Player Matchup

Hercules
Hercules
MasterPony10
Hercules
Level 7
God Stats
18W - 12L
1,824 SR
Queue Stats
194W - 175L
1,946 Elo+
Solo
Neith
Neith
Tawdo
Neith
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
208W - 227L
1,386 Elo+
Solo
Thanatos
Thanatos
X_AE_A-XII-_-
Thanatos
Level 27
God Stats
5W - 7L
1,500 SR
Queue Stats
140W - 112L
1,185 Elo+
Solo
Merlin
Merlin
ichijose
Merlin
Level 10
God Stats
4W - 4L
1,719 SR
Queue Stats
146W - 165L
1,504 Elo+
Solo
Yemoja
Yemoja
xDHZIAVOx
Yemoja
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 71L
1,250 Elo+
Solo
Team Averages
Level 15
1,608 SR
1,454 Elo+

VS

Team Averages
Level 25
1,500 SR
1,375 Elo+
Nemesis
Nemesis
Jero3319
Nemesis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 95L
1,284 Elo+
Solo
Apollo
Apollo
Jmoney1597
Apollo
Level 28
God Stats
6W - 2L
1,500 SR
Queue Stats
66W - 67L
1,298 Elo+
Party 1
Yemoja
Yemoja
KingSam943
Yemoja
Level 11
God Stats
31W - 25L
1,285 SR
Queue Stats
33W - 36L
1,298 Elo+
Party 1
Hercules
Hercules
ThizzyJake907
Hercules
Level 29
God Stats
1W - 2L
1,715 SR
Queue Stats
34W - 29L
1,697 Elo+
Solo
Thoth
Thoth
diego12345566
Thoth
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 53L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MasterPony10
Hercules
16
5 / 0 / 7
10,637
591
10,820
13,879
17,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Tawdo
Neith
15
3 / 1 / 8
9,571
532
7,757
12,788
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
X_AE_A-XII-_-
Thanatos
17
9 / 1 / 3
10,813
601
12,765
13,400
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
ichijose
Merlin
16
3 / 1 / 4
10,077
560
10,794
6,897
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
xDHZIAVOx
Yemoja
14
1 / 2 / 9
9,449
525
5,826
9,497
8,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jero3319
Nemesis
11
1 / 6 / 2
7,561
420
6,037
14,322
4,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
Jmoney1597
Apollo
12
2 / 3 / 0
7,542
419
4,437
10,478
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
KingSam943
Yemoja
10
0 / 0 / 2
6,771
376
2,320
6,324
2,466
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
ThizzyJake907
Hercules
12
0 / 7 / 2
7,996
444
10,647
23,782
15,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 5 / 0
8,581
477
5,695
9,812
2,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
21
Kills
5
5
Deaths
21
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Jero3319
Nemesis
1
6
2
0.33
L
Apollo
Jmoney1597
Apollo
2
3
0
0.67
L
Yemoja
KingSam943
Yemoja
0
0
2
1
W
Hercules
MasterPony10
Hercules
5
0
7
8.5
W
Neith
Tawdo
Neith
3
1
8
7
L
Hercules
ThizzyJake907
Hercules
0
7
2
0.14
W
Thanatos
X_AE_A-XII-_-
Thanatos
9
1
3
10.5
L
2
5
0
0.4
W
Merlin
ichijose
Merlin
3
1
4
5
W
Yemoja
xDHZIAVOx
Yemoja
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,962
Damage
29,136
56,461
Taken
64,718
41,931
Mitigated
28,115
29,417
Healing
21,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Jero3319
Nemesis
6,037
1,604
0
3,140
14,322
4,579
0
3,544
10,703
0
38,428
L
Apollo
Jmoney1597
Apollo
4,437
2,313
0
3,892
10,478
3,056
0
2,923
7,480
0
39,369
L
Yemoja
KingSam943
Yemoja
2,320
138
1,920
2,695
6,324
2,466
30
2,264
4,060
15,415
0
W
Hercules
MasterPony10
Hercules
10,820
2,172
0
7,750
13,879
17,770
0
977
12,485
281
51,815
W
Neith
Tawdo
Neith
7,757
3,721
0
6,322
12,788
4,626
1,961
1,945
10,797
0
63,139
L
Hercules
ThizzyJake907
Hercules
10,647
4,306
0
8,710
23,782
15,321
274
6,521
16,801
0
43,230
W
Thanatos
X_AE_A-XII-_-
Thanatos
12,765
4,665
0
12,023
13,400
7,871
1,868
1,807
11,398
11,376
82,937
L
5,695
193
0
972
9,812
2,693
0
2,124
7,663
40,780
0
W
Merlin
ichijose
Merlin
10,794
1,501
0
905
6,897
3,253
1,074
1,766
4,846
62,479
0
W
Yemoja
xDHZIAVOx
Yemoja
5,826
1,441
1,612
805
9,497
8,411
671
999
8,288
27,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
38,451
483
Minions Killed
332
0
Camps Cleared
0
1,610,734
Distance Traveled
1,468,248
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,561
420
69
4
0
332,561
0
L
Apollo
7,542
419
79
4
0
287,946
2
L
Yemoja
6,771
376
22
1
0
255,249
7
W
Hercules
10,637
591
110
6
0
356,331
2
W
Neith
9,571
532
83
5
0
284,450
0
L
Hercules
7,996
444
80
4
0
295,619
2
W
Thanatos
10,813
601
126
7
0
355,493
2
L
Thoth
8,581
477
82
5
0
296,873
7
W
Merlin
10,077
560
107
6
0
291,480
0
W
Yemoja
9,449
525
57
3
0
322,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role