Player Matchup

Terra
Terra
OldMANofDAhouse
Terra
Level 127
God Stats
18W - 27L
1,500 SR
Queue Stats
267W - 290L
1,244 Elo+
Solo
Vulcan
Vulcan
Steel Jello 68
Vulcan
Level 157
God Stats
26W - 33L
1,500 SR
Queue Stats
310W - 432L
1,500 Elo+
Solo
Medusa
Medusa
trueluna54368
Medusa
Level 57
God Stats
164W - 152L
1,609 SR
Queue Stats
164W - 156L
1,540 Elo+
Solo
Team Averages
Level 114
1,536 SR
1,428 Elo+

VS

Team Averages
Level 81
1,356 SR
1,421 Elo+
Bellona
Bellona
MATH-GOD1
Bellona
Level 117
God Stats
3W - 11L
1,285 SR
Queue Stats
103W - 143L
1,285 Elo+
Solo
Cupid
Cupid
SwaggyP_And1
Cupid
Level 53
God Stats
2W - 4L
1,285 SR
Queue Stats
65W - 83L
1,621 Elo+
Solo
Persephone
Persephone
deathmachine317
Persephone
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 7
10,361
691
4,251
17,578
11,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 2 / 3
10,077
672
14,960
10,478
4,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 2
10,145
676
9,541
13,687
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MATH-GOD1
Bellona
12
1 / 5 / 2
9,129
609
5,159
19,725
14,069
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 2 / 0
7,655
510
329
3,906
1,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
deathmachine317
Persephone
14
2 / 3 / 1
10,020
668
21,215
11,392
3,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
10
Kills
3
3
Deaths
10
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
MATH-GOD1
Bellona
1
5
2
0.4
W
1
0
7
4.5
W
4
2
3
2.75
L
0
2
0
0
L
Persephone
deathmachine317
Persephone
2
3
1
0.83
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,752
Damage
26,703
41,743
Taken
35,023
20,650
Mitigated
18,996
19,072
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
MATH-GOD1
Bellona
5,159
1,704
318
1,234
19,725
14,069
0
11,695
8,030
0
25,342
W
4,251
606
4,154
9,256
17,578
11,655
60
8,924
8,049
21,895
0
W
14,960
8,062
0
2,036
10,478
4,115
524
3,761
6,466
56,986
0
L
329
239
28
143
3,906
1,136
0
1,596
2,310
0
9,277
L
Persephone
deathmachine317
Persephone
21,215
155
0
2,224
11,392
3,791
0
6,022
5,367
55,532
0
W
9,541
3,435
0
3,626
13,687
4,880
1,709
7,362
5,897
0
43,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,583
Gold Earned
26,804
158
Minions Killed
128
0
Camps Cleared
0
841,604
Distance Traveled
605,336
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,129
609
36
2
0
252,648
0
W
Terra
10,361
691
31
2
0
289,405
1
W
Vulcan
10,077
672
77
5
0
282,070
1
L
Cupid
7,655
510
24
2
0
80,494
0
L
Persephone
10,020
668
68
5
0
272,194
1
W
Medusa
10,145
676
50
3
0
270,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role