Player Matchup

The Morrigan
The Morrigan
Wolfzuv
The Morrigan
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
324W - 300L
1,295 Elo+
Party 1
Nemesis
Nemesis
aiyjayy
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 70L
1,500 Elo+
Solo
King Arthur
King Arthur
alatre0n
King Arthur
Level 16
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 15L
1,295 Elo+
Party 1
Izanami
Izanami
logster1315
Izanami
Level 3
God Stats
3W - 2L
1,500 SR
Queue Stats
59W - 35L
1,853 Elo+
Party 2
Anubis
Anubis
tangybasilisk19
Anubis
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
80W - 58L
1,853 Elo+
Party 2
Team Averages
Level 36
1,500 SR
1,559 Elo+

VS

Team Averages
Level 21
1,460 SR
1,538 Elo+
The Morrigan
The Morrigan
BigMackTV
The Morrigan
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
620W - 530L
1,773 Elo+
Solo
Ra
Ra
DeckerStorm
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,715 Elo+
Solo
Cthulhu
Cthulhu
SYM Toque
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,367 Elo+
Solo
Hercules
Hercules
koplitos
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
pravoxdaddy
Freya
Level 28
God Stats
6W - 6L
1,298 SR
Queue Stats
353W - 336L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Wolfzuv
The Morrigan
13
7 / 1 / 3
8,234
633
7,912
5,569
1,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
aiyjayy
Nemesis
14
5 / 1 / 3
8,255
635
5,422
8,789
3,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
alatre0n
King Arthur
13
0 / 5 / 3
7,475
575
5,190
10,526
6,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
logster1315
Izanami
15
5 / 1 / 5
8,495
653
7,229
8,222
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 1 / 2
8,340
642
4,071
7,966
3,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigMackTV
The Morrigan
11
2 / 3 / 1
6,841
526
3,236
7,184
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 8 / 0
4,932
379
1,095
8,481
2,894
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
SYM Toque
Cthulhu
6
0 / 5 / 1
5,236
403
971
4,974
938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
koplitos
Hercules
14
5 / 2 / 1
8,211
632
8,563
13,165
11,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

10
1 / 6 / 0
6,001
462
4,912
8,088
3,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
23
Kills
8
9
Deaths
24
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
BigMackTV
The Morrigan
2
3
1
0.83
L
0
8
0
0
L
Cthulhu
SYM Toque
Cthulhu
0
5
1
0.1
W
The Morrigan
Wolfzuv
The Morrigan
7
1
3
8.5
W
Nemesis
aiyjayy
Nemesis
5
1
3
6.5
W
King Arthur
alatre0n
King Arthur
0
5
3
0.3
L
Hercules
koplitos
Hercules
5
2
1
2.75
W
Izanami
logster1315
Izanami
5
1
5
7.5
L
1
6
0
0.17
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,824
Damage
18,777
41,072
Taken
41,892
17,816
Mitigated
20,409
15,095
Healing
9,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
BigMackTV
The Morrigan
3,236
405
0
2,635
7,184
2,008
0
1,660
5,398
32,975
0
L
1,095
651
0
850
8,481
2,894
553
3,402
4,837
20,517
0
L
Cthulhu
SYM Toque
Cthulhu
971
46
0
0
4,974
938
0
1,916
3,058
7,916
0
W
The Morrigan
Wolfzuv
The Morrigan
7,912
2,111
0
1,323
5,569
1,953
476
1,305
4,214
41,957
578
W
Nemesis
aiyjayy
Nemesis
5,422
2,582
0
4,424
8,789
3,646
79
695
8,044
0
40,852
W
King Arthur
alatre0n
King Arthur
5,190
922
0
650
10,526
6,003
95
1,284
8,950
0
40,022
L
Hercules
koplitos
Hercules
8,563
2,944
0
4,667
13,165
11,220
0
674
12,455
0
50,646
W
Izanami
logster1315
Izanami
7,229
4,284
0
4,419
8,222
2,516
2,346
3,895
4,327
0
65,759
L
4,912
1,689
0
1,130
8,088
3,349
0
3,295
4,739
29,426
0
W
4,071
356
0
4,279
7,966
3,698
828
3,035
4,931
35,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
31,221
398
Minions Killed
273
0
Camps Cleared
0
1,238,575
Distance Traveled
929,506
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,841
526
71
5
0
204,005
1
L
Ra
4,932
379
22
2
0
169,117
0
L
Cthulhu
5,236
403
10
1
0
139,834
1
W
The Morrigan
8,234
633
89
7
0
236,069
5
W
Nemesis
8,255
635
69
5
0
303,101
0
W
King Arthur
7,475
575
70
5
0
245,379
0
L
Hercules
8,211
632
117
9
0
215,364
2
W
Izanami
8,495
653
105
8
0
231,878
4
L
Freya
6,001
462
53
4
0
201,186
1
W
Anubis
8,340
642
65
5
0
222,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role