Player Matchup

Fenrir
Fenrir
Gamesical
Fenrir
Level 84
God Stats
14W - 12L
1,500 SR
Queue Stats
145W - 154L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
TheGreySheep
Erlang Shen
Level 28
God Stats
20W - 17L
1,500 SR
Queue Stats
84W - 83L
1,500 Elo+
Solo
Anubis
Anubis
xXNewJuiceXx
Anubis
Level 36
God Stats
19W - 13L
1,107 SR
Queue Stats
129W - 149L
1,113 Elo+
Solo
Team Averages
Level 49
1,369 SR
1,371 Elo+

VS

Team Averages
Level 41
1,500 SR
1,500 Elo+
Jormungandr
Jormungandr
A0i_h0wlett
Jormungandr
Level 69
God Stats
12W - 12L
1,500 SR
Queue Stats
102W - 146L
1,500 Elo+
Party 1
Bastet
Bastet
Im black5419
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Persephone
Persephone
hanagasaku
Persephone
Level 46
God Stats
6W - 18L
1,500 SR
Queue Stats
83W - 126L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gamesical
Fenrir
13
7 / 6 / 5
9,564
869
7,818
11,396
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Erlang Shen
TheGreySheep
Erlang Shen
10
2 / 3 / 5
7,688
699
4,544
8,888
5,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
11
4 / 4 / 6
8,583
780
8,640
8,506
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A0i_h0wlett
Jormungandr
12
5 / 1 / 6
8,818
802
6,314
9,408
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
10
5 / 5 / 6
8,276
752
8,307
7,984
2,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
hanagasaku
Persephone
10
2 / 8 / 8
7,584
689
4,605
10,076
2,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
32
13
Kills
12
13
Deaths
14
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A0i_h0wlett
Jormungandr
5
1
6
8
W
Fenrir
Gamesical
Fenrir
7
6
5
1.58
L
Bastet
5
5
6
1.6
W
Erlang Shen
TheGreySheep
Erlang Shen
2
3
5
1.5
L
Persephone
hanagasaku
Persephone
2
8
8
0.75
W
Anubis
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,002
Damage
19,226
28,790
Taken
27,468
12,990
Mitigated
11,199
6,297
Healing
5,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A0i_h0wlett
Jormungandr
6,314
1,185
0
3,235
9,408
6,720
187
2,345
6,550
19,733
0
W
Fenrir
Gamesical
Fenrir
7,818
1,895
0
2,263
11,396
4,009
282
2,687
8,590
0
31,062
L
Bastet
8,307
3,012
270
604
7,984
2,113
0
2,218
5,449
0
15,247
W
Erlang Shen
TheGreySheep
Erlang Shen
4,544
1,295
0
1,639
8,888
5,622
696
3,736
4,978
0
11,767
L
Persephone
hanagasaku
Persephone
4,605
607
0
1,450
10,076
2,366
230
3,179
6,396
20,488
0
W
Anubis
8,640
114
207
2,188
8,506
3,359
384
3,984
4,270
24,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,835
Gold Earned
24,678
106
Minions Killed
79
0
Camps Cleared
0
588,975
Distance Traveled
561,150
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,818
802
21
2
0
193,788
5
W
Fenrir
9,564
869
41
4
0
188,244
4
L
Bastet
8,276
752
18
2
0
209,165
0
W
Erlang Shen
7,688
699
19
2
0
205,141
0
L
Persephone
7,584
689
40
4
0
158,197
2
W
Anubis
8,583
780
46
4
0
195,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role