Player Matchup

Bellona
Bellona
Brucery
Bellona
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MrBlackOGMx
Sun Wukong
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 74L
1,500 Elo+
Party 2
Pele
Pele
Rymz_666
Pele
Level 60
God Stats
19W - 18L
1,500 SR
Queue Stats
305W - 326L
1,500 Elo+
Solo
Ra
Ra
TastyPeanut4me
Ra
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 153L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Zir Guli
Hou Yi
Level 124
God Stats
6W - 5L
1,500 SR
Queue Stats
199W - 188L
1,500 Elo+
Party 2
Team Averages
Level 82
1,500 SR
1,500 Elo+

VS

Team Averages
Level 73
1,476 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Braads
Tsukuyomi
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
121W - 111L
1,472 Elo+
Solo
Apollo
Apollo
Cobblelpot
Apollo
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 109L
1,500 Elo+
Solo
Scylla
Scylla
Jwuq
Scylla
Level 67
God Stats
4W - 4L
1,500 SR
Queue Stats
305W - 274L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kronisboring
Sun Wukong
Level 59
God Stats
6W - 5L
1,379 SR
Queue Stats
222W - 229L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brucery
Bellona
13
0 / 0 / 2
7,912
527
8,384
13,260
8,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
MrBlackOGMx
Sun Wukong
10
2 / 5 / 2
6,306
420
5,698
10,910
7,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
8
0 / 4 / 1
5,606
374
2,218
6,787
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 5 / 0
7,031
469
3,730
7,811
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
Zir Guli
Hou Yi
12
2 / 4 / 3
7,708
514
5,279
9,392
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 1 / 0
7,273
485
8,258
10,984
8,088
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Braads
Tsukuyomi
14
2 / 2 / 2
7,923
528
7,165
10,934
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
Cobblelpot
Apollo
11
2 / 2 / 6
6,950
463
5,810
8,075
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Jwuq
Scylla
15
7 / 1 / 3
8,751
583
9,607
8,446
3,694
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Kronisboring
Sun Wukong
12
6 / 2 / 5
7,929
529
5,814
9,169
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
7
Kills
18
18
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
Tsukuyomi
Braads
Tsukuyomi
2
2
2
1.5
L
Bellona
Brucery
Bellona
0
0
2
1
W
Apollo
Cobblelpot
Apollo
2
2
6
2.5
W
Scylla
Jwuq
Scylla
7
1
3
8.5
W
Sun Wukong
Kronisboring
Sun Wukong
6
2
5
4.25
L
Sun Wukong
MrBlackOGMx
Sun Wukong
2
5
2
0.6
L
Pele
0
4
1
0.13
L
3
5
0
0.6
L
Hou Yi
Zir Guli
Hou Yi
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
36,654
48,160
Taken
47,608
24,261
Mitigated
22,786
16,225
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
8,258
1,756
0
5,246
10,984
8,088
0
373
10,611
0
45,897
W
Tsukuyomi
Braads
Tsukuyomi
7,165
1,862
0
4,995
10,934
4,046
0
386
10,523
0
60,409
L
Bellona
Brucery
Bellona
8,384
5,422
0
7,103
13,260
8,931
0
0
12,710
0
54,019
W
Apollo
Cobblelpot
Apollo
5,810
3,794
0
2,829
8,075
2,540
0
237
7,688
0
35,148
W
Scylla
Jwuq
Scylla
9,607
1,429
0
3,935
8,446
3,694
939
2,124
6,247
54,393
0
W
Sun Wukong
Kronisboring
Sun Wukong
5,814
1,459
362
3,537
9,169
4,418
0
610
8,324
0
22,711
L
Sun Wukong
MrBlackOGMx
Sun Wukong
5,698
707
0
2,598
10,910
7,762
274
3,085
7,825
0
22,421
L
Pele
2,218
364
0
2,539
6,787
1,824
0
1,378
5,409
0
21,981
L
3,730
509
405
1,120
7,811
2,772
180
3,604
4,207
35,869
0
L
Hou Yi
Zir Guli
Hou Yi
5,279
3,470
0
2,460
9,392
2,972
652
1,540
7,852
0
39,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,563
Gold Earned
38,826
351
Minions Killed
381
0
Camps Cleared
0
1,232,084
Distance Traveled
1,339,206
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,273
485
92
6
0
237,305
2
W
Tsukuyomi
7,923
528
117
8
0
312,839
6
L
Bellona
7,912
527
119
8
0
298,937
7
W
Apollo
6,950
463
62
4
0
260,061
2
W
Scylla
8,751
583
90
6
0
267,809
1
W
Sun Wukong
7,929
529
20
1
0
261,192
0
L
Sun Wukong
6,306
420
25
2
0
279,677
1
L
Pele
5,606
374
41
3
0
134,161
1
L
Ra
7,031
469
72
5
0
278,183
2
L
Hou Yi
7,708
514
94
6
0
241,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role