Player Matchup

Rama
Rama
CHADHITPLAY
Rama
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Dave_x97
Kukulkan
Level 29
God Stats
6W - 3L
1,509 SR
Queue Stats
8W - 13L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
Football800
Sun Wukong
Level 109
God Stats
4W - 1L
1,500 SR
Queue Stats
247W - 193L
1,304 Elo+
Party 1
Ymir
Ymir
Yo Im Goober
Ymir
Level 7
God Stats
69W - 39L
1,498 SR
Queue Stats
465W - 366L
1,304 Elo+
Party 1
Set
Set
elperroac
Set
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
35W - 58L
1,437 Elo+
Solo
Team Averages
Level 35
1,501 SR
1,422 Elo+

VS

Team Averages
Level 27
1,500 SR
1,459 Elo+
Horus
Horus
KIRO98YT
Horus
Level 28
God Stats
7W - 14L
1,500 SR
Queue Stats
554W - 478L
1,500 Elo+
Solo
Yemoja
Yemoja
PeakyShiner
Yemoja
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo
Zeus
Zeus
ScottyGraing
Zeus
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
350W - 374L
1,500 Elo+
Solo
Neith
Neith
YankfurtOP
Neith
Level 24
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 75L
1,500 Elo+
Solo
Camazotz
Camazotz
dbougy
Camazotz
Level 29
God Stats
4W - 9L
1,500 SR
Queue Stats
150W - 172L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 4
7,657
510
5,665
10,631
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Dave_x97
Kukulkan
15
2 / 3 / 4
8,605
574
5,073
8,750
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Football800
Sun Wukong
17
10 / 0 / 3
10,468
698
12,678
11,675
5,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 2 / 3
6,133
409
893
7,413
3,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
5 / 3 / 3
8,332
555
7,104
9,461
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KIRO98YT
Horus
11
0 / 5 / 0
6,666
444
2,163
9,167
5,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
10
1 / 3 / 5
6,345
423
5,344
9,493
4,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
6 / 5 / 0
8,040
536
9,334
9,868
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
3 / 2 / 4
7,224
482
6,776
8,359
2,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
dbougy
Camazotz
11
2 / 4 / 3
7,001
467
4,887
11,034
3,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
19
Kills
12
12
Deaths
19
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
4
1
W
Kukulkan
Dave_x97
Kukulkan
2
3
4
1.33
W
Sun Wukong
Football800
Sun Wukong
10
0
3
11.5
L
Horus
KIRO98YT
Horus
0
5
0
0
L
Yemoja
1
3
5
1.17
L
6
5
0
1.2
L
Neith
3
2
4
2.5
W
0
2
3
0.75
L
Camazotz
dbougy
Camazotz
2
4
3
0.88
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,413
Damage
28,504
47,930
Taken
47,921
19,356
Mitigated
19,221
14,759
Healing
15,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,665
4,555
0
3,223
10,631
2,843
3,193
3,075
7,556
0
36,258
W
Kukulkan
Dave_x97
Kukulkan
5,073
1,155
0
2,729
8,750
3,283
135
4,701
3,693
49,389
0
W
Sun Wukong
Football800
Sun Wukong
12,678
2,967
0
7,161
11,675
5,842
530
2,022
9,508
0
76,292
L
Horus
KIRO98YT
Horus
2,163
1,214
122
1,278
9,167
5,106
1,062
346
8,821
0
34,349
L
Yemoja
5,344
703
976
2,346
9,493
4,917
29
995
8,498
19,310
0
L
9,334
1,401
0
2,964
9,868
3,143
302
2,479
7,389
48,291
0
L
Neith
6,776
2,236
0
3,411
8,359
2,638
610
0
8,359
0
41,536
W
893
99
0
860
7,413
3,390
272
1,409
5,956
9,743
0
L
Camazotz
dbougy
Camazotz
4,887
2,221
0
4,476
11,034
3,417
0
2,146
8,888
0
34,681
W
7,104
3,873
0
786
9,461
3,998
74
2,925
6,464
0
40,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,195
Gold Earned
35,276
399
Minions Killed
314
0
Camps Cleared
0
1,311,959
Distance Traveled
1,167,005
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,657
510
65
4
0
228,320
2
W
Kukulkan
8,605
574
92
6
0
251,671
1
W
Sun Wukong
10,468
698
157
10
0
303,962
0
L
Horus
6,666
444
78
5
0
265,168
0
L
Yemoja
6,345
423
25
2
0
250,354
0
L
Zeus
8,040
536
87
6
0
225,945
1
L
Neith
7,224
482
66
4
0
210,945
6
W
Ymir
6,133
409
12
1
0
224,564
0
L
Camazotz
7,001
467
58
4
0
214,593
0
W
Set
8,332
555
73
5
0
303,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role