Player Matchup

Arachne
Arachne
StanleyEiki10
Arachne
Level 69
God Stats
25W - 16L
1,500 SR
Queue Stats
98W - 86L
1,309 Elo+
Party 3
Anubis
Anubis
derecho11andy
Anubis
Level 82
God Stats
32W - 17L
1,285 SR
Queue Stats
258W - 258L
1,309 Elo+
Party 3
Jormungandr
Jormungandr
hanayama_Brusome
Jormungandr
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,285 Elo+
Party 1
Chaac
Chaac
impulseNeaxus
Chaac
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
xXGOONIEGOOGOOXx
Cernunnos
Level 119
God Stats
2W - 6L
1,500 SR
Queue Stats
58W - 66L
1,500 Elo+
Solo
Team Averages
Level 94
1,457 SR
1,380 Elo+

VS

Team Averages
Level 79
1,542 SR
1,476 Elo+
King Arthur
King Arthur
AStolenPC
King Arthur
Level 88
God Stats
1W - 8L
1,500 SR
Queue Stats
194W - 175L
1,500 Elo+
Solo
Ganesha
Ganesha
AltoPenguin4218
Ganesha
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 48L
1,500 Elo+
Solo
Izanami
Izanami
Legend of Chuck
Izanami
Level 61
God Stats
32W - 22L
1,495 SR
Queue Stats
53W - 59L
1,535 Elo+
Party 2
Scylla
Scylla
Tiff215
Scylla
Level 61
God Stats
12W - 10L
1,715 SR
Queue Stats
105W - 93L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
fabionepo2
Tsukuyomi
Level 64
God Stats
10W - 8L
1,500 SR
Queue Stats
194W - 212L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
16
9 / 2 / 3
9,403
588
7,255
12,329
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 1
8,340
521
1,519
2,306
1,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
hanayama_Brusome
Jormungandr
15
3 / 1 / 4
9,407
588
7,279
9,048
5,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 5
6,800
425
6,080
9,210
9,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
14
4 / 3 / 6
8,554
535
11,967
11,002
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AStolenPC
King Arthur
13
1 / 3 / 1
7,688
481
5,381
10,605
5,844
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 3 / 5
6,327
395
3,451
10,871
7,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 3 / 2
7,904
494
4,112
8,597
2,445
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Tiff215
Scylla
15
2 / 3 / 2
8,604
538
5,270
7,048
2,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
fabionepo2
Tsukuyomi
13
1 / 7 / 6
7,931
496
5,840
13,730
4,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
19
Kills
8
8
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AStolenPC
King Arthur
1
3
1
0.5
L
0
3
5
0.83
L
4
3
2
1.67
W
Arachne
9
2
3
5.25
L
Scylla
Tiff215
Scylla
2
3
2
1
W
2
0
1
2.5
L
Tsukuyomi
fabionepo2
Tsukuyomi
1
7
6
0.57
W
Jormungandr
hanayama_Brusome
Jormungandr
3
1
4
5
W
1
2
5
1.75
W
Cernunnos
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
24,054
43,895
Taken
50,851
24,550
Mitigated
22,755
17,476
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AStolenPC
King Arthur
5,381
878
0
2,100
10,605
5,844
0
5,115
5,490
0
42,786
L
3,451
346
0
510
10,871
7,720
124
501
10,071
23,947
0
L
4,112
3,580
0
2,440
8,597
2,445
583
235
8,212
0
43,056
W
Arachne
7,255
5,642
0
6,772
12,329
4,748
130
2,432
9,897
0
52,854
L
Scylla
Tiff215
Scylla
5,270
24
0
686
7,048
2,204
0
2,233
4,815
52,199
0
W
1,519
0
0
1,603
2,306
1,263
542
587
1,719
43,862
0
L
Tsukuyomi
fabionepo2
Tsukuyomi
5,840
722
0
3,389
13,730
4,542
0
714
12,891
0
45,042
W
Jormungandr
hanayama_Brusome
Jormungandr
7,279
2,204
0
1,407
9,048
5,896
453
573
8,475
59,826
0
W
6,080
690
0
4,030
9,210
9,184
0
3,116
5,929
0
20,968
W
Cernunnos
11,967
5,900
0
3,664
11,002
3,459
1,026
1,722
9,154
0
49,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,504
Gold Earned
38,454
411
Minions Killed
412
0
Camps Cleared
0
1,386,647
Distance Traveled
1,414,634
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,688
481
97
6
0
324,513
3
L
Ganesha
6,327
395
10
1
0
291,562
3
L
Izanami
7,904
494
112
7
0
253,242
0
W
Arachne
9,403
588
94
6
0
339,463
0
L
Scylla
8,604
538
110
7
0
279,121
4
W
Anubis
8,340
521
91
6
0
213,925
1
L
Tsukuyomi
7,931
496
83
5
0
266,196
5
W
Jormungandr
9,407
588
122
8
0
284,210
5
W
Chaac
6,800
425
24
2
0
279,308
2
W
Cernunnos
8,554
535
80
5
0
269,741
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role