Player Matchup

Mercury
Mercury
BigSnakeESP
Mercury
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
225W - 186L
1,247 Elo+
Party 4
Khepri
Khepri
Castelaoo
Khepri
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 44L
1,316 Elo+
Party 3
Kukulkan
Kukulkan
Charodas_
Kukulkan
Level 34
God Stats
5W - 4L
1,500 SR
Queue Stats
140W - 151L
1,280 Elo+
Solo
Chang'e
Chang'e
ECA182
Chang'e
Level 27
God Stats
53W - 44L
1,500 SR
Queue Stats
173W - 148L
1,247 Elo+
Party 4
Danzaburou
Danzaburou
p-85man
Danzaburou
Level 87
God Stats
3W - 9L
1,285 SR
Queue Stats
58W - 69L
1,316 Elo+
Party 3
Team Averages
Level 56
1,457 SR
1,281 Elo+

VS

Team Averages
Level 81
1,414 SR
1,683 Elo+
Thor
Thor
FishTheBigg
Thor
Level 152
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 37L
1,921 Elo+
Party 1
Nu Wa
Nu Wa
OxleyV2
Nu Wa
Level 160
God Stats
8W - 6L
1,500 SR
Queue Stats
420W - 258L
1,921 Elo+
Party 1
Danzaburou
Danzaburou
djbartech
Danzaburou
Level 27
God Stats
4W - 3L
1,285 SR
Queue Stats
6W - 3L
1,327 Elo+
Party 2
Sylvanus
Sylvanus
filipgrubygroove
Sylvanus
Level 35
God Stats
1W - 1L
1,285 SR
Queue Stats
1W - 1L
1,327 Elo+
Party 2
Janus
Janus
iIyBenjamin
Janus
Level 29
God Stats
13W - 2L
1,500 SR
Queue Stats
91W - 28L
1,921 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BigSnakeESP
Mercury
9
2 / 7 / 1
6,438
429
2,860
9,560
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Castelaoo
Khepri
9
0 / 6 / 2
5,908
394
4,340
11,589
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Charodas_
Kukulkan
12
5 / 9 / 2
7,645
510
6,726
11,335
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
ECA182
Chang'e
10
0 / 5 / 0
5,638
376
2,381
9,197
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
p-85man
Danzaburou
11
5 / 3 / 3
7,582
505
5,768
7,167
2,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 10
10,251
683
11,160
12,392
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
OxleyV2
Nu Wa
18
11 / 0 / 7
10,662
711
11,585
6,987
2,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
djbartech
Danzaburou
9
0 / 5 / 1
6,035
402
2,086
6,919
2,453
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 1 / 6
7,325
488
1,482
9,516
9,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

18
8 / 3 / 10
10,811
721
14,001
8,127
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
12
Kills
30
30
Deaths
12
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mercury
BigSnakeESP
Mercury
2
7
1
0.36
L
Khepri
Castelaoo
Khepri
0
6
2
0.17
L
Kukulkan
Charodas_
Kukulkan
5
9
2
0.67
L
Chang'e
ECA182
Chang'e
0
5
0
0
W
10
3
10
5
W
Nu Wa
OxleyV2
Nu Wa
11
0
7
14.5
W
Danzaburou
djbartech
Danzaburou
0
5
1
0.1
W
1
1
6
4
W
8
3
10
4.33
L
Danzaburou
p-85man
Danzaburou
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,075
Damage
40,314
48,848
Taken
43,941
19,301
Mitigated
22,857
5,336
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BigSnakeESP
Mercury
2,860
1,587
0
0
9,560
2,860
0
3,209
6,227
0
25,758
L
Khepri
Castelaoo
Khepri
4,340
410
0
1,262
11,589
5,436
0
7,697
3,636
16,988
0
L
Kukulkan
Charodas_
Kukulkan
6,726
456
0
541
11,335
4,041
0
5,663
5,384
27,764
0
L
Chang'e
ECA182
Chang'e
2,381
111
53
2,336
9,197
4,615
0
5,536
3,469
20,503
0
W
11,160
3,985
0
4,352
12,392
5,432
0
1,782
10,585
0
63,159
W
Nu Wa
OxleyV2
Nu Wa
11,585
3,222
0
2,366
6,987
2,767
3,158
2,541
4,296
79,217
0
W
Danzaburou
djbartech
Danzaburou
2,086
1,160
0
626
6,919
2,453
651
3,060
3,859
0
20,229
W
1,482
521
1,683
3,261
9,516
9,182
993
2,331
7,160
15,814
0
W
14,001
1,428
0
1,421
8,127
3,023
720
3,533
4,594
90,199
0
L
Danzaburou
p-85man
Danzaburou
5,768
2,631
0
1,144
7,167
2,349
108
3,935
3,064
0
32,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
45,084
205
Minions Killed
515
0
Camps Cleared
0
1,158,881
Distance Traveled
1,250,838
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,438
429
51
3
0
209,511
2
L
Khepri
5,908
394
18
1
0
266,939
5
L
Kukulkan
7,645
510
46
3
0
246,380
2
L
Chang'e
5,638
376
36
2
0
219,417
0
W
Thor
10,251
683
106
7
0
311,243
0
W
Nu Wa
10,662
711
158
11
0
275,176
0
W
Danzaburou
6,035
402
41
3
0
188,701
0
W
Sylvanus
7,325
488
33
2
0
190,126
0
W
Janus
10,811
721
177
12
0
285,592
2
L
Danzaburou
7,582
505
54
4
0
216,634
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role