Player Matchup

Chernobog
Chernobog
Acroama
Chernobog
Level 26
God Stats
19W - 24L
1,500 SR
Queue Stats
130W - 113L
1,500 Elo+
Solo
Bellona
Bellona
Ossiemann
Bellona
Level 12
God Stats
2W - 5L
1,500 SR
Queue Stats
80W - 79L
1,715 Elo+
Party 1
Thoth
Thoth
Stadsbus
Thoth
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
daveperquin
Cthulhu
Level 6
God Stats
2W - 3L
1,845 SR
Queue Stats
194W - 194L
1,715 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lazyman13
Tsukuyomi
Level 87
God Stats
1W - 3L
1,715 SR
Queue Stats
145W - 148L
1,715 Elo+
Party 1
Team Averages
Level 26
1,612 SR
1,629 Elo+

VS

Team Averages
Level 23
1,540 SR
1,454 Elo+
Bastet
Bastet
Biiinx
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 200L
1,500 Elo+
Solo
Anubis
Anubis
Pazlight
Anubis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Cerberus
Cerberus
Shiirroxx
Cerberus
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 3
Bellona
Bellona
TaviWF
Bellona
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 21L
1,333 Elo+
Party 2
Neith
Neith
ThePlayer9912
Neith
Level 28
God Stats
5W - 4L
1,701 SR
Queue Stats
7W - 11L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Acroama
Chernobog
10
2 / 7 / 1
6,103
509
6,581
10,295
1,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Ossiemann
Bellona
9
0 / 4 / 0
5,412
451
4,127
8,696
5,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thoth
Stadsbus
Thoth
6
1 / 15 / 0
4,838
403
1,539
9,923
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
daveperquin
Cthulhu
4
0 / 2 / 0
4,214
351
0
2,337
689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
lazyman13
Tsukuyomi
8
0 / 6 / 0
4,866
406
4,874
8,650
1,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Biiinx
Bastet
11
3 / 1 / 5
6,849
571
3,933
8,415
2,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
Pazlight
Anubis
13
12 / 0 / 5
8,329
694
6,825
3,765
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Shiirroxx
Cerberus
9
2 / 3 / 9
6,724
560
6,220
9,769
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
TaviWF
Bellona
12
3 / 0 / 2
7,200
600
4,834
5,465
4,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
13 / 0 / 5
8,196
683
9,082
8,562
2,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
59
3
Kills
33
34
Deaths
4
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Acroama
Chernobog
2
7
1
0.36
W
Bastet
Biiinx
Bastet
3
1
5
5.5
L
Bellona
Ossiemann
Bellona
0
4
0
0
W
Anubis
Pazlight
Anubis
12
0
5
14.5
W
Cerberus
Shiirroxx
Cerberus
2
3
9
2.17
L
Thoth
Stadsbus
Thoth
1
15
0
0.07
W
Bellona
TaviWF
Bellona
3
0
2
4
W
13
0
5
15.5
L
Cthulhu
daveperquin
Cthulhu
0
2
0
0
L
Tsukuyomi
lazyman13
Tsukuyomi
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,121
Damage
30,894
39,901
Taken
35,976
11,495
Mitigated
18,490
7,041
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Acroama
Chernobog
6,581
4,031
200
2,078
10,295
1,787
306
5,139
5,156
0
28,444
W
Bastet
Biiinx
Bastet
3,933
964
342
3,930
8,415
2,611
614
158
8,232
0
31,586
L
Bellona
Ossiemann
Bellona
4,127
590
0
2,490
8,696
5,606
0
1,028
7,300
0
18,949
W
Anubis
Pazlight
Anubis
6,825
287
0
2,662
3,765
1,692
576
342
3,398
39,929
0
W
Cerberus
Shiirroxx
Cerberus
6,220
645
0
1,420
9,769
6,964
91
383
9,386
21,139
0
L
Thoth
Stadsbus
Thoth
1,539
843
0
0
9,923
1,545
0
4,173
5,725
6,480
0
W
Bellona
TaviWF
Bellona
4,834
751
0
1,819
5,465
4,365
573
28
5,069
0
28,578
W
9,082
6,157
0
4,653
8,562
2,858
2,983
628
7,909
0
28,792
L
Cthulhu
daveperquin
Cthulhu
0
0
0
36
2,337
689
0
228
2,109
4,697
0
L
Tsukuyomi
lazyman13
Tsukuyomi
4,874
1,124
0
2,237
8,650
1,868
0
2,477
6,148
0
21,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
37,298
140
Minions Killed
306
0
Camps Cleared
0
949,043
Distance Traveled
1,097,093
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,103
509
49
4
0
195,950
0
W
Bastet
6,849
571
60
5
0
244,058
2
L
Bellona
5,412
451
39
3
0
242,805
2
W
Anubis
8,329
694
88
7
0
194,725
3
W
Cerberus
6,724
560
28
2
0
225,329
2
L
Thoth
4,838
403
6
1
0
193,815
0
W
Bellona
7,200
600
77
6
0
218,228
4
W
Neith
8,196
683
53
4
0
214,753
2
L
Cthulhu
4,214
351
8
1
0
77,758
0
L
Tsukuyomi
4,866
406
38
3
0
238,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role