Player Matchup

Bacchus
Bacchus
CRUXIS Avenger
Bacchus
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 61L
1,285 Elo+
Party 1
Chang'e
Chang'e
OGnuggetmaster
Chang'e
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 61L
1,285 Elo+
Party 1
Susano
Susano
qKrispy
Susano
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
43W - 27L
1,285 Elo+
Party 1
Team Averages
Level 113
1,428 SR
1,285 Elo+

VS

Team Averages
Level 137
1,500 SR
1,509 Elo+
Merlin
Merlin
Heαvenly
Merlin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
SeeYouS00n
Sun Wukong
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
galahadragon
Ullr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 94L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 12
9,042
696
6,829
12,056
13,523
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 2 / 10
9,520
732
7,552
10,030
3,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Susano
qKrispy
Susano
15
11 / 0 / 5
10,993
846
14,167
12,193
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Heαvenly
Merlin
13
5 / 6 / 0
9,269
713
11,883
9,788
3,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
SeeYouS00n
Sun Wukong
11
0 / 5 / 2
7,715
593
4,073
10,916
9,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 2
8,217
632
4,560
11,947
4,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
16
Kills
6
6
Deaths
16
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
Merlin
Heαvenly
Merlin
5
6
0
0.83
W
4
2
10
4.5
L
Sun Wukong
SeeYouS00n
Sun Wukong
0
5
2
0.2
L
1
5
2
0.4
W
Susano
qKrispy
Susano
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,548
Damage
20,516
34,279
Taken
32,651
21,815
Mitigated
17,047
11,516
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,829
339
0
1,913
12,056
13,523
35
3,794
8,216
22,925
0
L
Merlin
Heαvenly
Merlin
11,883
574
0
1,817
9,788
3,667
0
4,496
5,292
51,872
0
W
7,552
411
3,416
5,860
10,030
3,494
459
3,229
6,651
38,421
0
L
Sun Wukong
SeeYouS00n
Sun Wukong
4,073
1,232
0
1,583
10,916
9,041
0
3,819
7,097
0
18,164
L
4,560
1,767
0
586
11,947
4,339
0
6,112
5,835
0
26,214
W
Susano
qKrispy
Susano
14,167
3,261
0
327
12,193
4,798
1,060
4,955
7,088
0
56,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,555
Gold Earned
25,201
180
Minions Killed
165
0
Camps Cleared
0
782,981
Distance Traveled
676,875
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,042
696
23
2
0
233,248
4
L
Merlin
9,269
713
91
7
0
225,064
2
W
Chang'e
9,520
732
66
5
0
255,604
1
L
Sun Wukong
7,715
593
24
2
0
216,768
5
L
Ullr
8,217
632
50
4
0
235,043
2
W
Susano
10,993
846
91
7
0
294,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role