
3
5
4
1
L
Ymir
leuboo
Ymir
1
6
3
0.42
W
Kumbhakarna
natiostcg
Kumbhakarna
6
1
8
10
W
Raijin
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,049
Damage
35,923
51,489
Taken
41,774
21,816
Mitigated
23,023
15,532
Healing
8,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,419
2,033
0
7,302
11,165
3,820
0
2,118
8,766
0
49,833
L
Scylla
Hahahammy
Scylla
4,148
421
0
1,787
7,449
2,024
0
2,525
4,678
24,894
0
L
Sun Wukong
Lazytexas69
Sun Wukong
3,801
1,033
0
1,557
11,654
6,495
0
3,373
8,221
0
19,344
L
Izanami
MrR4wB33f
Izanami
7,979
5,516
135
3,876
12,442
3,398
848
4,602
7,780
0
40,852
W
Hercules
Paper3101
Hercules
6,402
1,975
0
3,480
9,037
7,229
430
2,945
5,948
0
38,335
W
9,140
4,639
0
2,281
7,722
4,372
785
0
7,546
6,014
55,492
W
Bastet
Wyte2271
Bastet
6,003
2,861
0
210
9,806
2,827
0
1,178
8,578
0
43,266
L
Ymir
leuboo
Ymir
1,702
829
0
875
8,779
6,079
0
1,820
6,549
9,539
0
W
Kumbhakarna
natiostcg
Kumbhakarna
6,168
1,417
0
1,037
9,646
6,804
372
0
9,446
22,503
0
W
Raijin
8,210
702
0
1,261
5,563
1,791
74
1,543
3,804
49,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,375
Gold Earned
42,586
255
Minions Killed
376
0
Camps Cleared
0
1,198,723
Distance Traveled
1,296,970
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,054
575
89
6
0
309,155
0
L
Scylla
6,943
496
47
3
0
222,290
1
L
Sun Wukong
5,483
392
22
2
0
232,637
0
L
Izanami
7,831
559
79
6
0
210,171
6
W
Hercules
8,402
600
76
5
0
284,051
1
W
Neith
9,057
647
89
6
0
234,043
2
W
Bastet
7,805
558
78
6
0
276,006
4
L
Ymir
6,064
433
18
1
0
224,470
0
W
Kumbhakarna
8,596
614
38
3
0
264,469
0
W
Raijin
8,726
623
95
7
0
238,401
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role